Random "work in progress" shots
category: general [glöplog]
With fraps frame capture only.
![BB Image](http://l.cance.free.fr/temp/pad.png)
Ah, hoffmann ... composing one of the winning-tracks for revision 2015. ;o)
![BB Image](http://xtr1m.com/temp/wip.png)
ho yeah i'm definitly not a coder ^^
![BB Image](http://vitalmotion.free.fr/encours.gif)
![BB Image](http://vitalmotion.free.fr/encours.gif)
![BB Image](http://i.imgur.com/mH13GI8.jpg)
1. Balls
2. ???
3. Profit
![BB Image](http://yolp.omgwtf.ru/img/yo22_stage_0.jpg)
![BB Image](http://yolp.omgwtf.ru/img/yo22_stage_4.jpg)
![BB Image](https://pbs.twimg.com/media/CA9VM0nWwAAXV5H.jpg:large)
![BB Image](http://www.astrofra.com/posts/misc/2015-03-25_214628.jpg)
wip wip logo.
@visy, Media Facade? :)
@Kylerean: yep. 4000x600 ftw :D
![BB Image](http://i.imgur.com/JH8Ejsb.png)
First attempt at integrating FXAA into the pipeline. Not going too well at this stage.
![BB Image](http://i.imgur.com/ba20CeB.jpg)
fixed - FXAA on right half of screen only. Messes with the dithering in the volumetric lighting, so not sure if I'll keep it.
![BB Image](http://dojoe.net/stuff/wip1.jpg)
Still a long way to go, but at least it draws something.
![BB Image](http://i.imgur.com/ekI4E3n.png)
Poor man's AA by jittering the camera and blending over frames.
just playing with "still" mesh in our 3D engine ^^
![BB Image](http://reho.st/self/f90f3fbc5eff7903c0529c83343130606ba6716e.jpg)
![BB Image](http://reho.st/self/f90f3fbc5eff7903c0529c83343130606ba6716e.jpg)
hahaha... I'm not sure about the DOF, but I really envy the Ambient occlusion and the screen space reflections. :-)
cocoon remix? :)
cocoonoid ?
not a remix, just to test "facet/flat" terrain :) done in less 10mn. but with good mesh like that it's easy :)
there are no screen space reflection. cube map generated directly in the tool. and a cool new feature for the lighting....
there are no screen space reflection. cube map generated directly in the tool. and a cool new feature for the lighting....
![BB Image](http://i.imgur.com/quRJ22L.png)
mhmhmhmh...
Inque style!
Quote:
Poor man's AA by jittering the camera and blending over frames.
is that not what's called temporal AA?