Random "work in progress" shots
category: general [glöplog]
![BB Image](http://s14.postimg.org/4jva4bs9t/Uten_navn.png)
splines
![BB Image](http://www.igoronimo.org/spider.jpg)
![BB Image](http://www.igoronimo.org/spider.jpg)
![BB Image](http://i.imgur.com/YdLOelC.png)
good old neon tokyo
Quote:
splines
Scary glow-rantula!
![BB Image](http://i.imgur.com/UArTN8H.png)
![BB Image](http://i.imgur.com/LKu2QBU.gif)
![BB Image](http://i.imgur.com/QaVAv0A.png)
p01: mixing effect layer opacity?
I once tried to test tunnel CPC.
![BB Image](http://th05.deviantart.net/fs70/200H/f/2011/097/a/f/kode_despair_by_nop6128-d3df5gm.png)
![BB Image](http://th05.deviantart.net/fs70/200H/f/2011/097/a/f/kode_despair_by_nop6128-d3df5gm.png)
I once tried to make wild demo with owl cats.
![BB Image](http://fc04.deviantart.net/fs71/i/2012/335/c/6/scary_symmetric_owlcat_by_nop6128-d5mq3qq.jpg)
![BB Image](http://fc04.deviantart.net/fs71/i/2012/335/c/6/scary_symmetric_owlcat_by_nop6128-d5mq3qq.jpg)
I once tried to blend a lot of dots.
![BB Image](http://fc06.deviantart.net/fs70/f/2012/335/4/3/cube2b_by_nop6128-d5mq34s.png)
![BB Image](http://fc06.deviantart.net/fs70/f/2012/335/4/3/cube2b_by_nop6128-d5mq34s.png)
mog: Just trying to make the best out of my "noise" function ( aka source code ) to generate different curves and generate a nice trip.
Not so much work in progress but still there is always work to do. Oculus rift compatible.
![BB Image](http://i.imgur.com/j3VFz2Q.jpg)
![BB Image](http://i.imgur.com/j3VFz2Q.jpg)
This is where I'm at. Old scribble, and I keep starting from scratch every year. Just started again. Everyone can scribble.. must follow through and finish.
![BB Image](http://i.imgur.com/kXcjqmq.jpg)
![BB Image](http://i.imgur.com/kXcjqmq.jpg)
The best way to get a release done is by finishing it.
@Codarki : stick to stuff you actually use (aka. need).
Ah, the ubiquitous sin of over-featuring.. :)
Current work in progress for my forthcoming OCS 512k Amiga demo. Still only around 10% complete
![BB Image](http://i27.photobucket.com/albums/c157/thealgorithm/preview_zps49cee15d.jpg~original)
![BB Image](http://i27.photobucket.com/albums/c157/thealgorithm/preview_zps49cee15d.jpg~original)
my first compute shader...
![BB Image](http://www.igoronimo.org/cs1.jpg)
![BB Image](http://www.igoronimo.org/cs2.jpg)
![BB Image](http://www.igoronimo.org/cs3.jpg)
![BB Image](http://www.igoronimo.org/cs1.jpg)
![BB Image](http://www.igoronimo.org/cs2.jpg)
![BB Image](http://www.igoronimo.org/cs3.jpg)
![BB Image](http://i.imgur.com/iF9QZ1K.png)
igor: well done, the scene needs to push more compute shader power!
![BB Image](http://i.imgur.com/LKNap4A.jpg)
![BB Image](http://www.kameli.net/~marq/callnow.png)
The next iteration should be 0 bytes then - might be tricky :)
Code:
~/demo> ls -l
total 2
-rw-r--r-- 1 pulkomandy root 0 2015-02-17 17:08 CALL NOW!!!
~/demo> echo *
CALL NOW!!!
~/demo>
Does that count? It is also a single file :)