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Linux Demo Scene

category: general [glöplog]
I don't think cross-platform development is that hard. You just need to get in the right mindset and learn some simple coding practices. Porting native software to another platform in general is a pain, however.
added on the 2009-09-03 16:34:12 by Marq Marq
Marq: I guess you haven't had to deal with the combination of performance and unicode filename normalization (fuck you, apple), bizarre embedded systems, or retarded build systems with idiotic requirements then ;)
added on the 2009-09-03 16:53:14 by kusma kusma
Well, for demo coding at least SDL+make+gcc is pretty universal. Except with badly supported systems such as some handhelds, game consoles and exotic operating systems (GP32 being among the worst examples).
added on the 2009-09-03 17:29:56 by Marq Marq
MeteoriK: BTW, did you try using sstrip from the elf kickers toolkit on the Linux binary? It's quite a mean mother when it comes to removing unneeded sections.
added on the 2009-09-03 17:31:26 by Marq Marq
Marq, if you know some way to make "SDL+make+gcc" work on s60 I'd be a taker
added on the 2009-09-03 18:36:25 by _-_-__ _-_-__
Sorry, not that particular combination :)
added on the 2009-09-03 18:41:20 by Marq Marq
glfw+audiere+gcc = instant win
added on the 2009-09-03 21:12:40 by thec thec
What about a fixed hardware plataform for "intros", I mean:
64Kb FLASH + RAM + ARMcpu + (videoController? + soundController) + (VGA output + Stereo output)
Why?
added on the 2009-09-04 13:03:30 by gloom gloom
or what about a fixed hardware platform for "demos", I mean:
200+GB HDD + 2GB+RAM + intel cpu + ati or nvidia GPU + onboard sound
advantage: pretty much everyone out there already has it

I guess we should just make our demos like in the old days, bootable! so we no longer need any OS, so we can stop the war and prepare for a real battle :D
added on the 2009-09-04 16:35:45 by BarZoule BarZoule
fartux
BarZoule: sure, because it's so FUN to reboot after each rebuild!
added on the 2009-09-04 17:40:02 by kusma kusma
writing drivers is also GREAT FUN, just ask the linux people!
added on the 2009-09-04 17:55:11 by blala blala
or what about a fixed hardware platform for "demos", I mean:
720+KB FDD + 1MB+RAM + m68k cpu + no GPU + onboard DMA sound
added on the 2009-09-04 17:58:06 by tobé tobé
OMAP3?
added on the 2009-09-04 18:42:59 by xernobyl xernobyl
kusma: would also be much simpler to code since you don't have to check for keyboard input :D
added on the 2009-09-04 19:26:26 by BarZoule BarZoule
even OMAP3 comes in various flavours /o\
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Back on topic, I think it's kind of sad that linux prods are getting platformvoted now ...
added on the 2009-09-05 21:35:40 by snoutmate snoutmate
heey! wtf, how many other python demos have you seen? whatever, call me a zealot...
added on the 2009-09-05 21:53:02 by El Topo El Topo
sorry :) i got it that the piggy on that crappy prod was for python and not for linux but i did it for the lulz
added on the 2009-09-05 23:09:27 by snoutmate snoutmate
Ok :) The question now is if pygame warrants a new category since if you remove linux specific compression tricks in this prod you should be able to run it on any platform that supports pygame/SDL.
added on the 2009-09-06 13:18:18 by El Topo El Topo

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