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added on the 2021-01-29 19:33:21 by Brittle |
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About time to see this finally released in its complete state. Great oldschool feeling here.
rulez added on the 2021-01-29 19:39:35 by Brittle
Really nice saw it on the stream
Great!!
Awesome! A few of those effects really make me scratch my head.
Like that dual 3d-sine scroller with meaty letters in several colors. On a "modern..after 95" computer you could of course do it with a few brute force passes with textured look up tables , but I doubt there is enough bandwidth to do that kind of approach on c64. It could be that the "table routine" is pruned and only updates the minimum delta each frame somehow, but difficult to tell what is going on. :)
Like that dual 3d-sine scroller with meaty letters in several colors. On a "modern..after 95" computer you could of course do it with a few brute force passes with textured look up tables , but I doubt there is enough bandwidth to do that kind of approach on c64. It could be that the "table routine" is pruned and only updates the minimum delta each frame somehow, but difficult to tell what is going on. :)
FIG were active when I owned a C64. Feels good to see a release from them again!
Goodstuff there, all the way. Very cool tubescroll. Same here, there was FIG when i still owned C64 (had to say goodbye in september 1987 in order to get A500)
Nice effects!
Just the opening part was enough for me to thumb this! Great!!!!
Quote:
Awesome! A few of those effects really make me scratch my head.
Like that dual 3d-sine scroller with meaty letters in several colors. On a "modern..after 95" computer you could of course do it with a few brute force passes with textured look up tables , but I doubt there is enough bandwidth to do that kind of approach on c64. It could be that the "table routine" is pruned and only updates the minimum delta each frame somehow, but difficult to tell what is going on. :)
Oh... that has to be it. Looking up every pixel is definitely impossible. They have to be chasing the "wave front" (processing only changing pixels on each row). That must be a bitch to code.
And yeah, very good, although some parts aren't skippable
Great demo! Althou too short ;)!
Hope to see you very soon, dudes!
Kitoxia. Suomen Kulta rulez!
Hope to see you very soon, dudes!
Kitoxia. Suomen Kulta rulez!
It's gold.
Video please.
nice! Cool to see old men still rocking the c64!
Very impressive. Great demo!!
Yay, a video. Decent, but too long.
Decent release. Respect for actually getting something done after such a long time. I wonder if the vectors on the multiplexed sprites are real-time. There are so many variations that I think they are.
F I G
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instead, click here !