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added on the 2019-06-01 17:43:33 by Heaven/TQA |
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comments
Love that slight curve on the mode7 ;)
Well done, guys. You did a great job
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like i said, you lived my dream before i could. since final fantasy 6 i wanted to use that technique (somewhen, somehow). anyway, lovely! ♥
Oh more SNES. Nice mode 7 curved.
Actually, I was wondering (but didn't touch the platform yet to try). The Mode 7 vectors, are you allowed to only change them once per scanline, or could you bomb more frequently the registers as fast as possible, so that you distort the roto or even do other things (could you change the interpolation in a grid for grid based mapping? That would be interesting and new)?
Actually, I was wondering (but didn't touch the platform yet to try). The Mode 7 vectors, are you allowed to only change them once per scanline, or could you bomb more frequently the registers as fast as possible, so that you distort the roto or even do other things (could you change the interpolation in a grid for grid based mapping? That would be interesting and new)?
Very cool effect :)
@Optimus. Never did any SNES stuff, but I recall seeing some video about what the SNES can do and IIRC changing the video register while in the visible screen area leaves artefacts on the screen, you can only change the registers in the Hblank or Vblank. SNES even has a special mode where it will automatically do some write to a register in Hblank I think... kinda like copper. But maybe I'm just misremembering things.
@Optimus. Never did any SNES stuff, but I recall seeing some video about what the SNES can do and IIRC changing the video register while in the visible screen area leaves artefacts on the screen, you can only change the registers in the Hblank or Vblank. SNES even has a special mode where it will automatically do some write to a register in Hblank I think... kinda like copper. But maybe I'm just misremembering things.
Great "firsty", tune was nice!
lovely!
nice
Nice effect and nice music.
Yay snes!
cool onescreener with lovely music.!
Nice!
Not bad, music was also nice. Would love to see it on real hardware.
Is it just me, or is the sorting of the vectorballs a bit buggy at points? :)
Is it just me, or is the sorting of the vectorballs a bit buggy at points? :)
SNES
Thumb!
Good enough
Not bad.
Nice.
Nice one!
Platform means automatic thumb from me!
Also nice sprite effect and music!
Also nice sprite effect and music!
Nice work and awesome music!
Yup!
The balls are too perplexing (missing perspective and sort)
nice little SNES intro
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if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
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Platform: Super Nintendo PAL
Group: Desire
Code: Heaven
Music: No-XS
Art: Premium, Bokanoid
Heaven/31th May 2019
ps. my first 65816 code and SNES... all done in 50 fps and vector bobs use mode7 math unit so... 50 fps or die... ;)