pouët.net

fresh! by Fairlight [web]
[nfo]
screenshot added by psonice on 2004-11-02 13:29:38
platform :
type :
release date : november 2004
release party : bcnparty 2004
compo : combined 64k
ranked : 1st
  • 128
  • 15
  • 6
popularity : 73%
 73%
  • 0.82
alltime top: #403
added on the 2004-11-02 13:29:37 by psonice psonice

popularity helper

increase the popularity of this prod by spreading this URL:

or via: facebook twitter pinterest tumblr bluesky threads

comments

l3333333333t
rulez added on the 2004-11-02 13:31:01 by Gargaj Gargaj
Great stuff from fairlight, really nice style, good design, good code, and a really good tune (with perhaps the best sounding audio i've heard in a 64k too :)
rulez added on the 2004-11-02 13:31:11 by psonice psonice
and its another ribbon demo, remember to enable antialiasing
added on the 2004-11-02 13:32:11 by psonice psonice
Does it require shaders?
gorgeous colour scheme in this.. and you really can't get fresher :)
well worth the wait ;)
rulez added on the 2004-11-02 13:37:53 by evilpaul evilpaul
lordgraga: take a look at the nfo :)
"needs a ps1.1/vs1.1 class card or better, 512mb ram, a semi-fast machine (1.5+), and win2k or better."
added on the 2004-11-02 13:39:47 by psonice psonice
So what? That's just funky fresh! Respect.
rulez added on the 2004-11-02 13:39:58 by daddyvx daddyvx
lordgraga: one day, a final will remove the need for pixelshaders, just cos of my conscience.
but for now, you need a gfx card from _this_ century to run it. =)
added on the 2004-11-02 13:40:40 by smash smash
Really cool 64k, funky sound, phat design and it runs very well on my 3 years old geforce III gfx card.
rulez added on the 2004-11-02 13:45:37 by wickedz wickedz
Damn, I want SWVP fallbacks, at least until my company gives me a new gfx card ;)

(yep, again, there ARE cards with full ps2.0 support but no vertex pipeline at all)
added on the 2004-11-02 13:46:35 by kb_ kb_
rocks! the stopping objects looked quite weird, but fresh design, fresh music.. rock!
rulez added on the 2004-11-02 13:47:19 by okkie okkie
and the orange style ripping with random borrowed scene stars continues =)
nice red lines though.
rulez added on the 2004-11-02 13:48:45 by psenough psenough
so damn fresh
rulez added on the 2004-11-02 13:57:14 by p01 p01
Nice.
rulez added on the 2004-11-02 14:00:13 by Buckethead Buckethead
one of the best intros of 2004, but i wish it was a bit less static. cudos for damn sweet lighting :)
rulez added on the 2004-11-02 14:01:52 by kusma kusma
Fuckings to Fairlight.
rulez added on the 2004-11-02 14:04:39 by superplek superplek
The colour scheme was superb and I liked the abstract models, but I agree with Okkie about the stopping objects. It looked like my hard drive was paging or I was low on ram or something.

More importantly, PLEASE QUIT WITH THOSE BARGAIN BASEMENT CHEAPO TEXT OVERLAYS! Just like "We Cell" this intro had quite a classy style but the overlays made it look so tatty.
"secret life...", "from dust..." and now this... respect aiii, you RULEZ! music rOXx.
rulez added on the 2004-11-02 14:08:45 by ninja ninja
very, very, very good! really too bad it had no competition, this is damn fucking great. with attitude. big ups to smash!!
rulez added on the 2004-11-02 14:10:36 by skrebbel skrebbel
Ah ! The best prod from BCN !!! ...
Stop speaking about the colorsheme you all blinds, this is:

:-) R.A.D.I.O.S.I.T.Y. :-)

So, what it calculated in the init (megathumb-up) or pre-done by vertex with a modeler and then compressed ?
(still megathumbup)
rulez added on the 2004-11-02 14:14:12 by krabob krabob
krabob: no it's (to quote smash):

"ambient occlusion, but our own modified version, and with a precalc method that's actually fast enough to use on high poly scenes :)"
added on the 2004-11-02 14:15:49 by kusma kusma
a i i i i i i i i
added on the 2004-11-02 14:16:07 by krabob krabob
our contribution to next years mr.freshness compo =)
added on the 2004-11-02 14:28:21 by pantaloon pantaloon
Radiosity aside, I don't think this was particularly entertaining. The ribbons were nice but the other scenes were totally forgettable, and I didn't like the contrast between the background and the logos. Perhaps I was just expecting better after waiting for the long precalculation, but..
added on the 2004-11-02 14:29:32 by Preacher Preacher
must admit that the text overlays where very cheap looking :)
added on the 2004-11-02 14:30:48 by okkie okkie
panta, no, this is the invite =)
added on the 2004-11-02 14:35:50 by smash smash
music + vibe + ambient occlusion = rulez
rulez added on the 2004-11-02 14:36:54 by Weyland Yutani Weyland Yutani
really fresh ! Best sound ever in a 64 k. Smash,Kutta u rock.
Nice visual ... i really love this one. Kind of orange feeling in it
rulez added on the 2004-11-02 14:44:25 by nytrik nytrik
Good, but like some have already mentioned, the stopping objects and texts should be improved.
rulez added on the 2004-11-02 14:48:31 by asasel asasel
I love these moody shades. Ribbons (the effect of the party :), nice music and sync,. but it came up a little boring..
added on the 2004-11-02 14:54:08 by Optimus Optimus
ooff. I need a new gfx card
added on the 2004-11-02 16:17:34 by loaderror loaderror
Not the best I've seen from flt. Good music. And it's "respect", not "respec" :)
what dominei said!
sucks added on the 2004-11-02 16:30:21 by post malone post malone
this is really fresh..
(nice per-vertex self-shadowing.. next time per-pixel, please.. ;)
rulez added on the 2004-11-02 16:37:21 by toxie toxie
dominei : about your second comment , would you please kick youself for me
added on the 2004-11-02 16:37:52 by nytrik nytrik
funky fresh :D
rulez added on the 2004-11-02 16:47:21 by PenPen PenPen
"Couldn't create device". Apparently my device is insufficient :(
added on the 2004-11-02 16:59:16 by break break
break:
most likely, lack of hardware vertex processing (vertexshaders)? or trying for an antialiasing mode your card doesnt support?
added on the 2004-11-02 17:02:18 by smash smash
What do you know, it was the AA mode. Never had problems with that before.

Nice to see someone still making properly designed 64k:s instead of the usual Fr08-ish boredom. Very good for a flyby =)
rulez added on the 2004-11-02 17:15:05 by break break
Really nice.
rulez added on the 2004-11-02 17:17:16 by dairos dairos
smash: then try D3DCREATE_SOFTWARE_VERTEXPROCESSING if HWVP didn't work. Thats like all you have to do.

Besides from that: after watching it on a workmate's PC i must say this rocks. Nice fast ambient occlusion lighting algo. Music was cool, overlay texts were a bit too wannabe-orange for me tho. Have to second Shane in this regard.

rulez added on the 2004-11-02 17:36:52 by kb_ kb_
beautiful objects and stuff, music rocks.
The only things disturbing were that, erm, tag(not-so-good-style) and the slight emptiness.
rulez added on the 2004-11-02 17:38:19 by aser aser
fresh, especially the lighting!
rulez added on the 2004-11-02 17:39:52 by svok svok
kb: to be honest, i completely didnt think of any card existing which supported ps but didnt support vs :) (wtf is this card, anyway?)
added on the 2004-11-02 17:54:22 by smash smash
pretty lighting
rulez added on the 2004-11-02 17:59:35 by Duckers Duckers
the screenshot is very nice.
i want an avi !!
added on the 2004-11-02 18:09:06 by blala blala
It was really good looking with great design, music werent that good.
rulez added on the 2004-11-02 18:12:07 by blueflame blueflame
Fuck yeah. Though I thought the text and "fresh" logo were pretty ugly comparitively.
rulez added on the 2004-11-02 18:16:13 by SiW SiW
quite nice
rulez added on the 2004-11-02 18:38:50 by ttl ttl
Wee! My card supports ps 1.1! :D
rulez added on the 2004-11-02 18:41:05 by Lord Graga Lord Graga
There are some laptop cards that doesnt support hw vertexprocessing afaik, but i never experienced that they havent implemented a wrapper for the hw pipe->sw pipe in their d3d drivers?
added on the 2004-11-02 18:42:46 by Hatikvah Hatikvah
aiiiii
rulez added on the 2004-11-02 19:03:56 by Jcl Jcl
Not my cup of tea... big swine for you.
added on the 2004-11-02 19:04:13 by Stelthzje Stelthzje
Nice going Fairlight! That synth really sounds great! Modelling was great, text layers was not! Deserves a thumb up atleast.
rulez added on the 2004-11-02 19:14:34 by ekoli ekoli
is ok
added on the 2004-11-02 19:32:49 by zeebr zeebr
Pretty good, probably best prod @ bcn 100.
rulez added on the 2004-11-02 19:47:27 by utopian utopian
Rulez
rulez added on the 2004-11-02 19:49:07 by shash shash
Ownage
rulez added on the 2004-11-02 19:55:45 by sergeeo sergeeo
At last! A finished Fairlight 64k!!!
rulez added on the 2004-11-02 20:08:15 by BoyC BoyC
i like this. reminds me of the 'end2end burners' video clip by company flow.
rulez added on the 2004-11-02 20:41:57 by madMixx madMixx
Nice work!!
rulez added on the 2004-11-02 20:47:39 by ghandy ghandy
hum, Matt, 4x AA doesnt seem to work on my Radeon.. yes, i am a good betatester i just forgot to try this, eheheheh :P
smash: eg. the Intel ExtremeGraphics 915 (which you'll find on every second mobo in the near future, so it will be not too uncommon) which is in my (Intel sponsored ;) work PC at the moment.

The thing fully supports PS2.0 and is somewhere between a GFFX5200 and 5600 speedwise, but it has no vertex pipeline at all. D3D can only be used in software vertex processing mode (which doesn't prohibit using pixel shaders at all, no "emulation" necessary).

The only differences I encountered were that you had to specify software vertexprocessing, and most importantly fill out those "StartIndex" and "VertexCount" fields of DrawIndexedPrimitive() correctly - otherwise every call will transform the whole vertex buffer instead of the small piece that you're actually using... which is dead slow.

But at least on my P4HT 3.4 it's way faster than a GF5200 even with software VP.
added on the 2004-11-02 21:05:51 by kb_ kb_
Consistent design and brilliant audio. The precalc is a bit boring (make a "save data" version, so i can wait less after the first look) and the action a bit static, but it sure is one of the best releases of this year so far.
rulez added on the 2004-11-02 21:28:42 by dixan dixan
Bringing old 1.5-2 dimensional effects to 3 dimensions (on a 2d-screen) is soooo leet. :)
rulez added on the 2004-11-02 22:15:44 by René Madenmann René Madenmann
ao is good. 2D overlays bad 8). Overall good
rulez added on the 2004-11-02 22:48:13 by reality3D reality3D
Cute, except for the overlays.
added on the 2004-11-02 22:50:52 by sagacity sagacity
67 in less than 10 hours, woo hah!
Btw exchanging the farbrausch loaderbar with a bloodrausch loaderbar is not very creative. ;)
Very sleek looking, nice!
rulez added on the 2004-11-02 23:39:18 by beavis77 beavis77
The screenshot raised my expectations pretty high, but upon watching the intro I was let down. I thought the "ribbon" would flow around, kinda like in rythmic gymnastics, but instead it just draws itself onto the screen.

However, the sound quality was very good.
a video would be really really nice so poor students with gf4mx like me can watch it.
added on the 2004-11-03 02:13:31 by dipswitch dipswitch
Top quality.
rulez added on the 2004-11-03 02:31:59 by ithaqua ithaqua
music is ok, colors and shapes are nice but those 2d layers are ugly and dont fit the rest of the visualsl.
vertex shaders required to display a few thousands tris with texture mapping? no way.
the dull flyby eventually bored me. 2 minutes of precalc did not help to avoid that.
sucks added on the 2004-11-03 03:55:51 by stm stm
A little static for my taste, but everything else is damn good !!
Excellent visuals (and i liked the overlays), crispy sound !
Congrats Smash !
rulez added on the 2004-11-03 06:44:10 by willbe willbe
smash: If you got a mp3 or ogg of the tune, please email it to me, it was really nice and would look really good in my mp3 folder. :-)
added on the 2004-11-03 08:56:13 by ekoli ekoli
looks fresh
added on the 2004-11-03 09:47:16 by hollowman hollowman
very fresh!
rulez added on the 2004-11-03 11:46:14 by bzz bzz
impressive
very nice
rulez added on the 2004-11-03 12:52:56 by EviL EviL
style.
rulez added on the 2004-11-03 15:54:02 by kimi kardashian kimi kardashian
I just watched it again. Dunno why.
great!
rulez added on the 2004-11-03 17:37:00 by NuKem NuKem
I just took a dump. Dunno why.
added on the 2004-11-03 17:51:17 by kusma kusma
LordGraga: I still read your comments.. Dunno why...

The intro is sweet though! Luuv the colours!
rulez added on the 2004-11-03 17:51:25 by Korvkiosken Korvkiosken
Dunno why
rulez added on the 2004-11-03 18:00:12 by jb jb
pretty damn cool for an intro. Go Smash, Go!

(though i did find it a bit static and 'slow' for my taste)
rulez added on the 2004-11-03 19:05:56 by uncle-x uncle-x
This is what I'm talking about. Clever coding that actually looks nice.
added on the 2004-11-04 00:00:49 by s_tec s_tec
Oh yeah, gotta click on the thumb-thing...
rulez added on the 2004-11-04 00:02:30 by s_tec s_tec
thumb up for hip hop style
rulez added on the 2004-11-04 11:59:37 by Zone (leZone) Zone (leZone)
the style. ohhhh.. The Style........ uhmmmmm ... THE GODDAMN BLOCKROCKING STYLE ... kicks serious ass ...... love it, addicted to it ...... give me more ....

pleaseeeeeeeeeeeeee
rulez added on the 2004-11-04 12:18:00 by Krokohunter Krokohunter
cool bt way too slow here
rulez added on the 2004-11-04 12:44:09 by blz blz
So Nice tech intro! but boring to me.. static and slow as uncle-x said.
rulez added on the 2004-11-04 13:11:26 by mrdoob mrdoob
sorry but it was quit boring and music wasn't my taste

btw first got a "couldnt create device" error
when using 4x AA...
sucks added on the 2004-11-04 15:41:40 by 0x$$ 0x$$
Hm, well, I guess it's an accomplishment from a technial point of view.
I did however, find music and the visual design quite unfresh.
added on the 2004-11-04 16:05:04 by sofokles sofokles
just as a note, i think the "4x AA" actually refers to the level of filtering, so its probably 16x in reality. Try 2 or 3 unless you have a really high end card.
added on the 2004-11-04 16:14:10 by psonice psonice
!!!
rulez added on the 2004-11-04 16:32:56 by qaz qaz
psonice: It *STILL* doesn't work, and I wanna see what it looks like! :P
very fresh very sweet, greazt music
, but like some have already mentioned, the stopping objects and texts should be improved.
rulez added on the 2004-11-04 17:10:21 by v3nom v3nom
Really good! I especially like the name of the intro... ;D
The FSAA is buggy here (on a Radeon 9800xt), but when forcing it in the Catalyst driver, it works, and looks great!! :)
rulez added on the 2004-11-04 17:33:06 by remageFrs remageFrs
precalc was a bit long but it sure was worth the waiting. Nice lighting algo, definitely worth to watch.
rulez added on the 2004-11-05 01:25:22 by Paralax Paralax
Not a milestone for me, but I like the fresh look, especially the shading. No glow, no highlight, no blur, just diffuse materials with nice shades. I like it a lot!
rulez added on the 2004-11-05 08:02:26 by chock chock
I found it to be incredibly attractive and I quite liked the music. FLT is as FLT does. ;-)
rulez added on the 2004-11-05 08:12:29 by deathy deathy
massive
rulez added on the 2004-11-05 10:53:03 by apricot apricot
Sweet
rulez added on the 2004-11-05 12:04:54 by Vulture Vulture
new winds blow and it's coool
rulez added on the 2004-11-05 15:27:07 by pohar pohar
A finished prod?
Euhm... The lightning in the screenshoot looks good, but when running the intro it felt rather cheap and booring.

The dezin is just booring and doesnt give anything...

It doesn't suck, but i fail to see the fresh in it, or well if the "fresh" is meant as in mr.Fresh compo, then i understand ;)
added on the 2004-11-05 15:31:38 by Hatikvah Hatikvah
cool some effect.
rulez added on the 2004-11-06 01:30:18 by got got
very cool
rulez added on the 2004-11-06 20:44:33 by ryg ryg
very nice idea, but fails to impress. it's not very "fresh" or "hip" as it claims to be, although it's veeery goodlooking in some places.. and the music ruled :)
added on the 2004-11-07 23:22:06 by gloom gloom
Quite good. Except for the - yeah you guessed it - text overlays... which in my opinion don't fit at all into the 'freshy' cartoonish theme.
rulez added on the 2004-11-08 01:37:56 by PinZa PinZa
Nice 3d, colors & shading. The rest seemed more or less unfinished.
rulez added on the 2004-11-08 08:41:28 by kurli kurli
nice to watch a "today fairlight prod" i like.
love it.
rulez added on the 2004-11-08 16:02:52 by skarab skarab
Nice. I like it.
rulez added on the 2004-11-08 16:29:26 by jimmi jimmi
cool.
rulez added on the 2004-11-08 16:37:09 by bux bux
why there are some slow down on these low poly scenes??? why using only vertex colors when lightmap are better? why it's so boring... why always red lines!!!!
sucks added on the 2004-11-09 01:52:01 by spengler spengler
Bad wannabe-overlays as said many times, thumbs up only for the routines and the music. Could have been much better with a real concept.
rulez added on the 2004-11-09 18:42:40 by zoom zoom
pretty cool :)
rulez added on the 2004-11-09 22:54:07 by b52 b52
thats dope..... it's seriously nice to see a prod that feels good.
rulez added on the 2004-11-11 11:10:47 by Creature of Hell Creature of Hell
Well... I've seen better ones. FLT certainly has a great sense of oldschool, but that doesn't work here. It gets a bit monotonic to the end, however, it's still good.
added on the 2004-11-13 17:51:41 by tomcat tomcat
*hard beggin' for video*
added on the 2004-11-13 19:07:19 by dipswitch dipswitch
after benchmarking this one i must give a second thumb. stats wont change tho :(
BB Image
added on the 2004-11-13 21:03:18 by apricot apricot
video link added.
added on the 2004-11-16 17:09:24 by smash smash
respec!
rulez added on the 2004-11-16 17:31:39 by parcelshit parcelshit
me wants a new scene with a silver stripe!!
added on the 2004-11-22 14:26:55 by mrdoob mrdoob
love it! way to go smash - respect!
rulez added on the 2004-11-25 15:43:56 by prm prm
yeah, im sure this would have been nice to watch on the bigscreen. music r0x!
rulez added on the 2004-11-28 22:24:11 by oldaccount oldaccount
good lookin'!
rulez added on the 2004-11-28 23:00:23 by dipswitch dipswitch
watched the avi; good, but could be better (with the same code i mean).
rulez added on the 2004-11-29 21:00:10 by blala blala
fresh!
rulez added on the 2004-12-09 17:39:34 by quisten quisten
wow! really cool concept. And the lighting looks great. only thing is that the scenes look a bit dead when the camera isnt moving at all.. Esp. in the part where the cubes move to the beat. just a minor snag though. :)
rulez added on the 2004-12-12 06:02:04 by loaderror loaderror
erintsd meg a lemezt.
sucks added on the 2004-12-31 18:14:08 by leaderc leaderc
rulez added on the 2005-01-06 12:56:34 by Frozzy Frozzy
Blingy Fresh.
Nice
rulez added on the 2005-01-10 22:52:52 by grip grip
this is so amiga :-)
rulez added on the 2005-01-23 20:13:20 by karnof karnof
BB Image is ok
added on the 2005-01-23 20:46:03 by zomb zomb
Okay, why not...here's the thumb!
rulez added on the 2005-01-27 14:50:00 by sagacity sagacity
fresh!
rulez added on the 2005-01-27 15:50:21 by trigger trigger
Nice atmosphere and good looking 3d stuff. Even though it's not my piece of cake, this one is still better than most 64k intros released in 2004. However, I don't dig the music and those logos are really ugly :)
rulez added on the 2005-02-09 16:06:23 by keops keops
the more i watch it the more i like it ! brilliant ! ( except for crappy logos ofcourse :P )
BB ImageBB ImageBB Image
added on the 2005-02-13 01:43:11 by apricot apricot
took awhile, but i watched it again. and i must say this is one of the very few intros that ever manage to make me geniunely happy. thank you smash! kickass tune, too!

plus, i disagree with certain others in that i think this looks very finished. guys, something doesn't need to consist of >5 alphablended layers in order to be done.
added on the 2005-03-08 12:54:36 by skrebbel skrebbel
this deserved a nomination....
added on the 2005-03-08 13:38:53 by dipswitch dipswitch
well it got one.
added on the 2005-03-08 13:43:32 by skrebbel skrebbel
great production
lacks content, action & sync.
sucks added on the 2005-04-12 17:13:36 by hfr hfr
yeah
rulez added on the 2005-05-08 15:38:01 by las las
incredible style.
rulez added on the 2005-05-09 17:17:07 by anesthetic anesthetic
Sweet Harmony.
rulez added on the 2005-07-26 00:49:23 by ALiEN^bf ALiEN^bf
Colours & shapes!
rulez added on the 2005-09-08 19:35:13 by EarlGrey EarlGrey
Love the shapes
rulez added on the 2005-10-14 10:31:16 by NeARAZ NeARAZ
fresh, fresh somfan
rulez added on the 2005-12-07 00:08:51 by jomafister jomafister
ok i came again to say BB ImageBB ImageBB ImageBB ImageBB ImageBB ImageBB ImageBB Image
added on the 2005-12-19 20:57:00 by apricot apricot
very nice. even without the shiny objects and glow. ;)
rulez added on the 2006-01-16 01:10:26 by blackpawn blackpawn
not bad
design is not great, but technical features is great ;]
rulez added on the 2006-05-26 18:54:35 by wie8 wie8
good one.
rulez added on the 2006-05-26 19:01:12 by hunta hunta
good.
rulez added on the 2006-06-24 19:44:23 by chenmy! chenmy!
Intelligent use of shading & cool zik.
rulez added on the 2006-06-24 22:19:32 by bdk bdk
Not fresh but rather warm as hell !
rulez added on the 2006-08-12 19:36:32 by BarZoule BarZoule
good one, not mindblowing great, but good :)
rulez added on the 2006-08-25 14:39:05 by Sapphire Sapphire
heavy sys req. but looks very good
rulez added on the 2006-09-19 11:16:58 by _xiod_ _xiod_
rulez added on the 2006-10-05 16:31:36 by eye eye
Good relaxed city scape music, shapes and streamers.
rulez added on the 2007-09-22 12:38:38 by hamster hamster
Cool relaxed stuff.
rulez added on the 2007-09-22 13:44:56 by raer raer
chasing the fairlight ribbon through time...
rulez added on the 2007-09-24 21:43:04 by praetor_alpha praetor_alpha
:)
rulez added on the 2007-11-14 17:06:34 by Anat Anat
Looking great!
rulez added on the 2008-01-13 08:17:16 by chromag chromag
Red Ribbon <3
rulez added on the 2008-02-22 23:19:44 by Queen_Luna Queen_Luna
origin of the ribbon

title matches contents perfectly!
rulez added on the 2008-05-10 00:32:43 by stijn stijn
fresh eyecandy
rulez added on the 2008-07-13 23:44:14 by neoneye neoneye
damn... kudos for smash again!
rulez added on the 2008-08-03 16:42:24 by Ized Ized
Where was my thumb... hum... fresh. Deserves an high poly, per pixel, remake.
rulez added on the 2009-07-13 17:34:26 by xernobyl xernobyl
fresh! indeed
rulez added on the 2009-07-13 18:41:57 by mind mind
Great.
rulez added on the 2009-07-21 19:39:26 by vestige vestige
What the title says! :)
rulez added on the 2009-09-20 19:49:26 by Jakim Jakim
this intro makes for some excellent screenshots. This was definately one of the prods that made 2004 interesting imo.
rulez added on the 2009-09-30 11:02:38 by Hyde Hyde
fresh
awesome ribbons & soundtrack
rulez added on the 2009-09-30 12:56:40 by wullon wullon
Good prod. I like the first scene really much.
rulez added on the 2009-09-30 15:35:45 by untel untel
hsams!
rulez added on the 2010-03-14 19:56:32 by magic magic
I was watching your earl 2000s 64k productions... What a sudden jump forward in terms of quality!
rulez added on the 2010-08-25 20:18:36 by Zavie Zavie
Freshness from 2004
rulez added on the 2012-01-04 22:02:06 by Frequent Frequent
I think Smash should make more music! :)
added on the 2012-09-11 18:36:01 by ekoli ekoli
Reminds me of claymation stuff in some way. Neat :)
rulez added on the 2012-10-06 18:53:18 by raizor raizor
different
rulez added on the 2013-12-30 23:43:19 by T$ T$
Cool
rulez added on the 2016-07-27 18:40:09 by golem golem
neato
rulez added on the 2017-06-22 13:00:10 by nagz nagz
i actually like the music most about this one
rulez added on the 2020-05-06 20:56:19 by noby noby

lists containing this prod

submit changes

if this prod is a fake, some info is false or the download link is broken,

do not post about it in the comments, it will get lost.

instead, click here !

[previous edits]

add a comment