pouët.net

android by fresh!mindworkz [web]
[nfo]
screenshot added by pasy on 2005-04-10 10:41:52
platform :
type :
release date : april 2005
release party : marast 2005
compo : pc 64k
ranked : 1st
  • 28
  • 12
  • 2
popularity : 64%
 64%
  • 0.62
alltime top: #4043
added on the 2005-04-10 10:41:52 by pasy pasy

popularity helper

increase the popularity of this prod by spreading this URL:

or via: facebook twitter pinterest tumblr bluesky threads

comments

really nice intro with spaceships :)
worths waiting for the long precalc

great job guys!
rulez added on the 2005-04-10 10:45:02 by pohar pohar
rulez added on the 2005-04-10 10:54:03 by hhc2 hhc2
i liked that
rulez added on the 2005-04-10 11:13:50 by apricot apricot
rox0r
rulez added on the 2005-04-10 11:25:28 by TrX TrX
Good sync, cool techy wireframes and random numbers, somewhat kicking music. The colour scheme could use more work, but I like this nevertheless.
rulez added on the 2005-04-10 12:00:34 by break break
Good flow, and the models are also nice for a 64k but it's still an "objects rotating in the middle of the screen" intro...
added on the 2005-04-10 12:19:02 by zoom zoom
Jok a modellek :)
rulez added on the 2005-04-10 12:36:28 by BoyC BoyC
Nice one, except that wireframes could be antialiased :) Oh and some parts (e.g spaceship) were very slow on geforce2
rulez added on the 2005-04-10 12:57:08 by shadez shadez
have to agree zoom on this - but still its just cool :)
rulez added on the 2005-04-10 13:12:22 by Gargaj Gargaj
Quite nice.
rulez added on the 2005-04-10 13:14:27 by dairos dairos
nice design but can't say it rules if precalculation seems to take more time than the intro itself(1.3GHz, gf4mx) :)
added on the 2005-04-10 13:49:38 by waffle waffle
good sync.
and cool some scene.
rulez added on the 2005-04-10 14:10:18 by got got
No bad, but nothing sceners haven't seen 100000000000 times before.
rocks
rulez added on the 2005-04-10 16:18:45 by las las
That's a decent technicall demo, but still looks rather pointless. Dark color scheme and dominating wires (BTW Don't think there was a need to break the magic during smooth head rotations) were fresh some years ago. I'm sincerely interested to know what made its precalc time so IMMANSE.
Please, get acquainted with that prod: http://www.pouet.net/prod.php?which=11702
All in all the face I usually see in a mirror.
added on the 2005-04-10 16:20:33 by kraviz kraviz
prett standard. the "effect" in the upper right of the screenshot was the coolest in the prod.
added on the 2005-04-10 17:37:58 by gloom gloom
I especially enjoyed that one part, where all those structures are being built for the viewer to see. Apart from the technical robot/machine theme it lacks a bit of coherence. Perhaps it's just me but the Bladerunner citing, tough timeless for its own right, isn't really fitting here..
But all in all, I liked this prod pretty much.
rulez added on the 2005-04-10 18:44:13 by Paralax Paralax
there is 1 nice scene...
added on the 2005-04-10 18:58:44 by ninja ninja
rulz
rulez added on the 2005-04-10 19:28:37 by innocent innocent
The precalc/intro quality ratio isn't the highest possible in this production, and the framerate was questionable at parts, but still I liked the visual side very much :)
rulez added on the 2005-04-10 19:51:37 by Preacher Preacher
not bad... i'm drunkk
rulez added on the 2005-04-11 00:29:50 by zeebr zeebr
good enough
rulez added on the 2005-04-11 00:34:55 by pdx pdx
I also liked that object building scene, but overall it could have been better. Music was a bit too simple for me, too.
added on the 2005-04-11 00:35:47 by beavis77 beavis77
The usual linux quality
added on the 2005-04-11 00:49:04 by Scali Scali
there are some interesting points here, but the overall feeling is somewhat average. the blade runner quotes didn't fit much.
mediocre code, lousy visuals and creepy music.
A bit long precalc, nice visuals (Yes,. I still like envmapped specular shinny objects ;)
rulez added on the 2005-04-11 13:55:18 by Optimus Optimus
whee, rox \o/
nagyon kellemes intro :)
rulez added on the 2005-04-11 17:51:51 by tsw tsw
a nice intro with very good effects.

my fave effect is those vertically and horizontally extruded polys on the spaceship
rulez added on the 2005-04-12 12:26:54 by Ger Ger
hehe. typical :)
(no bad tone, just hope u got what i mean :)
rulez added on the 2005-04-14 13:06:06 by AbcuG! AbcuG!
I will give this a weak rulez.

It is very well executed, I think the code is great, and I like the visuals and the flow. The music isn't my deal, so I cannot judge that. But as others said, I think this is rather pointless. Rotating 3D objects... Nice ones, ok, but, hey... I'm bored.
rulez added on the 2005-04-18 12:59:51 by chock chock
too long precalc for nothing.
ugly visuals, bad music.
sucks added on the 2005-04-18 19:06:29 by teo teo
ugly
sucks added on the 2005-04-22 14:20:06 by spengler spengler
Citing Blade Runner is a bit lame, but you guessed the resonant frequency of my loudspeakers: a very immersive experience (all things over my table were vibrating).
added on the 2005-05-21 21:06:10 by pan pan
Waauw! Congratz!
rulez added on the 2005-06-07 01:55:20 by Shriggar Shriggar
This style kicks ass.
I love the Klingon Raptor. :)
Great visuals, and neat Blade Runner lyrics. ;)
Keep it up.
rulez added on the 2005-11-15 08:12:11 by ALiEN^bf ALiEN^bf
Nice! Music is cool
rulez added on the 2007-08-09 19:22:31 by Ized Ized
This is WAY better than the screenshots....I really liked it. Good 64k!
rulez added on the 2007-08-09 21:18:28 by auld auld
\o/
rulez added on the 2007-10-19 13:46:43 by aha aha
Nice music
rulez added on the 2012-12-27 12:32:25 by dafuq dafuq
A proper demo.
rulez added on the 2018-10-13 09:40:19 by cce cce

submit changes

if this prod is a fake, some info is false or the download link is broken,

do not post about it in the comments, it will get lost.

instead, click here !

[previous edits]

add a comment