ks01:deleted intro by K-Storm [web] | ||||||||||||||
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popularity : 62% |
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alltime top: #13335 |
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added on the 2004-05-29 21:50:23 by skarab |
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comments
This is a really cool intro, how come it got 99th place?
rulez added on the 2004-05-29 22:00:53 by Zplex
99th place is something you choose if you do not know which place the prod got in the competition.
the intro doesn't work btw - "glut32.dll" not found. since glut32.dll is 232kb, i doubt that this would classify as a real 64kb intro either. (yes, i *could* copy glut32.dll to the executable directory but since i'm lazy i'd rather say this: make your intros work and people will watch them)
the intro doesn't work btw - "glut32.dll" not found. since glut32.dll is 232kb, i doubt that this would classify as a real 64kb intro either. (yes, i *could* copy glut32.dll to the executable directory but since i'm lazy i'd rather say this: make your intros work and people will watch them)
But what about 64k intros using DirectX dlls?
And what about all those shameless intros using kernel32.dll/user32.dll ? (don't repeat it but these two ones also have to use ntdll.dll which have to use ntoskrnl.exe to run properly, and hal.dll is involved too together with many other files, a real scandal.) Btw, it looks like this intro also requires msvcrtd.dll (debug version of msvcrt) why is that ?
glut is not part of the actual gl distribution, it's an additional library like d3dx or sdl.
I would have prefered a single .exe file and the use of glut32.dll is really questionable for a 64k intro.
Thumb up for the effort though, especially for a first intro. It's always a pleasure to see new french crews arise ;)
Thumb up for the effort though, especially for a first intro. It's always a pleasure to see new french crews arise ;)
what do you need glut32 for by the way?
Well done code, nice heavy music
external dll sux... glut is not a standard os system...
okish visuals, average music...
i liked this one actually.
the flaws:
- why use glut? i mean, setting up a standard windows wrapper is around the same size or even smaller. you don't want to be portable, do you :)
- pack everything into one file please, you can use rarlib from memory you know :)
- french english very good is héhé.
- the jittery-noisy filter was a bit overused even tho it actually looked cool.
- standing still in a wobbling tunnel? come on :) you could've at least shifted the texcoords :D
- too much of a parody of itself. and the h7 woman wasn't really animated well :)
apart from that it's a nice progression from your older demos Skarab :)
the flaws:
- why use glut? i mean, setting up a standard windows wrapper is around the same size or even smaller. you don't want to be portable, do you :)
- pack everything into one file please, you can use rarlib from memory you know :)
- french english very good is héhé.
- the jittery-noisy filter was a bit overused even tho it actually looked cool.
- standing still in a wobbling tunnel? come on :) you could've at least shifted the texcoords :D
- too much of a parody of itself. and the h7 woman wasn't really animated well :)
apart from that it's a nice progression from your older demos Skarab :)
Actually, it seems that is writing something to disk, it's using glut.dll, etc, etc. I'll wait to a possible "final" with all that fixed to rate this one.
I use glut32.dll just for drawing the spaceship in the town, remember it's a joke prod, so...
I didnt like music, but there was some nice effect, so thats why I give thumb up.
I used to laugh at this sort of thing
U S E D T O
U S E D T O
I used to laugh at this sort of thing
U S E D T O
U S E D T O
I made everything to (not) run it.. :P
It asks me for glut32.dll, I search on the net and find it, it asks me for glide2x.dll, I find that too on the net, it asked me for msvcsomething.dll, I searched on the net and found it and installed it on the path, it finally seems to start running but I get a crash and so a change of my desktop resolution :P Aghh..
It asks me for glut32.dll, I search on the net and find it, it asks me for glide2x.dll, I find that too on the net, it asked me for msvcsomething.dll, I searched on the net and found it and installed it on the path, it finally seems to start running but I get a crash and so a change of my desktop resolution :P Aghh..
Well, I have updated the zip file, now there are three version in it :
- one with no glut32 / msvcrt use
- one the same but with no filter
- the party version
I think like that everybody will happy :)
Optimus: now it should work, but something is strange, the intro doesn't use/link/... glide2x !
- one with no glut32 / msvcrt use
- one the same but with no filter
- the party version
I think like that everybody will happy :)
Optimus: now it should work, but something is strange, the intro doesn't use/link/... glide2x !
make a working version next time...
Interesting filter. Funny references to popular demos :)
as usual
nice
Perhaps this would be as stated in it's title, deleted.
ranked 2nd
shitty src released :
http://perso.wanadoo.fr/kstorm/dat/intro.rar
http://perso.wanadoo.fr/kstorm/dat/intro.rar
I really liked the overall visual look.. reminded me of the 1997 era when I really became interested in the scene :) But some effects weren't that special, and the postproces filter (?) was rather ugly in places. Still a thumbs up.
Nehe radial blur tutorials in the source :D
sorry i'm not into scat
liked it... could've probably been cooler as independent production than multiparody
not for me...
but the fakebump at the end was quite funny :)
but the fakebump at the end was quite funny :)
. Preacher: the postproces filter was to create a "software rendering feelings".
. Blala: the end effect is true software bump.
(software calculation and render to texture)
thanks and remember version without filter and external dll use are here http://scene.org/file.php?file=%2Fparties%2F2004%2Figdrp3%2Fin64%2Fks01-dtro_knight%27s_storm_ultimate_pack.zip&fileinfo
. Blala: the end effect is true software bump.
(software calculation and render to texture)
thanks and remember version without filter and external dll use are here http://scene.org/file.php?file=%2Fparties%2F2004%2Figdrp3%2Fin64%2Fks01-dtro_knight%27s_storm_ultimate_pack.zip&fileinfo
nice rendering.
...
blah skarab the shit master
I will give this prod a weak rulez. Some thoughts:
Using glut (in my opinion a non-standard library) seems a little bit like cheating.
The music is sometimes really good, but at other times (somewhere in the middle) I don't really like it.
I think the radial blur is overused, but nice.
I think the filter is too strong, but a really nice idea.
A combined parody of Fr-?? _and_ H7? A strange idea, I cannot say yet whether I like it.
Overall a good intro, but with lots of stuff that could be improved.
Using glut (in my opinion a non-standard library) seems a little bit like cheating.
The music is sometimes really good, but at other times (somewhere in the middle) I don't really like it.
I think the radial blur is overused, but nice.
I think the filter is too strong, but a really nice idea.
A combined parody of Fr-?? _and_ H7? A strange idea, I cannot say yet whether I like it.
Overall a good intro, but with lots of stuff that could be improved.
Just about rules.
Blur is good, music is not so good, didn't like the end scene that much.
Blur is good, music is not so good, didn't like the end scene that much.
"deleted intro" haha delete it yeah, and please dont show us that shit anymore!!
damn guys, stop thumbing down all skarab prods, this guy is trying to LEARN how to code, it's a good effort i think. good luck man.
well erm.. i forgot the thumb :
well erm.. i forgot the thumb :
Really enjoyable production, just gotta love those skyscrapers!
ugly... a FEW nice looking effects.
hideous music, no design, shit, please delete this intro.
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