Jobbo information 65 glöps
- general:
- level: user
- personal:
- first name: Richard
- last name: Jobling
- portals:
- demozoo: profile
- demo Amiga AGA Neocolora by Darkage [web] & Lemon.
- Epic! Makes AGA seem good ;)
- rulezadded on the 2023-04-10 04:18:46
- demo Amiga OCS/ECS The Loop by Ghostown & Haujobb
- Cool style and great art!
- rulezadded on the 2023-04-10 04:10:23
- 64k Amiga OCS/ECS Electric Lifeforms by Ghostown
- Awesome to see new coders making great demos!
- rulezadded on the 2023-04-10 04:08:25
- demo Amiga OCS/ECS Cycle-Op by Oxygene [web]
- Awesome! Can't wait to study this in more detail!
- rulezadded on the 2023-04-10 00:42:33
- 4k Amiga OCS/ECS Monotropic by Desire [web]
- Nice orbs
- rulezadded on the 2023-04-09 23:20:28
- 4k Amiga OCS/ECS Candiru by Spaceballs [web]
- Love it!
- rulezadded on the 2023-04-09 23:19:36
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- Thanks for the info Blueberry. I wasn't paying attention to skips and jumps taking longer than a move. You're workaround is very clever.
- isokadded on the 2023-01-29 16:20:42
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- Quote:
... notice that it only stays up for at most a second of activity before the screen goes black ...
Wanted to correct that and say it's staying up for 4ish seconds. - isokadded on the 2023-01-28 04:26:08
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- Quote:
... maybe something like an extra move (nop) after two lines in order to waste some extra time (2 cycles) ...
So, yes I'd been trying exactly that, one nop every other line. It definitely works, you can display 56 colors on each line.
The problem is that without the loops your code now has to fill all four rows with color data. With all the bitplane and copper activity there just isn't enough bandwidth to do that.
Quote:Any bean-spiller intentions and willing to give a hint?
In fact there isn't enough bandwidth in Blueberry's version to run the rot-zoom and fill just 54x71 colors.
This is where Photon's version has an advantage, he has less bitplane activity because he's using the sprites in place of the right-hand side of the image.
So, how is Blueberry's version running at 50hz? Well, notice that it only stays up for at most a second of activity before the screen goes black again.
From what I can tell Blueberry is pre-filling a huge ring buffer of copper lists, then when the effect runs the code tries to keep filling but eventually the display drains the buffer and that's when it goes black.
So, does that really count? I don't know, I really love it all the same!
I'd love to hear from Blueberry, especially if I've gotten that all wrong. - isokadded on the 2023-01-27 15:09:33
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- I’m pretty sure I know the main trick being pulled here. Very sneaky! Does it count as a record?
- isokadded on the 2023-01-26 04:49:51
account created on the 2020-07-20 21:39:28