Blittermade Phong with source code and .exe file.
category: residue [glöplog]
The one on the left.
You ask? Sh&tpoolp on the eyes?
Ah yea! Phong in wiki is in different colour. That could puzzle you.
dodge - another quasi-sarcastic-pseudointelectualist.
I am not on the same page with you, boy!
In that case please tone down on the language lest you find yourself unable to log in.
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I am not on the same page with you, boy!
Easily. You'll be when your stuff runs on an actual Amiga :P
...ahhh, feels like good ol' Pouet trolling
doesn't it run on "actual" Amiga? I tested it. It does. It's just all this forum that is delusional saying it doesn't.
"actual" Amiga...
"actual" Amiga...
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It doe
Nope, doesn't. Tested on A1200 + 1260@50 MHz + 128 MB Ram (that is called a High End Amiga).
I get a nice picture of a flat shaded triangle-poly object and the machine is frozen.
and it does run on 1230/50. what's the clue? yours and charlie's sixties are not the best in the world. it has no reason to fail. code is right and works everywhere except you two. and it's clearly allergy for fairy sixties, just like if it were in every house in 1997.
don't drill further, or they'll shut it. or shut me. or you.
safe!
don't drill further, or they'll shut it. or shut me. or you.
safe!
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what's the clue? yours and charlie's sixties are not the best in the world
Now that's a good one XDDD
You made my day...you know what. Tomorrow imma get up my little 1200 with a 1230. Let's see if it's "not the best in the world" either.
But not today.
There's no point to buy Amiga just to test if it works. You'll give it up the next day.
Screen of performance on 1230/50MHz + 8MB RAM. Fast forwarded - if you didn't think... Anyway. Works, buzzes and doesn't slowdown like you all say.
You're dudes are really naaasty buzzkiller!!!
ftp://laffi081@ftp.laffik.com/public_html/Dreamolers%20CAPS%20-%20Phonk%21%20%28FFWD%20WIP%20trailer%29.gif
Screen of performance on 1230/50MHz + 8MB RAM. Fast forwarded - if you didn't think... Anyway. Works, buzzes and doesn't slowdown like you all say.
You're dudes are really naaasty buzzkiller!!!
ftp://laffi081@ftp.laffik.com/public_html/Dreamolers%20CAPS%20-%20Phonk%21%20%28FFWD%20WIP%20trailer%29.gif
screwe3d-up the link - that's how you train my nerves!!!!
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don't drill further, or they'll shut it. or shut me. or you.
Mostly you.
for being drilled? fair like all the courts...
Nice flat shading. Filler could be improved, though.
And runs at about 3 fps with "fastest possible" JIT emulation.
And runs at about 3 fps with "fastest possible" JIT emulation.
try "immediate blitter".
I know it'd dead slow - Blitter polyline, Blitter filling-up, Blitter copy to relevant bitplanes planes and clear overlapping edges of faces on empty bitplanes. All that per every face.
That's why it's never happened that we've seen full-screen Phongs anywhere. And three faces were most that computer shown.
If Commodore didn't screw up, if PC's didn't stick themselves in - Amiga still would be the best computer in the World - concept! - hardware making binary algebra and boolean algebra on polygons!
I know it'd dead slow - Blitter polyline, Blitter filling-up, Blitter copy to relevant bitplanes planes and clear overlapping edges of faces on empty bitplanes. All that per every face.
That's why it's never happened that we've seen full-screen Phongs anywhere. And three faces were most that computer shown.
If Commodore didn't screw up, if PC's didn't stick themselves in - Amiga still would be the best computer in the World - concept! - hardware making binary algebra and boolean algebra on polygons!
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Blitter copy to relevant bitplanes planes
For a simple convex mesh like this you don't have to cookie-cut individual triangles.
no, it's semi-differential cluster and I candy-spray it instead of cookie-cutting...
(???)
WTF.
(???)
WTF.
Not sure what you are trying to say.
But if you just start asking proper questions, quite a few people around here are able and willing to help.
But if you just start asking proper questions, quite a few people around here are able and willing to help.
no, no again. I don't question. Forums are not for questions. There ere times before 2010, when on forums dudes were presenting various things. Glory! later, because of social politics, fora turned in places, where populi desperately search for answers how to use mouse. up to now.
This is Phong. Hyde-park. Have you been there? It is what it used to be and let's keep it on.
and some cookie stuff? world is not just Escher. you 'now what I mean?
This is Phong. Hyde-park. Have you been there? It is what it used to be and let's keep it on.
and some cookie stuff? world is not just Escher. you 'now what I mean?
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you 'now what I mean?
Not a bit.
But that's fine.
Has anybody noticed that this is thread number 12468?
Yesterday I was amazed when I learned that the Cri du Chat syndrome has number 123450 in the OMIM database.
Yesterday I was amazed when I learned that the Cri du Chat syndrome has number 123450 in the OMIM database.
would be good if it was 02468. 1 in 12468 breaks the symmetry of a coffee cup.
it's not y=2n... :(
it's not y=2n... :(
Well, tie me to an ant hill and smear my ears with jam!
This behemoth of a flat-shade object actually runs on an 030.
...but in 1.5 FPS and it takes ages after exiting to restore the mouse pointer sprite.
Having something go at 1.5 FPS that should run in solid 50 FPS on that machine could be considered almost not running.
This behemoth of a flat-shade object actually runs on an 030.
...but in 1.5 FPS and it takes ages after exiting to restore the mouse pointer sprite.
Having something go at 1.5 FPS that should run in solid 50 FPS on that machine could be considered almost not running.
yeah! how to restore the mouse pointer from the side of the code?