Ad-ridden demoscene Youtube channels
category: general [glöplog]
I haven't read the posts, Iv'e decided to write my option and deal with any references later (Which is the correct way to do it), I'm not a coder butttt... If there is money in ads for demos, is that not a good thing?
Quote:
If there is money in ads for demos, is that not a good thing?
If that money would go to the makers of the demos, then it would be a good thing. But it doesn't, so...
Quote:
I haven't read the posts, Iv'e decided to write my option and deal with any references later (Which is the correct way to do it)
The Internet, summarized.
Quote:
If that money would go to the makers of the demos, then it would be a good thing. But it doesn't, so...
Yes, I agree, but it spreads awareness/show of talent? But if some fuck (Don't Get Me Wrong) has uploaded a generic top ten list of demos for the views, Then good luck to him/her/It, and maybe they'll get a shoutout in the next FAiRLIGHT demo :)
... I'm lost for words.
Nahg, but seriously, you do this for fun, you don't do it for profit, it is a rad thing to do with your mates that is educational too, ppl are gonna find that and try to make money off it, there are shitcunts out there who will pawn ya, but u gotta keep it cool
Quote:
I'm not ok with people making money without even asking based on stufff that I share for free. Also it isn''t allowed by the CC-license. The only exception here is other fellow active sceners.ppl are gonna find that and try to make money off itl
Quote:
awareness
I can live without people being "aware" that my demo supposedly looks like this, thank you very much.
Quote:
but u gotta keep it cool
because someone does something for fun they're supposed to allow random people to monetize their work without asking for their permission or giving them the money? that makes 0 sense.
copyright belongs to the creators, only the creators can decide to allow someone else to monetize something based out of their work.
copyright belongs to the creators, only the creators can decide to allow someone else to monetize something based out of their work.
Just a thought:
1. Everyone of us Demomakers gets a Youtube-Channel!
2. If someone else makes money with our stuff, we tell Youtube/Google about it!
3. Laugh! Let Google take care of it, sub money from non-CC-license-readers, redirect it to us!
4. Profit!
The only problem is:
Iirc you need an invitation to monetarize your Youtube-Channel from Google first, to be able to perform above?! (Therefore you need thousands of Subs and Ups and Comments, etc. first?!)
And maybe tracking down our content on all them million other channels then!
To me this is just too much of a hassle to care about...it´s just some cents in the end! ;)
I don´t like when my stuff gets uploaded and does not look as it should, tho! ;)
If view-counts of demos wouldn´t be in the thousands, but in the millions, i would start caring maybe! ;) And maybe some of our demos will reach those numbers eventually, but this would be so far in the future, not even our ancestors would earn enough, then! ;)
1. Everyone of us Demomakers gets a Youtube-Channel!
2. If someone else makes money with our stuff, we tell Youtube/Google about it!
3. Laugh! Let Google take care of it, sub money from non-CC-license-readers, redirect it to us!
4. Profit!
The only problem is:
Iirc you need an invitation to monetarize your Youtube-Channel from Google first, to be able to perform above?! (Therefore you need thousands of Subs and Ups and Comments, etc. first?!)
And maybe tracking down our content on all them million other channels then!
To me this is just too much of a hassle to care about...it´s just some cents in the end! ;)
I don´t like when my stuff gets uploaded and does not look as it should, tho! ;)
If view-counts of demos wouldn´t be in the thousands, but in the millions, i would start caring maybe! ;) And maybe some of our demos will reach those numbers eventually, but this would be so far in the future, not even our ancestors would earn enough, then! ;)
All Rights Reversed
(c) TEK 1994
The Electronic Knights - Rampage
P.S.: Better watch the Demo from the beginning! Underrated Amiga Classic! ;)
(c) TEK 1994
The Electronic Knights - Rampage
P.S.: Better watch the Demo from the beginning! Underrated Amiga Classic! ;)
Some ads are not activated by the channel btw but by a third party claiming copyright on the music used in a demo.
i prefer my songs being spiked with ads, it improves the sound quality overall
Don't want third parties to financially profit from your demo? Why not render the license the demo's released under inside your content at some point?
We've decided to go with CC BY-NC 4.0 and it seems like a reasonable enough thing to do.
We've decided to go with CC BY-NC 4.0 and it seems like a reasonable enough thing to do.
Yeah, because putting a txt next to your demo has a profound effect on people who upload demos to Youtube :) (Also, lack of license doesn't imply forfeit of rights, but the exact opposite - Berne Convention, 1886.)
so what is resume - exclude records with ads ?
Gargaj that's totally not my point.
It's simply much easier to show in whichever way the material was licensed when it's right there in the video and not mentioned in your .nfo or some demoparty site that's not part of the content shown on youtube. Who can say it's not released to the public domain after all without concrete proof?
So in the end this is about pragmatism not about being "technically right".
It's simply much easier to show in whichever way the material was licensed when it's right there in the video and not mentioned in your .nfo or some demoparty site that's not part of the content shown on youtube. Who can say it's not released to the public domain after all without concrete proof?
So in the end this is about pragmatism not about being "technically right".
That's not pragmatism, that's assuming anyone cares about your license until you hit them with a DMCA strike.
no, I'm not saying that anyone would care but if the proof's right there in the pudding it's probably easier to make a point!
We put our own video-licence.txt into the Beam Riders archive and it worked wonders.
'''
Note to video sharers:
A great amount of time and passion went into making this demonstration look
and sound as good as possible. Watching videos of demos online via
sharing services like Vimeo, YouTube, or through Facebook
is a natural thing to do these days, and we all love it.
But it is increasingly embarassing for authors to see a great number of
carelessly captured demos (with bad resolution, framerate, compression,
sound quality, asynchronous timing, false aspect ratio, image faults,
missing parts, or name-tags and intros attached to them, etc.) seemingly
distributed just to increase the online credibility and social media metrics
of those that had nothing to do with the creative process whatsoever.
This is unfair use!
We do not endorse this development and would therefore like to ask you to
obey the following simple terms of use for this production:
1. Do not capture and share your own video-version of our work
when our work is the sole focus of your video.
2. You are not allowed to generate ad revenue from our content.
3. You are welcome to share links to the videos provided by us
on sites like YouTube or Facebook. In fact we'd love you to do so!
4. Any questions or asking for exceptions: please get in touch with us.
And now we hope that you enjoy watching this demonstration, be it on real
hardware, through emulation, from a video, or during the compo.
Just remember: sharing is caring!
'''
Feel free to re-use it.
'''
Note to video sharers:
A great amount of time and passion went into making this demonstration look
and sound as good as possible. Watching videos of demos online via
sharing services like Vimeo, YouTube, or through Facebook
is a natural thing to do these days, and we all love it.
But it is increasingly embarassing for authors to see a great number of
carelessly captured demos (with bad resolution, framerate, compression,
sound quality, asynchronous timing, false aspect ratio, image faults,
missing parts, or name-tags and intros attached to them, etc.) seemingly
distributed just to increase the online credibility and social media metrics
of those that had nothing to do with the creative process whatsoever.
This is unfair use!
We do not endorse this development and would therefore like to ask you to
obey the following simple terms of use for this production:
1. Do not capture and share your own video-version of our work
when our work is the sole focus of your video.
2. You are not allowed to generate ad revenue from our content.
3. You are welcome to share links to the videos provided by us
on sites like YouTube or Facebook. In fact we'd love you to do so!
4. Any questions or asking for exceptions: please get in touch with us.
And now we hope that you enjoy watching this demonstration, be it on real
hardware, through emulation, from a video, or during the compo.
Just remember: sharing is caring!
'''
Feel free to re-use it.
Quote:
complain about your first world problems on pouet
Despair is extremely common in the "first world".
Some months ago I politely asked a currently unnamed youtube-capturer to remove all captures of my prods from his channel. Initially he refused, ranting on about free advertising and the usual bullshit. So, I fired up a few youtube copyright takedowns.
His initial response to the takedowns
So, time goes by, I actually told him I might remove one of his copyright strikes if he would behave and actually improve his captures. Well, apparently he ran his mouth at someone else so he got his final third strike and lost his channel.
And apparently this was all my fault
His initial response to the takedowns
So, time goes by, I actually told him I might remove one of his copyright strikes if he would behave and actually improve his captures. Well, apparently he ran his mouth at someone else so he got his final third strike and lost his channel.
And apparently this was all my fault
giggle
Also, I trimmed out about 600 YT videos from Pouet that no longer worked. Go figure.