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More AMIGA demos with precalculated shadows with Dead Deer.

category: code [glöplog]
 
The scene shadowed :

BB Image

The meshes optimized by Dead Deer :

BB Image

The algorithm generate minimal number of polys with BSP shadows, Something never seen before !
I may work to an exporter of this data directly in a text file for use, actually, you must learn .NED file format.

http://www.pouet.net/prod.php?which=54507
added on the 2017-10-11 04:07:23 by Barti Barti
.AGAM simple text file format
WORLD,ADDED,LIGHTMAPS

.AGAM.raw for RGBA light maps with sizes :
for each light maps:
dword size (1,2,4)
dword (LMSIZE*size/4)*(LMSIZE*size/4)
added on the 2017-10-11 06:02:37 by Barti Barti
Sometimes I have found something to do, alone, sometimes my cats give me winds, and sometimes I realize I have forgotten something important that can not be seen only if look about.

My algorithm for optimized shadowing is 12 years old working, I was decided by shrinking all my code to do generic game making program even if I resume on studying physics of systems.

Incredible thing, it's important.
added on the 2017-10-11 06:06:08 by Barti Barti
i hesitated between a picture of a cat and doom BB Image
added on the 2017-10-11 09:31:07 by the_Ye-Ti the_Ye-Ti
amiga ?
added on the 2017-10-11 15:46:26 by nytrik nytrik
Quote:
amiga ?

I guess his reasoning is "it's really old-fashioned tech so perhaps the Amiga lamers will want it?"
Amiga coders never use precalculated data
added on the 2017-10-11 16:46:55 by Soundy Soundy
at the very least, you should figure out the polygons to do soft penumbras with a gradient..
added on the 2017-10-11 17:37:15 by smash smash
Remember that episode of Time Squad where they go back in time to convince the Earl Sandwich when noone wants his sandwiches because he keeps calling them "Stinky Pile of Poo"? That's how I feel every time I read about a 3D editor called "Dead Deer".
added on the 2017-10-11 17:47:38 by Gargaj Gargaj
Quote:
Remember that episode of Time Squad where they go back in time to convince the Earl Sandwich when noone wants his sandwiches because he keeps calling them "Stinky Pile of Poo"? That's how I feel every time I read about a 3D editor called "Dead Deer".


Also sounds like a Poo-Brain demo.
added on the 2017-10-11 18:28:01 by djh0ffman djh0ffman
Well, alone with only your stuffs is something like talking to yourself all along forgetting others. Regardless to my little effort to compile a text file with simple data, I have got a little sleep this afternoon. Maybe the meal here.
added on the 2017-10-11 18:31:38 by Barti Barti
I like that there appears to be a single global static setting called "Glow".
added on the 2017-10-11 19:33:12 by fizzer fizzer
More AMIGA demos with realtime shadows!
added on the 2017-10-12 10:49:12 by dodke dodke

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