pouët.net

Sceners with VR

category: general [glöplog]
So, who here has got themselves VR headsets and have thought about hanging out in Altspace or VRChat and watch demos on youtube and talk about assembly coding?
added on the 2017-01-02 20:00:59 by sasq sasq
Guess not, ima try facebook
added on the 2017-01-03 10:32:16 by sasq sasq
I did a demoshow on Altspace when I still had a headset, current PC setup didn't support the DK2 so I sold it
added on the 2017-01-03 11:01:31 by visy visy
Altspace is so ugly. Its not mataverse of my kind...
added on the 2017-01-03 21:43:50 by elan elan
I have an Oculus DK1. It has some fun stuff to play around with but support was dropped HARD by Oculus and the homebrew scene didn't really take off. It doesn't need much horsepower to run which is a plus.

I still wanna Make a Demo For It.

Doesn't look like either Altspace or VRChat support the DK1 but I didn't look too far into it. They also seem to be windows only which isn't gonna work for me.
added on the 2017-01-04 05:46:07 by jmph jmph
I have a cardboard VR headset for my smartphone. \o/ Can I join? 😃
added on the 2017-01-04 08:57:51 by cruzer cruzer
gearvr & psVR here

rez/Area X is a live demoshow projected directly into your mind.
added on the 2017-01-04 10:43:32 by alien^PDX alien^PDX
While my interest about VR is yet to be established I'd just like to point out that neither the Vive nor Oculus officially supports this country just yet for whatever braindead reason.
added on the 2017-01-04 10:51:55 by Gargaj Gargaj
No VR yet, am intrigued, but not sure I have the money for that kinda toy yet, considering the library for it so far. Will jump on later though when I get the possibility.
added on the 2017-01-04 10:58:02 by SnC SnC
If you just want to try ideas out I'd really recommend going the Unity route for VR. Easiest implementation on headsets, even with projects you've already been working on.
added on the 2017-01-04 11:10:56 by 4mat 4mat
Altspace supports GearVR and is supposed to support Cardboard/Daydream soon

VRChat looks much better (with proper full body IK avatars), but noone is using it for some reason.

Yes it sucks that it's Windows only but maybe Linux support is coming.
If it wasn't for Visual Studio and graphics hardware support we could all just ditch windows forever :)

@Gargaj: What does "not supported in this country" mean? I guess you can't order it with your country as a destination?
added on the 2017-01-04 11:14:28 by sasq sasq
I've got a Vive. Specifically for use at @party, but also to see what's out there and to do some personal development. My personal favorite application is Tiltbrush, hands down. Can't say I've had much motivation to join a VR chatroom though.
added on the 2017-01-04 12:43:57 by DrClaw DrClaw
I have a bunch of VR headsets at work, they all suck with my glasses (except psVR, that headset is p good)
added on the 2017-01-04 12:47:13 by okkie okkie
also yeah, rez in psvr is p fun to play
added on the 2017-01-04 12:47:58 by okkie okkie
Got quite a few HMDs here, too bad Oculus dropped Linux support and locked out my Windows system by requiring me to have a CPU that supports SSE 4.2 and the "latest" graphics drivers(which I have but their stupid driver did not recognize them as being the "latest" the last time I tried).

In addition to that I'm not very keen of hanging around in some unity sandbox somebody cobbled together in a few days to get some of that sweet VR hype...
added on the 2017-01-04 13:53:58 by LJ LJ
We got a good selection of recent HMDs at work (Oculus, Samsung, Google, HTC) and also Mixed Reality glasses (Vuzix, Epson, Microsoft). They are all great for different reasons and applications, but I currently don't want to hang out in them, especially not for the sake of "assembly coding".
added on the 2017-01-04 16:46:39 by noname noname
I´d wish the PSVR had a proper pc support.. Anyone tried Shadertoy VR ?
added on the 2017-01-04 16:57:26 by Virgill Virgill
I have the Oculus Rift.
added on the 2017-01-05 12:44:21 by gloom gloom
I have a vive and an dk2 occulus - the vive is far and away the best.
One day, make a demo abou tit...
added on the 2017-01-05 14:48:43 by Navis Navis
I have a DK2. Didn't do anything codewise with it rather than easily testing stuff in Unity.
added on the 2017-01-05 15:38:34 by Optimus Optimus
I'm looking forward to seeing Navis' VR tit-demo.
http://www.unbound.io/
added on the 2017-01-05 18:00:10 by abductee abductee
steam keys for preview available on request. (vive or oculus with controlers required)
added on the 2017-01-05 18:01:29 by abductee abductee
now that looks like the best use of VR ive seen yet.
added on the 2017-01-05 18:24:53 by wysiwtf wysiwtf
I have the Oculus Rift.
added on the 2017-01-06 18:15:48 by fluor fluor

login