pouët.net

Euclideon (aka. Unlimited Detail) is at it again

category: general [glöplog]
I think he's just made the mistake of not keeping track of how fast the state of the art advances in rendering these days. What he's got was probably pretty awesome when he started it, but it's as if he's been developing it in a complete vacuum...

I can't imagine him going to something like SIGGRAPH and coming away thinking he's still on the right track...
added on the 2016-05-10 12:30:14 by bloodnok bloodnok
Quote:
I can't imagine him going to something like SIGGRAPH

He won't, he's going to these TED-talk like things where noone competent is sitting to point out the glaring flaws like the janky animation that is probably stored per-frame.
added on the 2016-05-10 14:18:32 by Gargaj Gargaj
He's a huckster for sure, but honestly I don't think he has got what it takes even for a minor TEDx talk. It's just sad really, delusions of grandeur.
added on the 2016-05-10 14:28:36 by noby noby
He's doing one right there on the video - he got 20 minutes to talk to a room full with people.
added on the 2016-05-10 15:21:34 by Gargaj Gargaj
It's also quite tragic how he's spinning photogrammetry as a new exclusive technology.
added on the 2016-05-10 15:23:29 by Gargaj Gargaj
Ouch the games look hardly better than Outcast or Donkey Kong Country :\
added on the 2016-05-10 16:06:30 by p01 p01
if you drink many Fosters you'll eventually go blind!
It reminds me of rail shooters with prerendered graphics in the 90s (but realtime I guess).
added on the 2016-05-10 22:26:30 by Optimus Optimus
Quote:
by Optimus:
It reminds me of rail shooters with prerendered graphics in the 90s (but realtime I guess).
Hey. Myst and sequels had awesome graphics because of that. :D
You mean stuff like Megarace; Blew me away in '95, when I got my first PC. :D
added on the 2016-05-11 13:18:09 by tomaes tomaes
He's pretty confident that the skeptics have been silenced.
Just wait until he collides with the gaming community :D
*grabs popcorn*
added on the 2016-05-11 18:22:28 by BoyC BoyC
okay. they got it animated. most is still static, low res and filtered or just boxey tho. and i dunno where i have seen that before. might be some real old stop motion trickery in a movie. it's got some style tho i'd not say is that bad. it might be good for a creepy cgi movie. and that holoverse they got is something they gotta make international. it's nice in australia only if you can fly there. that works. but he should really show that at a convention or party in the us or europe. despite we all being pricks about the old technology it might even be a fun experience or interesting or entertaining. is it real done? a casual consumer grade attraction aka product. it's definetely not the same or like the home vr technology in development. how can we compare that? we can't. but it works. so...
added on the 2016-05-11 18:49:28 by yumeji yumeji
It's like if you'd asked me back in 93 what graphics would be like in 10 years time, I probably would have said "Doom at 1024x768"
added on the 2016-05-12 08:51:26 by bloodnok bloodnok
Well that's sort of a slight improvement. The usual guy isn't talking for any part of it. However it looks like just a bunch of clips strung together with interstitial "captions" and generic "movie trailer music."

1. Lease cheap building or retail space.
2. Install projectors.
3. Other stuff...
4. Profit?

(Their usual strategies result in #4 being a money burner. They might do better just setting it directly on fire.)

Apparently this Holoverse is also funded by a government grant.
Wait... they're actually opening that as a physical location? They're actually opening a 90s style arcade, in 2016. Complete with a 90s vision of the future of games.

I'm torn between "somebody's going to lose their shirt" and "this is so bad it might be good".
added on the 2016-05-21 00:55:18 by psonice psonice
I do not condemn the general initiative of having projected VR entertainment centers. Maybe it can even work (finally?), I don't know.

The obvious problem is: why the naive, repulsive, bullshit package around it? They brag about being "first in the world", print stupid slogans and play supposed to be epic trailer music to it - how worse it can get? If it is the same guy again responsible for their "marketing" as before I feel actually very sorry for them.

And I totally disagree that this is "so bad that is good". This promotional material is just a snot. And we can already see the effect in the yt comments: people have the opposite reaction from intended (surprise, surprise).
added on the 2016-05-21 02:20:40 by tomkh tomkh
I think VR centers can also work. By that I mean gather massive interest.
The issue is being profitable....

Personally I'm waiting for wireless VR headset so people that own laser tag centers can turn their place in insane virtual playgrounds.

But I think 'arcades' can have a revival because VR gear is so costly.
Would also be places for companies to pimp their device...

Frankly, I think I could open one here and it would be profitable for at least 5 years.

side note, the graphics in that 'hologram' video look pretty bad.
First this I notice is the Minecraft look, "pixel" get HUGE up close.
Its like having a video card with only point filtering.

The frame rate also look very low, with 200 to 500ms latency...

My prediction, 10nm APU with HBM2 will drive wireless thin&light VR and kill this "hologram" dream.
added on the 2016-05-21 03:14:40 by T21 T21
T21: there is nothing wrong with their voxel engine IMHO I appreciate they continue working on it and it is good to see they have added animations and deformations.
Unfortunately management/marketing is ruining everything for engineers behind it. Like other people have said - strange delusions of grandeur, failed marketing campaigns and now failed application idea.
added on the 2016-05-21 03:43:00 by tomkh tomkh
I can only conclude that the CEO has been locked in a room for 15 years and has only now come out to promote his point cloud engine. That's the only explanation.
added on the 2016-05-23 08:59:22 by trixter trixter
Quote:
First this I notice is the Minecraft look, "pixel" get HUGE up close.


Nono, look closer!
Those huge pixels have UNLIMITED DETAIL!
added on the 2016-05-23 09:39:02 by Scali Scali
Quote:
I think VR centers can also work. By that I mean gather massive interest.
The issue is being profitable....

Personally I'm waiting for wireless VR headset so people that own laser tag centers can turn their place in insane virtual playgrounds.

But I think 'arcades' can have a revival because VR gear is so costly.
Would also be places for companies to pimp their device...

Frankly, I think I could open one here and it would be profitable for at least 5 years.


quite possibly. i don't know how many there are out there, but a similar (non VR) set up exists locally here.. they have a suite of high end car steering/pedal controllers / car cockpits set up for groups to compete in various race scenarios.
and not far away from me, there is a growing specialised retro arcade adding more games regulary. this is all working in a fairly rural apart pf england.
added on the 2016-05-23 11:08:39 by Canopy Canopy
Quote:
But I think 'arcades' can have a revival because VR gear is so costly.


The price of a copycat cardboard is likely less than that for a one-time entrance to this holothingy ;)
added on the 2016-05-24 00:42:57 by T$ T$
This Bruce Dell just reminded me of a well-known scammer P. T. Barnum.

Quote:
Often referred to as the "Prince of Humbugs," Barnum saw nothing wrong in entertainers or vendors using hype (or "humbug," as he termed it) in promotional material, as long as the public was getting value for money.


Maybe it even works at the end?
added on the 2016-05-25 23:51:40 by tomkh tomkh
Quote:
+xernobyl
I know you people love furniture demos, but this engine is for running little points.
No it doesnt have latest VXGI and whatnot implemented in it yet.

did make me hihi...

login