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Euclideon (aka. Unlimited Detail) is at it again

category: general [glöplog]
A tangent: has anyone else already mentioned the similarity between their logo and Scala's?

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added on the 2016-04-14 01:54:01 by ferris ferris
meanwhile this happened (along with other companies, of course): http://realities.io/
added on the 2016-04-14 10:41:22 by toxie toxie
Quote:
http://realities.io/

the most uninformative site i've been to this year tho
added on the 2016-04-14 11:48:02 by msqrt msqrt
.io domain? check.
abuse of css scroll? check.
"as featured on"? check.

"out now on Steam" - but no fucking store link.

Goddamn front-end devs.
added on the 2016-04-14 12:07:05 by bloodnok bloodnok
Stop being so 2007, the Internet was never about information.
added on the 2016-04-14 12:09:27 by Gargaj Gargaj
it's about point clouds of cats! (with static lighting!)
Point cloud dart are.
added on the 2016-04-14 15:14:12 by xTr1m xTr1m
the website sucks, but the VR demo on steam was pretty nice.. not super-awesome, but nice..
just wanted to point out that other companies can do similar stuff, although maybe not with all the supposedly awesome rocket science below the hood and in the cloud..
added on the 2016-04-14 18:03:44 by toxie toxie
Their heads are in the cloud.
That looks like a horrible fantasy from the Nineties.
added on the 2016-05-09 09:49:13 by Preacher Preacher
Realtime shading is so 2015!
Euclideon introduces all new pre-baked lighting technology!
added on the 2016-05-09 10:18:32 by Scali Scali
Oh man I haven't seen graphics like that since the last time I watched the Lawnmower Man.

On behalf of Australia I want to apologise for this mans shameless exaggerations. His continuing claims to have invented already existing technology and trying to present decades old rendering techniques as cutting edge is deeply embarassing.
added on the 2016-05-09 16:19:30 by drift drift
"Trying"? Succeeding.
added on the 2016-05-09 16:22:55 by Gargaj Gargaj
Yeah well he pitches this shit at people who don't know any better I guess. I think he has no morals and his behaviour is disgraceful.
added on the 2016-05-09 16:50:37 by drift drift
And yeah I am pissed because he is swindling tax-payers money in the form of government grants meanwhile people I know who are legitimately talented and wanted to work in the games industry lost their jobs due to zero government support.
added on the 2016-05-09 16:52:32 by drift drift
those animations look really laggy and terrible, and the lighting is just bad looking.
added on the 2016-05-09 17:58:07 by visy visy
Quote:
Oh man I haven't seen graphics like that since the last time I watched the Lawnmower Man.


thought i had seen em somewhere before..
added on the 2016-05-10 05:23:56 by 1in10 1in10
Interestingly, the movement in that game is "move forward" and strafe left/right, rather than rotate. I wonder if rotate itself is an expensive operation.
added on the 2016-05-10 10:18:16 by Navis Navis
Maybe he's going for the Vaporwave angle...
added on the 2016-05-10 11:06:58 by bloodnok bloodnok
Quote:
Interestingly, the movement in that game is "move forward" and strafe left/right, rather than rotate. I wonder if rotate itself is an expensive operation.

Ha.. well spotted. The other interesting "gameplay mechanic" is that the aim of the game seems to be to dodge the enemies.. which is a great way of avoiding showing how bad they look up close :)
added on the 2016-05-10 11:20:29 by evilpaul evilpaul
Unlimited Limitations ™
added on the 2016-05-10 11:59:39 by ham ham
Vaporwave Aesthetics in UNLIMITED DETAIL.

Now you can zoom in, I said.. IN to the marble statues and palm trees!
added on the 2016-05-10 12:09:06 by leGend leGend
That's a lot of aliasing for unlimited detail. I guess their trying to mimic Minecraft's aesthetics. The rocks don't have that much detail when they're close up, the trees all look the same, lighting is static, view distance looks quite limited. Also before the game they show a realtime city point cloud that is running at 1fps or so.
added on the 2016-05-10 12:22:20 by xernobyl xernobyl

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