"Demos are like movies or animations, but the effects are calculated in real time!"
category: general [glöplog]
@ham: in fact I am contemplating just now should I really start writing a demo or an intro, and I don't have an answer yet!
It would eat a lot of my time that I could spend on getting more euritos, so I don't know, it's really hard to find motivation to be honest. I admire guys that find it, so I'm honestly curious "how". I watched few movies lately about "creativity", including Jodorowsky's Dune (Documentary), plus NVScene seminars, it's all nice, guys want to create, for the sake of art, for the viewer, to impress, to "say something", but I don't know - and yes! You have a good point, I was many times thinking that without interactive element unrestricted demo doesn't really make much sense (to me, just to me, fringe opinion alert!!!)
So my current bet is to at least allow viewer to have extended field of view and be able to rotate with mouse on a standard display or rotate his head with VR, so a minimal thing that justifies real-time animation without size limits. Otherwise I would pick 64k or just a video (for the reasons mentioned before).
It would eat a lot of my time that I could spend on getting more euritos, so I don't know, it's really hard to find motivation to be honest. I admire guys that find it, so I'm honestly curious "how". I watched few movies lately about "creativity", including Jodorowsky's Dune (Documentary), plus NVScene seminars, it's all nice, guys want to create, for the sake of art, for the viewer, to impress, to "say something", but I don't know - and yes! You have a good point, I was many times thinking that without interactive element unrestricted demo doesn't really make much sense (to me, just to me, fringe opinion alert!!!)
So my current bet is to at least allow viewer to have extended field of view and be able to rotate with mouse on a standard display or rotate his head with VR, so a minimal thing that justifies real-time animation without size limits. Otherwise I would pick 64k or just a video (for the reasons mentioned before).
@tomkh: I hope you can find your will. If it is so hard... just start something and half of the effort will be already made. ;) I remember your 64K intro from Assembly 2005. That was a bold and weird intro and I would like to see more stuff made by you.
I create demos for the sole purpose of making my friends laugh. In what "camp" does that put me?
@ham: thx, I appreciate! I didn't watch your stuff yet, damn, I'm so ignorant. Oh.. a one-man intro with software rendering in 2011, good, good!
@trixter: we would need at least a few therapeutical sessions to find out!
I make demos to get nominated for the Meteoriks public choice award.
@okkie: oh wait, TBL is there with their super-baked, precomputed, exported from PC scenes pretending to be done on Amiga (impressive much? blood will be shed again, bring it on!), so yeah, you didn't even get nomination this time, sorry!
tomkh, talk is cheap. Even a lot of it. Just do it. Show them all. Whichever way you like it.
dude, you have issues.
Maali: no shit
To avoid further hate, to everyone: it is just a joke, calm down, breath ;) I just couldn't resist. TBL is cool. I'm also cool (calm down), ok?
Quote:
you didn't even get nomination this time, sorry!
Eh, we totally did brah!
@okkie: I just watched yeah, somehow even match my feelings ;)