vector graphics sandbox/template
category: code [glöplog]
Hi,
I'm looking for a 'sandbox' (or whatever we should call it), where I can experiment with vectors, linear transformations, 2D projection and camera movements, and then output some lines on the display according to the calculations.
.. and something for Windows will probably be the most convenient for me (if it's some code I can modify, I guess I'd prefer C++ for this).
.. and before you tell me to build it myself, this is only for a few experiments, I'm not gonna go and make a Windows demo (about it), so something off the shelf would be much easier ;-)
any suggestions?
cheers..
I'm looking for a 'sandbox' (or whatever we should call it), where I can experiment with vectors, linear transformations, 2D projection and camera movements, and then output some lines on the display according to the calculations.
.. and something for Windows will probably be the most convenient for me (if it's some code I can modify, I guess I'd prefer C++ for this).
.. and before you tell me to build it myself, this is only for a few experiments, I'm not gonna go and make a Windows demo (about it), so something off the shelf would be much easier ;-)
any suggestions?
cheers..
How about https://processing.org/tutorials/?
yeah, processing sounds exactly what you want
Thirding processing, a goto tool for experimenting around. Also available as a Javascript version if you want the easiest possible portability.
You could probably find something on http://codepen.io/ and modify the examples in your browser. I would search for anything using THREE.JS as a template for your experiments since it has all you described. hope you like javascript: example using three.js + camera paths
alternative to processing would be libcinder (c++ based) or MAX (visual programming)
you can always use mathematica for said vector calculations, tranformation, camera movement sandbox
alternative to processing would be libcinder (c++ based) or MAX (visual programming)
you can always use mathematica for said vector calculations, tranformation, camera movement sandbox