pouët.net

WeCan 2013, 20-22.09, Lodz, Poland

category: parties [glöplog]
w23: yep the same unknown error on shader toy that I encountered today. I tried to debug it by slicing off the parts, but it seems that the bug is deep
added on the 2013-09-23 21:51:43 by bonzaj bonzaj
Thanks to everyone for a great party!
Special thanx to DjHoffman and Glxblt for kickass dj sets
... and for an amazing conversation with Hyde at the bar :)
added on the 2013-09-23 22:00:39 by dakota dakota
bonzaj: Ah, I see, looks like it's a windows/angle-specific problem, as the shader works fine on any browser under osx. Sadly, I won't have access to a windows machine until Friday, so I guess I won't be able to fix it by myself until then :(.
added on the 2013-09-23 22:03:00 by provod provod
magic: Biter decided not to release it this year. I double-checked with him before removing their entry from the system.
added on the 2013-09-23 22:09:58 by kbi kbi
Quote:
Hugs go to all competitors and especially to KK. He's very tough and very serious. I honestly think he's actually way better programmer than me and I just got lucky with my "build order" this time :D.

Well, I don't feel really a better coder and I'm happy you have won that category so we both got a prize. :) But true I had no build order nor any idea about direction to final outcome and just kept adding effects till my code was a complete mess.

Quote:
Obviously, the Pad and FFT inputs are absent (but they didn't quite work as expected anyway, as KK has written above).

During the first rounds you were unfortunate that there was nobody on the pads - understandable, as no previous shaders used it and I don't see anybody volunteering to drum pads not connected to anything. I had to shout for Bonzaj to get somebody on the pads when I used them.

Probably the tool should have some ring/popup/anything to alert party orgs that somebody starts using the pads.

Quote:
I guess we also need a new category and platform for pouet, as I'm confused about submitting.

Seconded.
added on the 2013-09-23 23:33:29 by KK KK
Why the Amiga demo by Whelpz is still not available?
added on the 2013-09-24 09:28:22 by slayer slayer
What Slayer said! :D
added on the 2013-09-24 09:58:58 by tFt tFt
slayer: we were not provided the binaries, the authors asked for more time to release a final version.
added on the 2013-09-24 12:16:39 by kbi kbi
So here are some things I wanted to mention.
Party in general
    What was good:
  • Sofas. They were significantly better that your regular demoparty chairs.
  • In-place food and drinks.
  • The Internets. Wifi was good and bandwidth was also great. Many parties fail at this for whatever reason.

    What was questionable:
  • Screen placement. That column in the middle of the hall was a pain.
  • Tuning off network while compos were running (I heard the version that it was done in order to spare some bandwidth for streaming, I'm not 100% sure this is true, but I'll stick with it here). Basically that made me unable to vote -- after the demo compo I was too tired to try whether the network was up again, and in the morning next day voting was already over. (On the other hand, that could make me not win the live coding because I would vote for KK and therefore close that infinitesimal gap between our entries :D).
  • Lack of power sockets. It was not that easy to find a place to work on entries at the party.


Live coding compo
    Good:
  • Great tool and general setup. Using a grown-up editor for editing shaders is a great idea.
  • Using separate screen for shader output is also nice and very convenient.

    Questionable:
  • As said earlier by KK, fft and pad inputs were practically useless. They require some low-pass filtering or whatever else tuning.
  • Error highlighting should be realtime and in-editor. It is time consuming and flow-breaking to have to press some keys and then try to find corresponding lines by hand. But I guess this is an artifact of this tool being made in two days before the party or something.

    Subjective:
  • Keyboards were non-standard (notebook-like), and I made a lot of typos (that were also hard to find because of no error highlighting).
  • I'm not a windows person, so VS editor was not very convenient, although I understand why it was chosen. It would be very nice to have an integration to several editors (for example, sublime or even vim!).


Looks like live-coding could turn into some kind of pro-gaming-like discipline with all these full tournament trees, players with their own keyboards and editors, build orders, counter-strategies and so on. :D
added on the 2013-09-24 14:23:54 by provod provod
(I also should change my nickname to something more easily pronounceable, as it originally wasn't intended for that at all. Sorry, bonzaj!)
added on the 2013-09-24 14:26:14 by provod provod
Quote:
As said earlier by KK, fft and pad inputs were practically useless.

To be exact, my opinion was: FFT was useless, pads were acceptable as long as you made sure somebody is actually drumming them.

Quote:
Keyboards were non-standard (notebook-like), and I made a lot of typos (that were also hard to find because of no error highlighting).

True. I particularily hated the left Shift key having the size of a common letter key.

Also when we are at the topic of setup, the sofa+table isn't most ergonomical setup for any kind of coding.

Quote:
I'm not a windows person, so VS editor was not very convenient, although I understand why it was chosen. It would be very nice to have an integration to several editors (for example, sublime or even vim!).

Probably we can't run far away from subjective environments. For example, I'm coding mostly in HLSL and can't count how many times I got errors about unknown 'float3' identifier. :)
added on the 2013-09-24 15:10:25 by KK KK
Quote:
Sofas. They were significantly better that your regular demoparty chairs.

More demoparties should have sofas!
Sofas are for sofasceners.
added on the 2013-09-24 16:12:01 by D.Fox D.Fox
Yes, wouldn't that be great? Sofascening right in front of the bigscreen!
Did that. Next :-)
added on the 2013-09-24 19:07:15 by D.Fox D.Fox
Kbi: dobra.. I remember seeing during The demo compo the first few seconds of the demo before it hang ;) was looking forward to this demo ;)
Biter: don't wait a year to release it please ;)
added on the 2013-09-24 20:21:47 by magic magic
ABout Futuris demo: it was our fault, because ASMCode was asking several times to check it before the compo, and I was just to busy with realtime coding compo to do it :(. Sorry for that!

As for keyboards: completely didn't think about it. Adding keyboards that were brought by the coders shouldn't be a problem (as long as the keyboard doesn't have an integrated clipboard with a completely stored shader :D )

I think that adding support for other editors (notepad++ vim, etc) is straight forward, since the editors just inform us about the code being edited and send it through a opened pipe the contents of the file to our engine. But yes we dd it in two days before the party, and FFT was finished(if I can call that) couple of hours before the compo. Yeah obvious fault on our side.

w23: pronouncing your nick was quite hard at the very beginning but when I realised how many times I got it wrong (v23, w32 etc.) I eventually learned it :D.
added on the 2013-09-24 23:34:39 by bonzaj bonzaj
na peceta nie ma sceny ;)
added on the 2013-09-25 21:56:49 by gep! gep!
Great party, and the only acceptable way of sofascening!

I hope not too many entries won´t remain unspread due to 3rd party content though (I wonder why there wasn´t a rule allowing only such entries, as most parties nowadays do)
added on the 2013-09-28 18:31:50 by T$ T$
OK, the party is over, but now we need somebody to get this - http://scene.org/dir.php?dir=/parties2013/wecan13/ - to Pouet.

And yes, I'm writing "somebody" because I'm too lazy, but there are quite some glops to be earned. ;)
added on the 2013-09-28 19:18:30 by KK KK
i hate to nag but: wheres the elude android demo? =)
added on the 2013-10-18 11:01:45 by wysiwtf wysiwtf
and where is Amiga Whelpz demo? (which won the demo compo)
added on the 2013-10-18 11:40:16 by netx netx
This "please don't release it, we will provide a fixed version next week" trend really needs to stop.
That's why you as an organizer should hold the party version hostage for said week ;)
added on the 2013-10-18 22:45:50 by Gargaj Gargaj
2014?
added on the 2014-05-24 01:58:11 by Hyde Hyde

login