Advice on getting better with demo effects
category: code [glöplog]
Let me introduce myself. I program MS-DOS demos, and I recently figured out how to do a scrolling horizontal copper bar. My question is how I would go about doing vertical copper bars.
this thread is going to be very interesting... i can't wait to see it evolve
rotocopper DYCP chunky
Oh Alegend: Nice of you to come off the elevator.
To get better, you need to learn how to code more. Thats basically it.
To get better, you need to learn how to code more. Thats basically it.
In other words, prototype your effects first. Processing apparently is a good background. Some MSDOS people also prototype in C and then port to asm.
No, you don't program MS-DOS demos. My advice if you want to be good at demo coding is to be less shit at regular coding, hth
word <3
I recently figured out how to do a scrolling horizontal copper bar too!
http://www.pouet.net/prod.php?which=60738
http://www.pouet.net/prod.php?which=60738
I recently discovered a fake troll-user on Pouet. Imagine that!
I recently discovered gloom as very little life outside the demoscene. Imagine that!
Also, knoeki needs to pony this thread.
Also, knoeki needs to pony this thread.
mudlord: I think you're relying on some very shoddy anecdotal evidence there, but by all means, if it gives you comfort. :)
you need lots of bokeh and bloom and motion blur and godrays and particles and SSAO and good colors in order to have good effects
You always make these fast judgements about trolls, but I still believe Solo2 is real.
And about everything else, you must be a J :)
outsource it to China.
You must study more.
grandma coding on a 486?
I have a very small penis. How can I be sure it's still there when the weather is foggy?
Well that was easy. http://www.flipcode.com/. You're welcome.