IQ's 64kb demo framework - links?
category: code [glöplog]
hai.
was just wondering if anyone has a working link to Inigo's 64kb demo skeleton code? his links on his site seem down, which is a shame as I wouldn't mind "making a demo about it" in regards to something. I already am familiar with D3D9 and OpenGL, I just want to get into the nuances of democoding, without focusing on all that GLSL raymarching BS which is prevalent in 4KB graphics demos.
Thanks.
was just wondering if anyone has a working link to Inigo's 64kb demo skeleton code? his links on his site seem down, which is a shame as I wouldn't mind "making a demo about it" in regards to something. I already am familiar with D3D9 and OpenGL, I just want to get into the nuances of democoding, without focusing on all that GLSL raymarching BS which is prevalent in 4KB graphics demos.
Thanks.
<3
I've found it on my computer. Here is a zip file of the OpenGL 64k framework: http://www.ctrl-alt-test.fr/dl/iq-framework64k.zip
I can't guarantee it's the exact files, but it looks OK.
I can't guarantee it's the exact files, but it looks OK.
Brilliant!
Thanks a lot, greatly appreciated. :)
Thanks a lot, greatly appreciated. :)
oooop. I will fix the link tonight. Thx!
Noticed some other links are broken:
http://www.iquilezles.org/www/articles/deform/pd.zip
http://www.iquilezles.org/www/articles/feedbackfx/realim.zip
http://www.iquilezles.org/www/articles/deform/pd.zip
http://www.iquilezles.org/www/articles/feedbackfx/realim.zip
iq: Your isystem.zip link is also broken, jsyk.
maybe this should also be uploaded/mirrored to scene.org anyway (resources/code/bla)..
the 4k one (isystem.zip) is working for me, i fixed the link couple of days ago.
thing is my fucking hosting company has deactivated my site 3 times already because of their stupid virus detector and all these packers. so I removed all the .zip/.exe files from my site. i'm hosting them in untergrund now, and i simply have to update the links. will do tomorrow, promise, now i'm just too drunk. heeeep!
thing is my fucking hosting company has deactivated my site 3 times already because of their stupid virus detector and all these packers. so I removed all the .zip/.exe files from my site. i'm hosting them in untergrund now, and i simply have to update the links. will do tomorrow, promise, now i'm just too drunk. heeeep!
iq: will you also fix the links to your articles? :) Some of them result in a 404.
Your work is just great :D
Your work is just great :D
Thanks iq!
iq you're my best ressource for learning at the moment.
Thanks a lot!!!
a newbie :)
Thanks a lot!!!
a newbie :)
fixed!
i have like 5 to 7 articles more that i want to upload, i just need to have a little less fun and work a bit more. problem is that having fun is ... so much fun! (ok i know, go make a demo about it)
i have like 5 to 7 articles more that i want to upload, i just need to have a little less fun and work a bit more. problem is that having fun is ... so much fun! (ok i know, go make a demo about it)
Dead link list.
The requested URL /www/material/nvscene2008/rgba_rwwtt.zip was not found on this server.
from
The requested URL /www/material/icm2006/icm2006.htm was not found on this server.
The requested URL /www/articles/perlin3d/perlin3d.htm was not found on this server.
The requested URL /www/articles/proceduralgfx/proceduralterrains.htm was not found on this server.
The requested URL /www/articles/meshcompression/meshcompression.htm was not found on this server.
The requested URL /www/articles/gameoflife/lifetest.zip was not found on this server.
The requested URL /www/material/nvscene2008/rgba_rwwtt.zip was not found on this server.
from
The requested URL /www/material/icm2006/icm2006.htm was not found on this server.
The requested URL /www/articles/perlin3d/perlin3d.htm was not found on this server.
The requested URL /www/articles/proceduralgfx/proceduralterrains.htm was not found on this server.
The requested URL /www/articles/meshcompression/meshcompression.htm was not found on this server.
The requested URL /www/articles/gameoflife/lifetest.zip was not found on this server.
I agree, iq's site is a place of great learning.
Very nice of you to provide us with all of that information, iq. Thanks!
Very nice of you to provide us with all of that information, iq. Thanks!
Bump: if its allowed.
Got a question: Anyone know what formats D3DXCreateTextureFromFileInMemory in Direct3D8 supports? I cannot find any recent docs on D3D8, so I ask here. Currently I am using D3D9's D3DX library as a texture loader in OpenGL, and I am thinking of going lower, as to reduce dependancies.
As long as it supports TGA/DDS/PNG/JPG/BMP I am fine.
Got a question: Anyone know what formats D3DXCreateTextureFromFileInMemory in Direct3D8 supports? I cannot find any recent docs on D3D8, so I ask here. Currently I am using D3D9's D3DX library as a texture loader in OpenGL, and I am thinking of going lower, as to reduce dependancies.
As long as it supports TGA/DDS/PNG/JPG/BMP I am fine.
edit: nvm, Sol_HSA replied.
"D3DXCreateTextureFromFileInMemory handles .bmp, .dds, .dib, .hdr, .jpg, .pfm, .png, .ppm, and .tga"
"D3DXCreateTextureFromFileInMemory handles .bmp, .dds, .dib, .hdr, .jpg, .pfm, .png, .ppm, and .tga"