what packer to use in pc 4K
category: code [glöplog]
Another noob question: I tried a quick dummy app which simply creates a window. VC++ 2008 gives me a ~3K exe (I know I may be able to get it smaller but bear with me).
Now I tried UPX and kkrunchy on it. Both gave me a bigger exe (about 5K). So my initial guess is the unpack routines in these two are relatively bigger and more suitable for 64K demos. I may be wrong.
So my question is what exe packer do you guys use for your 4K pc products? Did i miss an option or something on kkrunchy?
Thanks for your help
Now I tried UPX and kkrunchy on it. Both gave me a bigger exe (about 5K). So my initial guess is the unpack routines in these two are relatively bigger and more suitable for 64K demos. I may be wrong.
So my question is what exe packer do you guys use for your 4K pc products? Did i miss an option or something on kkrunchy?
Thanks for your help
for 4k the tool of your choice is crinkler. It's used as a replacement for the VC linker for your 4k projects and produces great results.
also : get rid of WinMain (google WinCRTStartup) and most libs that you dont use and configure compiler properly might also help.
see source of my 1k for more details.
see source of my 1k for more details.
Also take a look at iq's 1k/4k framework - http://iquilezles.org/www/material/isystem1k4k/isystem1k4k.htm
I prefer the soft daily packers myself, but that's just me soft packers
pfft, americans and their sense of humour :(
*ehem* away from semi-hard 4ks and back to the subject everyone...
no. soft packers rule.