As state of the art as it gets (MUST see - and if i say MUST, you better should!)
category: general [glöplog]
"A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects are already-built spaces. Sometimes in an abstract way. Sometimes surreal."
This piece of art scores 11 of 10 in every single way. It's maybe the most beautiful, mesmerizing and deep visual experience i ever had.
The Third & The Seventh
Wow.
This piece of art scores 11 of 10 in every single way. It's maybe the most beautiful, mesmerizing and deep visual experience i ever had.
The Third & The Seventh
Wow.
That's a rather excellent piece of work, i couldn't help but feel a little bored towards the start but then each scene got better and better and I realised just how much work and effort had gone into every little detail, everything is flawless from lighting to design & modeling to all the resources involved, highly polished and almost quite touching and moving thanks to eloquently sublime music aswell. :)
Am I feeling some deja vu here or is it last thursday?
Yes, it is last thursday AND of course, a very good opportunity for every smartass to join in ;)
last thursday is sooo last thursday ;P
anyway yeah thanks for bringing it to my and others attention rpfr for those that missed it the first time around, as i will surely watch it a couple more times by the end of today :)
anyway yeah thanks for bringing it to my and others attention rpfr for those that missed it the first time around, as i will surely watch it a couple more times by the end of today :)
meaningless and cheap. i pray to bob nobody makes a demo like this (which could be easily done).
this piece clearly puts polish and pleasing before any risk. and the technique is not even hard!
this piece clearly puts polish and pleasing before any risk. and the technique is not even hard!
it's good, but definitely not worth any hyping
Really like it. The modeling, texturing and rendering is awsome. He could have done a bit more with the freedon that CG gave him though. Didn't like the wind turbines. They looked shite.
way to long and getting boring as hell.. but 3d work is nice... but to clean for me to say "It looks realistic" ...
shiva,
for somebody who made intros around lightning of objects following similar asthetics, your statement is just absurd.
for somebody who made intros around lightning of objects following similar asthetics, your statement is just absurd.
rpfr, maybe it was "ironic demomaking"
"it's not even hard"
"50% of sceners could do this"
"it's boring"
"lulz"
how about this: "stfu"
"50% of sceners could do this"
"it's boring"
"lulz"
how about this: "stfu"
rpfr: our stuff was always shitty in a lot of places to the public. and i never regret it. for example: the water effect in relais was bad. badly coded and badly presented. and still i prefere it a lot to the polish and consistency of (what's the name?) the fr demo that did beat us. this is something i find very hard to quantify... the difference between doing things that work and things that are truly expressive.
it is a question about how you approach something. do you ask "i want to make something nice" or "i want to make something". for me the later has a lot more value.
anyways, i was probably to harsh with my comment. the video is great work, in the same sense that "the matrix" or "avatar" or the latest "stride gum add" are great work. really good artisan pieces.
i just hope that the next demo scene generation is not going for that kind of technical perfection but that they will find a different, more expressive, less algorithmic way to present things.
it is a question about how you approach something. do you ask "i want to make something nice" or "i want to make something". for me the later has a lot more value.
anyways, i was probably to harsh with my comment. the video is great work, in the same sense that "the matrix" or "avatar" or the latest "stride gum add" are great work. really good artisan pieces.
i just hope that the next demo scene generation is not going for that kind of technical perfection but that they will find a different, more expressive, less algorithmic way to present things.
shiva: why not? if people are into exploring that, let them. would be cool to see it (atleast for me). would not be cool (for me) to see plain clones of this particular piece though (since it's already been done and i've already seen it), so in that aspect i completly concur.
technically polished aesthetics can also easily become an avenue worth pushing, you just got to take it to another level where its more interesting to watch than the plain techdemo clone idea of something.
technically polished aesthetics can also easily become an avenue worth pushing, you just got to take it to another level where its more interesting to watch than the plain techdemo clone idea of something.
Not mind blowing but aesthetically pleasing
it's awesome!
so, could we please open 5 more threads about it, so that its awesomeness is properly presented to the pouet audience?
so, could we please open 5 more threads about it, so that its awesomeness is properly presented to the pouet audience?
ps: you are right in asking "why not". i was not expressing a ground truth, but my personal distaste for expression as the most pleasing to all. i respect the feat of doing what is pleasing to all, because it is not easy. at the same time i much prefere what is individual and full of mistakes. that is what is human for me, the individuals oportunity for mistakes, not the indivduals opertunity for conformity. while both are hard and interesting, i much prefere the risky one and harbor an instinctive disdain for the pleasing. this, of course is a very personal choice and in no way ment to be judgemental.
shiva: our scene has a technical side and an art side. Some people are always going to go for one side or the other, I think that's good.. if somebody did this realtime, it would be technically stunning, equal to any 'art' demo (with maybe less long-term appeal ;) But if they combined it with some stunning art, it would be a serious classic demo.
That said, there's a lot of art in this video, it's just not to everyone's taste I think.
That said, there's a lot of art in this video, it's just not to everyone's taste I think.
where do I buy a can of art (ebay?) I need some of it for my next demo.
Where can I buy a can of spikeballs?
Yeah, I really loved it! At first I just assumed I was watching video footage from a steady cam. I thought it was really good, but nothing spectacular until I read the description and saw it was all CG. Wow!
Really beautiful and I like the way it draws your attention to the things we'd otherwise take for granted and overlook.
Really beautiful and I like the way it draws your attention to the things we'd otherwise take for granted and overlook.
I know RP quotes blatantly that its CG, but I'd seen this before without knowing that.
Pff... this is so boring and dumb.. I've seen stuff on Amiga that was better than this!! Luckily we are still the craftsmen that make PROPER computer art and not this boring bollocks!
Oh wai-
Oh wai-
Wade, even if it wasn't CG at all i'd still love it. I'm absolutely in for architecture, photography and these things. It is a very pleasant and calm experience to watch this thing. The overall achievement is the experience itself.
And shiva, art can never please everybody. Art should always have a right for itself and simply be.
And shiva, art can never please everybody. Art should always have a right for itself and simply be.
shiva, it's not that everything that something technically perfect can not be expressive (by your own terms). You can always have both. If you have choosen to go for the "lo-fi" way, that's your thing but you shouldn't discredit people going into the other direction.
Technical excellence is a valid goal, so is expressionism.
Technical excellence is a valid goal, so is expressionism.