demo'ish words (why not?)
category: general [glöplog]
larouse clouds
call me lame, but a couple of months ago, i was very close to post a job offer for a new "graphician"... sometimes its good to have a boss who reviews your stuff, though
iq: i'd say noiseprod more than noisedemo
pro: awesome! would have been cool to see who would apply for that job :)
pro: awesome! would have been cool to see who would apply for that job :)
I learned "boozing" when I entered the scene and calling it "socializing" when done together while talking about demos.
sleeping hall
main hall
compo
mystery zone (I love that one from breakpoint)
price-giving ceremony
entry
(major) release
This thread is worth a wiki, isn't it?
sleeping hall
main hall
compo
mystery zone (I love that one from breakpoint)
price-giving ceremony
entry
(major) release
This thread is worth a wiki, isn't it?
brokepoint
musicdisk
musicdisk
"sleeping hall" .. especially that!
"partyplace" to mean something like venue
ctrl-c, ctrl-v: Crackart
a number of major productions have "secret-parts"
(lame ass MicroSuck Easter Eggs don't count... "Excel fucked over the calculations in my expense reports, but check out this FlightSim I found inside...")
(lame ass MicroSuck Easter Eggs don't count... "Excel fucked over the calculations in my expense reports, but check out this FlightSim I found inside...")
scener
Very Important Scener (VIS)
dentro
A nice "cracktro" at a "copy party". Or why not an "ascii collie". Or "warez" on "elite boards". Cheers! \o_
A nice "cracktro" at a "copy party". Or why not an "ascii collie". Or "warez" on "elite boards". Cheers! \o_
If it hadn't been mentioned before, "tune". I mean yeah "tune" gets used elsewhere but not nearly as much and definitely not in the same context as with demosceners. Personally "tune" is like my favorite word in the whole wide world.
gfx'er
I've been known to say "runtime-tune" in describing things like soft-synths. Does anyone else use "runtime tune"?
speedcode
never heared runtime-tune..
Speedcode is a "set word" though. In the c64 scene it stands for dynamic generated exessive unrolled special case routines to do one single effect...
LDA
ORA
STA
is the most common pattern as far as I know.
Speedcode is a "set word" though. In the c64 scene it stands for dynamic generated exessive unrolled special case routines to do one single effect...
LDA
ORA
STA
is the most common pattern as far as I know.
@torus: I thought it was:
lda table,x
sta screen
for table effects like plasmas and zoomers, or:
eor buffer
sta screen
for vector filling. And it doesn't have to be dynamically generated. A lot of lamers prefer scripting/macros, which means the whole shebang has to be loaded from disk, which explains the long loading time of some demos.
lda table,x
sta screen
for table effects like plasmas and zoomers, or:
eor buffer
sta screen
for vector filling. And it doesn't have to be dynamically generated. A lot of lamers prefer scripting/macros, which means the whole shebang has to be loaded from disk, which explains the long loading time of some demos.
From the Apple days, this pair of instructions was very common...
CLC
RTS
...usually placed at the start of some bogus "protection scheme".
CLC
RTS
...usually placed at the start of some bogus "protection scheme".
pixeller, sounder
Scroller
Bigscroller
spriterecord
vbl
flexible line interrupt
Bigscroller
spriterecord
vbl
flexible line interrupt
I like the term "speedcode" which is specifically a C64 scener word, because I called the same thing "unrolled codes" or "unrolled loops" on the CPC or any other computer.
on the CPC:
raster effects
splitscreen
overscan
software effects
raster effects
splitscreen
overscan
software effects