pouët.net

Little Big Planet, the new Demoplatform? :)

category: general [glöplog]
Well, it's not difficult to get mistaken. It looks very much like a game.
added on the 2008-11-30 23:41:10 by okkie okkie
Yeah it also plays like and fits the description of a game. I wonder what that means...
Nothing, it's just a coincidence.
added on the 2008-11-30 23:49:35 by okkie okkie
Ithink we've been down this road before. but I also find the whole "do what you like...anything's a demo!!1!" a bit ridiculous (not to mention contradictory).

everything is not a demo, in the same way a demo is not everything. I'm sure if we were to sneak into "Game Express" one day and fill the shelves with our non-interactive visual extravaganzas, the average gamer who went in to purchase his fix of interactive role-playing fantasia would have something not too pleasant to say. that's because there are boundaries and expectations with everything (no matter how mild), to say otherwise is a little childish.

sure, demo sceners create things other than non-interactive demos. There are plenty of cool games here on Pouet and the variety and chance to see other creations and include them as a _part_ of the demoscene is good. but they are not the main part, they are not DEMOS. A demo cannot be interactive. period. all you free-spirit misogynistic hippies just need to accept that old and well-established fact.

there have only ever been a handfull of demos to include sections of mild interaction but most of them were sensible enough to limit it and not let it interfere with the demo spectacle if the viewer did not choose to interact.

anyway, if demos with a high degree of interactivity became fashionable, we would simply need an "Interactive" category and that would be that. There's not a cat's chance in hell that you'll see interaction classified along-side spectacle demos. unless the scene totally loses it common sense.

added on the 2008-12-01 00:22:31 by button button
eerr that was a whole lot of text for a simple point! :P
added on the 2008-12-01 00:23:58 by button button
go make a demo about it ;)..

srsly: as long as its done in one*s spare time and as long as it's entertaining and runs a 'puter, it fits my bill :)

(that was the summary: I guess the "demoscene" is mainly about demos, digital art and (audio and video) design, of course)
added on the 2008-12-01 00:33:55 by xyz xyz
Quote:
as long as its done in one*s spare time and as long as it's entertaining and runs a 'puter, it fits my bill


well, yep, if it has some relation to the scene (ie: created by a demoscene group) and involved some form of creativity or is useful for demoscne purposes (ie, a util) then i wouldn't mind being exposed to it through the scene media. :)

but you still can't call every thng a demo, and you can't call an interactive demo a demo either because it's not. it's an interactive demo, that probably bares more relation to an ATI Techdemo. Which is in an altogether different category.
added on the 2008-12-01 00:49:28 by button button
I seem to remeber using my mouse and joystick to control the frequency / amplitude of countless sinewave effects, vectors and startfields and the like back on my Amiga. Those intros definately were not games, and were definately interactive.

Also I seem to remeber interacting with intros to slow down, speed up etc scroll texts and the like.
added on the 2008-12-01 02:00:53 by iTeC iTeC
Quote:
all you free-spirit misogynistic hippies

Damn right! Why, only last night I was beating my wife for not putting ESC-key support in her 256b intro.
added on the 2008-12-01 02:27:18 by gasman gasman
Yeah, all those damn non-interactive women! Hate 'm!
added on the 2008-12-01 09:33:39 by okkie okkie
correct me if i'm wrong (i haven't tried the game) but user levels are built through the game interface, right ? there isn't any script language/editor/interpreter for such a console game, is there ?
added on the 2008-12-01 11:08:07 by Zest Zest
we don't FUCKING NEED CATEGORIES.

Categories are for people who need to pidgeonhole others into something else so they can declare it irrelevant.
Quote:
"Do It Yourself" demo is a game that was entered in a demo competition. There was a game competition at the same party and it should have gone in that competition, so it's not an exception. </rant>


considering i was one of the people deciding that it was ok for this gem to be in the democompo, i'll bite:

it's a demo because the authors and all compo organisers agreed that it is. everybody calls it a demo, everybody treats it like a demo, so it is a demo. every demoscene-specific term has been defined in terms of
"what most people think it means". surely this means that you're welcome to disagree - just don't tell us how to run our compos (not before showing up, at least).
added on the 2008-12-01 12:44:15 by skrebbel skrebbel
hmm i already made a oldskool fire fx and a sinusscroll/logo in LBP :)
added on the 2008-12-01 12:53:44 by s0r s0r
@s0r show us a videolink :) or name your creation so we can see it live
added on the 2008-12-01 16:09:36 by dcclark dcclark
Quote:
hmm i already made a oldskool fire fx and a sinusscroll/logo in LBP :)

How does that work? Does it involve code or a silly box like pseudocode interface?
added on the 2008-12-01 16:34:56 by xernobyl xernobyl
this lbp shooter thing is just great! now i want a ps3 even more!
added on the 2008-12-01 16:53:50 by v3nom v3nom
Quote:
we don't FUCKING NEED CATEGORIES.

Categories are for people who need to pidgeonhole others into something else so they can declare it irrelevant.

What rubbish - categories (like 4k, 256b, demo, musicdisc etc.) are needed for us to know which people we're competing against (on fair ground) in the global pissing competition that is the demoscene. :)
added on the 2008-12-01 16:58:50 by gloom gloom
categories evolve from consensus not laws.. i guess truck means that the whole opinion part of consensus leaves room for thinking outside the box, in case you prefer it that way, such as e.g. DIY-demo, therefore as long as it fits the context of a multimedia realtime experience, why not do it with a game engine or gametool for that matter? it just better be good cos in overall there's a lot of scepticism regarding such productions throughout the years.
sorry for making sense, im still in business-mode.. :D
Maali: Redeem yourself by making a new Garfield comic. The scene demands it.
added on the 2008-12-01 17:37:42 by gloom gloom
dinner+motivation first, im knackered ;)

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