pouët.net

breakpoint 2008

category: general [glöplog]
chromag: Please contact the compo organizing team after the site launch. I guess the music compo orga will ask around for jury members anyway.
added on the 2007-11-19 17:37:42 by scamp scamp
scamp: just out of curiosity, if you discarded all the big prizes that have a significant value, how would it lower the entrance fee ? 10 euros ? 20 ? more ?
added on the 2007-11-19 17:43:05 by keops keops
keops: i think you _seriously_ overestimate the bp prizemoney. :)
added on the 2007-11-19 17:44:37 by smash smash
Scamp: Thanks for the hint, I surely will!
added on the 2007-11-19 17:48:24 by chromag chromag
smash : I think you _seriously_ underestimate the meaning of the question mark "?" :)
added on the 2007-11-19 17:49:13 by keops keops
keops: well, my starting estimate would be yours divided by 10 :)
added on the 2007-11-19 17:53:16 by smash smash
keops: while we're on the thread.. what are the chances of seeing you at the aforementioned party next year? :)
added on the 2007-11-19 17:54:13 by smash smash
smash: http://breakpoint.untergrund.net/pricing.php

Apparently 20% of the entrance fee money goes towards covering prizemoney, so that's 12 euros, to answer Keops' question. And that still leaves sponsor money going into the prize pool, I guess, which could be spent lowering the entrance fee.

Now, exactly how 12 EUR per participant plus sponsor money translates to some of the amounts I've won and seen others win (but of which we still do not speak), I don't know. I must not be fully grasping the number of compos or something. :)
added on the 2007-11-19 17:54:41 by doomdoom doomdoom
doom: wow,thats a lot more than i expected actually.
added on the 2007-11-19 17:59:30 by smash smash
Smash: yeah indeed, I have no idea hwo big BP's prizes are since I never cared about that and my references on that matter are quite dated ;)

About the chances of attending, they are close to 0 unfortunately. Our project at work will end around that period and you know how busy those end-of-projects periods can be. Moreover, I just can't book a flight till the project is totally over, that could end up with $600 lost if the project was delayed.

That doesn't mean you won't hear from us at BP though ;)
added on the 2007-11-19 18:01:19 by keops keops
smash: I was surprised as well. Still a bit skeptical actually. They have 20 official compos, meaning 60 cash prizes. Dunno how many people attend, 500-1000? Say it's 500, that would make the average cash prize amount to €100, plus whatever the sponsors chip in.
added on the 2007-11-19 18:18:36 by doomdoom doomdoom
that sounds about right actually...
added on the 2007-11-19 19:39:37 by Gargaj Gargaj
sponsor money doesn't go into the prize pool, it mostly pays for big expenses we have to pay up front, since, you know, we don't actually have collected any entrance fees by that point :)

the 20% figure is from the original calculation and not current anymore - we docked quite a bit from that to pay for a new carpet next year and replace some of the black sonic insulation mats (some of them are starting to fall apart). it came out around 13% in the most recent figures i have (not sure whether they're after the party or the last version prior to the party).

not all compos are weighted equally. 4k compos get about 4% of the prizemoney (each), all 64k, animation, real wild and 96k game about 8% (each), demo compos about 10% (each). all of this is fudged around a bit till it works out to reasonable numbers, the rest is distributed evenly among the graphics/music compos. we feel free to increase the weights of individual compos slightly if the overall quality was very high and decrease it a bit if it was low.

within a compo, 1st place gets 50% of the sum for that compo, 2nd place gets 30%, 3rd place 20%. all prizes are rounded to a multiple of 10 euros.

finally, if an entry gets valuable sw/hw prizes (they're often explicitly sponsored for "1st place pc demo" and the like), it usually gets less (or no) cash prize. we usually handle that by increasing the input money to distribute by the amount we subtracted from the prize money, so the difference benefits everyone (hopefully).

i think that's about it :)
added on the 2007-11-19 19:42:25 by ryg ryg
Tickets booked \o/

added on the 2007-11-19 21:23:57 by Preacher Preacher
who cares about money when you can win FINGERPRINT READERS??!?!?!
maali: wrong party ;)
added on the 2007-11-19 21:51:33 by scamp scamp
doom: You are close - you missed one thing, though: Unlike equipment/location stuff, we don't get invoices from those getting the prize money. Therefore that part isn't tax neutral. It's therefore ~10 Euros, not 12.

Everything else: See ryg's post.

keops: Therefore the answer to your question is: Without cash compo prizes, we'd be able to lower the entrance fee by about 5-10 Euros.

(And all of this info really is only of 'a look behind the scenes' value, as a new year due to reasons explained already always means a new calculation from scratch anyway.)
added on the 2007-11-19 22:08:37 by scamp scamp
13% minus a bit of tax, that makes more sense to me. Depending on the no. visitors. Still a bit high maybe, but I must have entered into those compos where the overall quality was low. ;)

Not that I care anyway. I have furniture to build.
added on the 2007-11-19 22:36:55 by doomdoom doomdoom
didn't do any quality adjustments of the prizemoney this year, weights were as quoted. but we did e.g. increase animation/video compo prizemoney by a few percentage points in 2006, where we had truly awesome entries all around.
added on the 2007-11-19 22:56:48 by ryg ryg
well, yeah, that was real nice of you, ryg ;-)
added on the 2007-11-19 23:48:26 by v3nom v3nom
I would almost sponsor a persons entrance fee if he promises to wear a t-shirt with my name on it, and vote for me in whatever compo i participate in :-)
would that T read "macaws bitch"? ;)

On topic: The breakpoint site needs a rides page like tum
added on the 2007-12-21 09:51:26 by raer raer
rarefluid: In the past interest in such a service always has been very low (same goes for the rides page of tum as you can see). but I'll ask ryg if he feels like implementing it anyway.. ;)
added on the 2007-12-21 15:20:13 by scamp scamp
Only time there was failure with a real C64 in a compo, it was because the compomaster got confused by my fake loading screen (( i.e. he diddn't see the drive loading, but the machine was pre-calculating stuff ))

I can imagine the choice though, although I trust a Windows box less than most other systems ;_)

I hope to be there again, last year ( my first BP ) was awesome, but not sure if I will make it even with social ticket... =/
added on the 2007-12-21 17:52:46 by ___ ___
err, correction... I meant 'only time *I* have seen a failure with a real C64'
added on the 2007-12-21 17:53:38 by ___ ___

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