Any demoscener from Mensa?
category: residue [glöplog]
Adok, that was an unhappy cow... is looking to the right.
tribao, you can rotate but it is not needed for the solution
tribao, you can rotate but it is not needed for the solution
Here is my solution (with the unnecessary rotation) as an image since the ascii thing didn't work.
ummm... maybe, but what have happen to its tail!?
It looks as if now its tails is under its ass...
http://rgba.scenesp.org/iq/trastero/hackedcow.jpg
Is this legal?
Wtf, saturday evening and playing with stupid sticks... I'm must be getting sick.
Is this legal?
Wtf, saturday evening and playing with stupid sticks... I'm must be getting sick.
iq wins :D
In the image you can see 5 squares created with fork-brushes.
Changing the position (and rotation if needed) of just 3 fork-brushes, you can get exactly 4 squares of 1x1 fork-brush size, where all the fork-brushes are laterals of a complete square (so no unused fork-brushes and no unfinished squares).
There are 4 solutions to this problem... can you see these?
The second vertical brush from left to right must always be moved in order to form the bottom-left square. You can additionally choose any of the five remaining brushes from the two first squares in the upper left, so there are five possibilities.
I can't understand you adok. Can you use ms paint? And please, read the rules again.
All fork-brushes forming square.
Only 4 squares.
All squares 1x1 size.
All fork-brushes forming square.
Only 4 squares.
All squares 1x1 size.
I would add... no two or more forks in the same position
Code:
_
_ _ _ _ _ _ _|_|_
|_|_|_|_| -> |_|_|_|_ or |_| |_|_
|_| |_| |_| |_|
_
_ _ _ _ _|_|
or |_| |_|_|_| or |_| |_|_
|_| |_|
I dominate the world of rearranging match puzzles. \o/
I wonder if I Pouet's BB-code handling is fuxx0red though.
Code:
test
test
yes, it is fuxx0red. Or it might be Firefox.
Yeah Doom, you dominate the world :)
Ha! See that Scarab!? I am mensa-certified World Dominator!
Pah, I just bribed Texel to say that. So you feel secure and we can go on with our evil world domination plan. \o/
You sure are going to a lot of effort to make me feel secure all the time.
Ummm... I've just remember this thread. I should post something new soon...
you remembered it? how mensa of you! ;)
Ok... one easy new problem.
You have a Minesweeper game of n*m squares in size, and with k mines (k<m*n) in random (but different) positions. You know; the typical Minesweeper game.
You solve the game, and you sum all the numbers you see in the squares, and call the result S.
Then, in the same board, you set up a different game, where there is a mine in the places where there were no mines and there are no mines where there were mines. So, you generate a "negative" or "inverse" mines set-up.
Now you solve this new game and sum all the numbers in the squares at the end. What will be the result?
You have a Minesweeper game of n*m squares in size, and with k mines (k<m*n) in random (but different) positions. You know; the typical Minesweeper game.
You solve the game, and you sum all the numbers you see in the squares, and call the result S.
Then, in the same board, you set up a different game, where there is a mine in the places where there were no mines and there are no mines where there were mines. So, you generate a "negative" or "inverse" mines set-up.
Now you solve this new game and sum all the numbers in the squares at the end. What will be the result?
S was the number of neighborhoods for every (mine nonmine) pair. if you switch the roles, the pairs won't change. iow, they will be (nonmine mine) this time. so the sum is still S.
ok anes :)
How about some new puzzles?