Tiny Bobble by Abyss [web]
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popularity : 68% |
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alltime top: #1685 |
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added on the 2020-08-24 15:34:24 by Pink |
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Great!!
Yes, can't remember how the original (meaning Amiga version now not arcade) performed and looked too well but this is great indeed. Some slowdown with lot of stuff on screen, but as said, can't remember how it was in older version.
Amazing !
Cool port of my favourite game :)
Awesome!
This is great! I loved the original! How the heck did they get it to run at 50fps? I'm willing to bet so many of the older games would be so much better if they could 50fps them as well.
It's impossible to not thumb this up :-)
Awesome! :) Thanks for releasing such a cool stuff!
Good stuff, as usual!
Excellent game! Love it! :-)
Wow
Impressive
Right on time for game-night in the company. Promised to bring my A500, so there's an old/new game to check out. Only played Bubble Bobble on the Beadbox.
Very playable, much better than the original Amiga version. And much smaller too. :)
wow
What a fine port! Thank you <3
Very good game. I already liked the normal Amiga port of "Bubble Bobble", but this version clearly goes one step further and is very close to the Arcade original. Top work!
Really fun!
Wow this is really a production pushing the limits! Great tribute to the original arcade version!
I really like the idea of coin-op port makeovers. I believe there were many arcade ports that could be done much better at the time (looking at you.. US Gold!). Probably due to ridiculously tight deadlines for the original authors, but still.
I really like the idea of coin-op port makeovers. I believe there were many arcade ports that could be done much better at the time (looking at you.. US Gold!). Probably due to ridiculously tight deadlines for the original authors, but still.
I applaud to this very fine polished release!
Cool remix fo a cool game! :-D
So much fun, so well done!
Perfect!! Thanks you for this :) Love it!
Great remixed Game!!!
Great conversion!
An interesting release. I had the official port of Bubble Bobble on a warez disk which also contained Buggy Boy, Ikari Warriors and Carrier Command, so it certainly didn't fill the whole disk as is written on the beginning of this thread. Maybe you could elaborate?
Quote:
An interesting release. I had the official port of Bubble Bobble on a warez disk which also contained Buggy Boy, Ikari Warriors and Carrier Command, so it certainly didn't fill the whole disk as is written on the beginning of this thread. Maybe you could elaborate?
Crackers used to onefile and then crunch their releases! Meaning, first they conglomerated all the files on a disk into one file...then they packed that file, as in zipping it.
This way there could be several games on one disk...was more common on C=64 than on Amiga, though.
The List of your games sounds like you misremembered the platform, all of them are also available on C=64. ;)
We are having a smaller Amiga-Version here, though.
We are having a smaller Amiga-Version here, though.
@la_mettrie:
^^ Defjam & CCS released a number of one-filed game compilations back then but I vaguely remember that I also had the same disk you mentioned.
In any case, great release ! (can't thumb it up again :))
^^ Defjam & CCS released a number of one-filed game compilations back then but I vaguely remember that I also had the same disk you mentioned.
In any case, great release ! (can't thumb it up again :))
omg wow
and small gameplay :) https://www.youtube.com/watch?v=8U-RdTiaQ0k
nice
Great enhancement of one of my favorite games. But isn't the warning mode (when enemies turn red and agitated) a bit faster than I remember it?
Nice!
Ich mag alles mit Blasen.
blasehase
just sweet. love to see that for my favorite platform!
Great job, wonderful game!
yeah, lovely!
DMS image if you're into that sort of thing.
ACE!
So who will release a trainer for this game in 2020? :)
Excellent work guys! Extra portion of Abyss taken! :)
Excellent work guys! Extra portion of Abyss taken! :)
@El Topo, HD-Disks are not good for the floppys of the Amiga, better use DD ones. :)
AW87: First time I hear that and I have been using HD disks (formatted to DD capacity) since the 90's. What is it that's not good for the drive with them?
When I have DD disks available I use them but they are hard to come by these days and this MS Office crap I found in the trash at work :)
When I have DD disks available I use them but they are hard to come by these days and this MS Office crap I found in the trash at work :)
Great work, rulez !!! @magic trainer here: https://flashtro.com/flashtro-tiny-bubble/
@El Topo, it's known thing in the Amiga community that Amiga floppys are made for DD disks, this is also the reason, why you must past-over the second hole on the disk, when you want to use a HD disk on a Amiga-floppy. This thing is discussed in alot retro-forums. Look for example here, when you write "hd disks on Amiga" in the search-engine and you get alot interesting links about this thing:
https://www.google.com/search?client=firefox-b-d&q=using+hd+disks+on+amiga+drives
https://www.google.com/search?client=firefox-b-d&q=using+hd+disks+on+amiga+drives
The music of this game always haunted me (in a good way). Pink, I see what you did there. Great work guys!
More fun than the original, Thanks to all involved!
:o
This is an excellent conversion/port of the classic game. Pink managed to recreate the original in a terrific way. Frankly speaking, for me it is more appealing than the original port that was released on Amiga in 1988.
I played the old NES and Amiga versions before, and allthough it's long ago, I remember that the Amiga version was especially underwhelming. I never played the arcade version so I can't compare, but out of the versions I know, this is easily the best. It's looks and sounds great and it's a joy to play! Well done!
My only (and very small) complaint is that it takes long to load from disk.
My only (and very small) complaint is that it takes long to load from disk.
What an amazing port! A far cry improvement from the original port made in the 1988! Smooth animations and amazing music and SFX!
A great port, so close to the arcade original ! Any chance to see an uncompressed version emerge for little CPU users ? The game takes ages to be started on a standard A500.
Does anyone know if its possible to enter a coded for power up/original game on the title screen?
Very nice game! I'm a big fan of Amiga platformers!
I think I missed something. Was it really released 2 years ago already? A time wrap, or what?
Excellent port! Almost arcade perfect.
Althou to be so, it shall contain all the secret rooms... Perhaps such an update is still possible?
As well, it would be more then excellent for the Amiga to have "Tiny Bobble - Lost Caverns" version, as well =).
Excellent port! Almost arcade perfect.
Althou to be so, it shall contain all the secret rooms... Perhaps such an update is still possible?
As well, it would be more then excellent for the Amiga to have "Tiny Bobble - Lost Caverns" version, as well =).
So cool!
Pardon me. Not "Lost Caverns" but Bubble Bobble: Lost Cave.
Another AMiGA game that looks like a wretched NES/Dandy..
Grrrreat!
Incredibly cool!
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Code+Music: Pink
New logo: Fade1
Tools: Bartman
Here are some improvements over the original amiga game that you find in "Tiny Bobble":
- Needs only a "tiny" 178kb single file (the original needed a full disk)
- 50 fps (instead of 25fps)
- 32 colors (instead of 16)
- 150 items (instead of 40?)
- Original screen height of 224 pixel (was only 200 pixel)
- Almost all sprite animations (had only ~20% of animations)
- Progress Screen (was not available)
- Big Enemies animation every 16th level (was not available)
- Player Two Join animation (was not available)
- Big Score images (was not available)
- Animated Extend screen (was not animated)
- Animated Potion screen (was not animated)
- Animated Intro (was not animated)
- Animated Boss fight (was a still image)
- Multiple endings (had only one ending)
All music was done with PreTracker.
All coding was done with "Amiga C/C++ Compile, Debug & Profile" by Bartman/Abyss.
Have fun!