Cranker by The Electronic Knights
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added on the 2016-08-30 13:32:32 by elkmoose |
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comments
Titanics replacement is a nice idea but it should give at least a warning when then crunched binary is larger than the original uncrunched one as it just happened when I did a quick test. More than 1k for the decruncher is also quite a lot.
Another problem: if output file is the same as the input file nothing will be saved and there is no error message either. Output looks like everything was done fine while in fact no crunched file was saved at all.
just what i always wanted!! if it works as expected, you save me a ton of time, as i was planning something like that for a while (titanics is really obsolete and slow even on A4000).
anyway, how about exe for mac os? there are quite a few of us developing using that devil's os. ;)
i can help with the compile if needed.
anyway, how about exe for mac os? there are quite a few of us developing using that devil's os. ;)
i can help with the compile if needed.
I too always wished someone would do one like this. Need to give it a try soon.
Great initiative to make a fast and better packing Titanics cruncher replacement! :-D
As for the comparison in the README, it seems you are a bit out of touch concerning memory overhead. Shrinkler has had a low-overhead feature (the overlap option) for more than one and a half years by now. Using that, the memory overhead of Retro Dentro is 528 bytes - less than half that of Cranker. And it runs fine on 512+512. Shrinkler doesn't deallocate that memory, though, so if the demo needs to allocate absolutely all of the rest of memory after loading, Cranker wins.
Shrinkler-compressed executables also works fine with LoadSeg, provided A3 is set up to point to the loaded segment list, as all OS execution functions do. OK, I admit this is sort of obscure, and you have to read the official Shrinkler forum (or the code) to figure it out. Better documentation is needed on my part. In the end, those 4 bytes saved were probably not worth the hassle. :)
Finally, no Titanics cruncher replacement can be complete without the ability to print a "Decrunching while loading" text, but since this is version 0.1, I'll let you pass on that one for now. ;)
As for the comparison in the README, it seems you are a bit out of touch concerning memory overhead. Shrinkler has had a low-overhead feature (the overlap option) for more than one and a half years by now. Using that, the memory overhead of Retro Dentro is 528 bytes - less than half that of Cranker. And it runs fine on 512+512. Shrinkler doesn't deallocate that memory, though, so if the demo needs to allocate absolutely all of the rest of memory after loading, Cranker wins.
Shrinkler-compressed executables also works fine with LoadSeg, provided A3 is set up to point to the loaded segment list, as all OS execution functions do. OK, I admit this is sort of obscure, and you have to read the official Shrinkler forum (or the code) to figure it out. Better documentation is needed on my part. In the end, those 4 bytes saved were probably not worth the hassle. :)
Finally, no Titanics cruncher replacement can be complete without the ability to print a "Decrunching while loading" text, but since this is version 0.1, I'll let you pass on that one for now. ;)
Amazing tool! Please, add the (configurable) loading-and-decrunching text and the warnings that Stingray pointed and this will be perfect!
This is great tool for classic OCS stuff!
This is great tool for classic OCS stuff!
tool thumbs
another tool thumb!
noble quest
Quote:
@Blueberry: Sorry for putting down
Not at all. You saw a problem and you did something about it. That's cool.
Haven't tried it yet, but more options for crunching A500-releases are always welcome :)
The new OCS dedicated tool, long awaited Titanics replacement? Is he The One? Or a fair competition for the mighty Shrinkler? All sounds Gr8! Thanks for releasing it, already looking forward to all the updates of it! OCS stuff r0x!!!
No message displaying while loading and decrunching? No thumb until then ;)
Nice update! :) Except for the warning when the crunched file is larger than the original file all the issues I found are fixed. Also, hooray for the TEXT option, excellent! :)
Complains about no FPU with FS-UAE emulating an 040 and no macOS binary. I'll thumb up when I manage to run it :)
yeeeeees, we want/need macOS binary!!!! :))
compile offer still stands.
compile offer still stands.
@bitfat: amazing! just seen it, otherwise it would be sooner. let me know if you have a mac and need a makefile_osx.
@others, here you go:
https://dl.dropboxusercontent.com/u/21386780/cranker/cranker_osx_v0.2.zip
(32 + 64 bit exe, OS X 10.5 or later)
i've quickly tried it and it works, but feel free to let me know if there is any problems with OSX version.
@others, here you go:
https://dl.dropboxusercontent.com/u/21386780/cranker/cranker_osx_v0.2.zip
(32 + 64 bit exe, OS X 10.5 or later)
i've quickly tried it and it works, but feel free to let me know if there is any problems with OSX version.
It would be wise to rename the prod in this page to simply "Cranker" (without version number) and update the download link to some URL that always contains the last version.
what ham said!
I have renamed the prod, as for the the download links, that's up to Bifat. :)
i believe that bifat updated the download, so now it also have osx binary and makefile.
Excellent.
Haven´t made use of it yet, so can´t put any real feedback, sorry! maybe later then! ;)
But reading "Titanics replacement" makes me insta-happy, have a thumb up already for the effort, i will use it for sure in the future! :)
But reading "Titanics replacement" makes me insta-happy, have a thumb up already for the effort, i will use it for sure in the future! :)
Looks like it's working now for me. Sometime before when I tried using it the executable crashed on start. Seems to have been fixed. Great stuff. Will definitely try to use it for when Shrinkler is too slow.
First up, I thougt: "Okay, another cruncher.. what for?" As I came in the situation I finally needed some cruncher to handle a large file, I tried Cranker and I must say I'm really impressed:
-very fast decrunching with fine size
-nice options for during decrunching
-continuously updates
-great replacement of the legendary Titanics Cruncher
A big thanks to Bifat! :)
-very fast decrunching with fine size
-nice options for during decrunching
-continuously updates
-great replacement of the legendary Titanics Cruncher
A big thanks to Bifat! :)
Super late thumb, great that you're adding features! Downloaded it again to see. About time for a replacement for Titanics-Cruncher for sure :)
Thanks for making this - works great.
Great tool which really loads and decrunches at the same time! And the -tf option is just too cool.
Takes 5 min to compile an executable for Windows, just requires a MinGW installation.
Used it to compress Five, worked well even if I could not get a huge compression ratio as most of the file data are samples for the 250kb music.
Thanks Bifat!
Used it to compress Five, worked well even if I could not get a huge compression ratio as most of the file data are samples for the 250kb music.
Thanks Bifat!
Awesome stuff. Dare I to ask for a 64bit version so I can compile and use this under latest OSX :) ?
difficult bug report to where?
ok nevermind, i RTFM. sry.
Woohoooo!
Nice
Tools for the masses
Excellent!
...tested it, and it will certainly be used in future shenanigans
Hi! Awesome tool. Is there btw some known issue when compiled to 64bit binary? I see the makefile has -m32 for GCC, but the thing seems to work fine (atleast in this one test :)) without it on 64bit Linux.
Been using it for a while now!
(And I'm using the Amiga version natively. Works great!)
used it!
Using it in a production that you will see very soon as in-demo (de)cruncher. Thanks Bifat!
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
It decrunches while loading and decrunching requires no additional
memory. Cranker is by far the fastest way to run large executables
from disk on old, unexpanded Amigas like Amiga 500, 600, and 2000.
please check the README (click the NFO link!)