Scrolly by g0blinish
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popularity : 50% |
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alltime top: #74443 |
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added on the 2020-01-08 18:34:58 by 100bit |
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Why are you using the outdatet pb version 5.30 from july 2014 with its old DX9 subsystem? All those pb executeables are running extremly slow on modern machines.
When i compile your source with pb 5.71 TLS it runs like hell, because your code is not fps independent. Using things like x1+dx1 can be done on amiga for example, but on windows your code runs slow on slow machines and on fast machines its runs like hell (scroller is no more readable).
Would be nice to take care to this in the future.
When i compile your source with pb 5.71 TLS it runs like hell, because your code is not fps independent. Using things like x1+dx1 can be done on amiga for example, but on windows your code runs slow on slow machines and on fast machines its runs like hell (scroller is no more readable).
Would be nice to take care to this in the future.
Nice tune
100bit, please add link to youtube when you submit prod !!!
No.
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
Btw, i saw you coded it using pb. As far as i remember from my old pb time, you should add the cube image as bitmap. It makes no sence to use UsePNGImageDecoder() which adds about 150-160 kb to your exe, just to decode a 662 byte PNG. ;-)