MadRacer by Altair & Alcatraz [web]
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popularity : 63% |
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alltime top: #2817 |
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added on the 2019-06-17 16:44:35 by KK |
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comments
Really really good, totally enjoyed this!
wowowowowowowowowowowowowowowowowow
haha, pretty cool =)
the Mad Tracer™ still looks a bit bit strange (non-uniform noise... there's some temporal stuff going on, but is it more sophisticated than just convergence over frames?) but visually pleasant enough
music is really great, love it in every way
the Mad Tracer™ still looks a bit bit strange (non-uniform noise... there's some temporal stuff going on, but is it more sophisticated than just convergence over frames?) but visually pleasant enough
music is really great, love it in every way
I like everything about it!
unbelievable!
very nice
The camera movement around 36 secs is so nice. Love it.
6.5kb is the new 16kb. wow!
Good job KK. Also good choice to co-op with Virgill
My sofa is happy
great
Top class!
wow
That looks mad!
Good stuff! =)
this is great!
Awesome!
You mad
Yes!
Nice one.. cool Soundtrack
Cool!
Reckless driving in 6.5K!
Awesome!
Neat. But why no reflection from the car?
Is the screenshot even IN the intro? I don't remember seeing anything resembling that :o
Not bad but both the music and the visuals tend to pack interesting bits closely coupled with very uninteresting ones.
Not bad but both the music and the visuals tend to pack interesting bits closely coupled with very uninteresting ones.
The first scene with the metaballs was fine, wasn't crazy about the rest. Would've done better with less muted colors and the car scene especially looked quite drab. The music was nice.
@KK: just that some parts of some of the shots looked quite a bit noisier than others, more than i'd expect, but also mainly i was looking a edges of the geometry which sometimes appeared more noisy than it should
for an example at around 0:51 on the capture the edges around the pillars sticking out of the walls have quite a lot more noise, which made me think there was some depth based rejection of samples to reduce ghosting from the temporal convergence
for an example at around 0:51 on the capture the edges around the pillars sticking out of the walls have quite a lot more noise, which made me think there was some depth based rejection of samples to reduce ghosting from the temporal convergence
Lovely! <3
Madness!!!
awesome :) and (un)surprisingly fast (almost steady 60fps on 2060 @ 720p)
if you're indeed used non-uniform noise, don't even bother to throw it away but rather improve it :)
Quote:
But could you give some examples what exactly do you mean by noise non-uniformity and where it's most visible? Maybe that could be fixed somehow. :)
if you're indeed used non-uniform noise, don't even bother to throw it away but rather improve it :)
Well its obviously a rules although I disagree with some of the color choices. I might be spoiled by alll those neon fake retro prods but they look too smudgy at places. Is smudgy even a word?
Wow :)
Looks great, sounds good.
rules indeed. One personal point : cars in demo are always looking very statique and artificial. Either do a floating car or add some very subtle turbulence on the car mvt.
Really nice lighting and scenes. Still a lot of artifacts/noise though :/
nice
Very nice!
Spox!
Wunderbar!
Wunderbar!
deal! nearly no complaints about artifacts :)
Nice 8k with a race car and some 80s synthwave music
Pretty!
That's was great!
quality stuff, as you'd expect from those two :)
really like the retro vibe in the soundtrack, the visuals could have had more neon.
really like the retro vibe in the soundtrack, the visuals could have had more neon.
Well, too good to be true! ;)
I guess that´s what happens if a non-coder invents a new way to raymarch and a really good coder uses this new tech! ;) (i am an average coder, but maybe i should have a look into this myself finally! :) )
Keep them coming, try to get under 4K next time maybe! ;)
I guess that´s what happens if a non-coder invents a new way to raymarch and a really good coder uses this new tech! ;) (i am an average coder, but maybe i should have a look into this myself finally! :) )
Keep them coming, try to get under 4K next time maybe! ;)
Lovely. Great.
Well, the intro requires 32-bit d3d9_37.dll which can be downloaded here.
I also like to notice 80s-styled music, it sounds very good!
I also like to notice 80s-styled music, it sounds very good!
Great job guys !
Awesome music, nice visuals
impressive
the content is not really for me, but the technical feat is undoubtable so thumb it is
very nice :)
amazing
What nagz said.
Nice 4k, very Virgill-y music.
!!
great music and some interesting technical bits I guess, it's just that the scenes leave me rather cold
Shiny and cool music <3
nice but something meh about it also
i realise that this is rubbish critique
i realise that this is rubbish critique
great colors and visuals
Kickass.
Oh the concept/content totally works for an 8K :).
And the execution is simply great.
Top-notch
And the execution is simply great.
Top-notch
yeah!
this looks and feels different on an AMD card!
display is much more 'sorted&sharper' in a kinda way. <3
display is much more 'sorted&sharper' in a kinda way. <3
Missed this somehow. Looks awesome.
great
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do not post about it in the comments, it will get lost.
instead, click here !
Have fun! :)