Elastic by Science [web]
[nfo]
|
||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 61% |
|||||||||||||
alltime top: #6341 |
|
|||||||||||||
|
||||||||||||||
added on the 2003-08-25 16:41:35 by bhead |
popularity helper
comments
boring
sucks added on the 2003-08-25 17:05:13 by spengler
Very consistent design, smooth as silk and very watchable. I liked this one very much as opposed to Spengler's redundant comments.
soliid and enjoyable. hugs to science!
good works jar.
good design.
good music.
However, Originality is not in a code.
However, I liked design.
good design.
good music.
However, Originality is not in a code.
However, I liked design.
enjoyable demo. Im wondering what NDF shading is though . Id say this is rather good looking stuff.
it's all around effects : well coded and nice, but the overall impression is that it's a shallow demo at the end.
a very clean demo with nice colorz
Probably the only demo with typical demo effects and design at Evoke (besides the console demo 'Green Cheese'). Very good work.
this could have been nice.
especially the music works really fine, but unfortunately too much effects are simply copied from other demos - and they are copied badly.
here the ndf shading doesn't produce results that look any better than a usual envmap.
and ndf is nothing more than fetching shading values from a texture which actually is a simple environment mapping with different per-vertex setup.
especially the music works really fine, but unfortunately too much effects are simply copied from other demos - and they are copied badly.
here the ndf shading doesn't produce results that look any better than a usual envmap.
and ndf is nothing more than fetching shading values from a texture which actually is a simple environment mapping with different per-vertex setup.
Nice work from science here...
I liked that at the big screen and also after the party.
Technically it could have been improved a bit better.
But generally it's a solid demo-work which should have been ranked a bit higher in my opinion...
I liked that at the big screen and also after the party.
Technically it could have been improved a bit better.
But generally it's a solid demo-work which should have been ranked a bit higher in my opinion...
Unbelievable !! Damn That Was Awsumm
*S*C*I*E*N*C*E*
*S*C*I*E*N*C*E*
Was quite nice demo overall. I liked the tune. Looks like the engine needs a little more work though - the env mapping at the start was quite bad. The NDF effect looked like it had some possibilities, but suffered the same problems as the env map (in 3d apps this is usually cause the edge angle value is set too low, so all edges become sharp instead of smooth, maybe it's similar in d3d?)
Also, there were too many layers in some parts, so it's hard to notice some parts are there at all.
Deformations were really nice though! Keep going
Also, there were too many layers in some parts, so it's hard to notice some parts are there at all.
Deformations were really nice though! Keep going
I guess it looked a bit like it was trying to be a Haujobb demo in places, which isn't a bad thing, but gives the "seen before" impression.
The demo was excellent though, with some very nice textures (I really loved that pinkish gold env map texture!), gret music and design.
Although the effects were well done, I agree with Helli in that they look like they've been lifted from other demos.
But a very demo as a whole.
The demo was excellent though, with some very nice textures (I really loved that pinkish gold env map texture!), gret music and design.
Although the effects were well done, I agree with Helli in that they look like they've been lifted from other demos.
But a very demo as a whole.
Didn't have anything original to offer. Effects are good but I have seen them before. I think. And they weren't that fast in my configuration anyways..
this is a demo !
hm...
nothing new that we haven't seen 100 times before...
it gets a piggy because of the consistent design and "demo feeling"
nothing new that we haven't seen 100 times before...
it gets a piggy because of the consistent design and "demo feeling"
thank you jar, for keeping up the activity of our group in the last few months (or is it even a year or more?) - and my compliments and thanks to you for this solid demo release.
i think i should put on my hazard suit and join you in our labs again.
i think i should put on my hazard suit and join you in our labs again.
nothing new,but very enjoyable to watch.
great music.some very nice looking scenes.
great music.some very nice looking scenes.
Typical effects slideshow with typical visuals. None of this is presented in any original manner.
even if you saw lots of the effect in other demos (e.g. haujobb) they are still very nice and put together in the way i like most. especially the gfx are very krewl... the scientists are back ;-)=
one word: good
really enjoyable
kinda has the haujobb style.
kinda has the haujobb style.
medium music, a finished prod
but nothing novative, it's a demo like some others
but nothing novative, it's a demo like some others
i like it very much by watching it for the 2nd time :)
maybe because i'm missing Haujobb at the very moment ;)
maybe because i'm missing Haujobb at the very moment ;)
unfortunately, this demo could have existed in 1996 or 97 too (in 320x200, ofcourse; but softrender at least :)
the "metaballs" (and some other parts too)are awfully lowpoly...
the "metaballs" (and some other parts too)are awfully lowpoly...
A well done code
Oohh I like shiny 3D objects! Very cool!
straightforward, but never takes off...
indeed
good demo
Oh shit! The "elastic" transparent object in the scene with elastic logo looks still amazing. Very nice package overall.
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !