pouët.net

Baby Steps by Booze Design
[nfo]
screenshot added by JackAsser on 2017-07-01 22:41:35
platform :
type :
release date : july 2017
release party : Gubbdata 2017
compo : amiga demo
ranked : 1st
  • 69
  • 6
  • 1
popularity : 68%
 68%
  • 0.89
alltime top: #1250
added on the 2017-07-01 22:41:35 by JackAsser JackAsser

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Looked really decent on the stream, keep it up JackAsser, you can only improve from here :). Gonna have to try it on a real A500 tomorrow :).
rulez added on the 2017-07-01 22:49:31 by 4pLaY 4pLaY
Great cube! Althou the logo BOOZE could have been diffferent. The gfx is really cool. Great Alcatraz bars, I really dig them. Hey, even a glenz vector \o/. Hahaha, one can easly see where do you come from than ;);).

We can also feel you got rootz from the mighty c64 as well =).

The one tiny flaw is the music... Too SID'ish.. I imagine, perhaps it was on purpose, but not matching the Amiga style, for me...

Cool job Jack!! Please continue the m68k exploration!
rulez added on the 2017-07-01 22:53:10 by sim sim
super cute hires art in the end of the demo :)
rulez added on the 2017-07-01 23:07:01 by fra fra
(oh, wait, this is not hires)
added on the 2017-07-01 23:07:50 by fra fra
Good stuff!
rulez added on the 2017-07-01 23:42:30 by mermaid mermaid
Louis Cole goes 4ch. Fantastic music. Mean it!
rulez added on the 2017-07-01 23:48:37 by Dascon Dascon
This is good, but they confused me at gubbdata by first showing a Commodore 16/+4 start screen, so I thought it was that platform and of course my socks were blown off
BB Image
rulez added on the 2017-07-02 02:18:56 by Steel Steel
Very nice, please more :D
rulez added on the 2017-07-02 02:24:33 by Sapphire Sapphire
@Steel: Hahaha... cool =).
added on the 2017-07-02 02:36:07 by sim sim
What sort of amiga do I need for this? I can hear the music, but unfortunatly the screen is just full of yellow and red static. (amiga a500, KS1.2, 512chip+512slow)
added on the 2017-07-02 06:54:46 by Paradroid Paradroid
@Paradroid: that should work. Red/yellow static means AllocMem error. Havn't tried KS1.2 tbh. Try 1.3 if you have it. :/
added on the 2017-07-02 06:59:35 by JackAsser JackAsser
I tried on my 1.3 too and got same error, so I went to winuae and found the same issue there, so at least it's consistent :-) I've now got it running by changing the memory config to 1mb chip instead of the split 512+512. Great first amiga demo, but would be even greater if it ran on the one true config :-P
added on the 2017-07-02 07:20:54 by Paradroid Paradroid
@Paradroid: oh and if you have any connected extra drives please disable / remove since dos.library eats chipmem per connected device.
added on the 2017-07-02 07:21:29 by JackAsser JackAsser
ah yes, I should have thought of that seeing as I had the same problem with my last dos based release :P It looks great on the real thing, so have my thumb! ^_^
rulez added on the 2017-07-02 07:31:44 by Paradroid Paradroid
Pretty nice!
rulez added on the 2017-07-02 10:09:51 by Corial Corial
c64 demo effects on Amiga - very, very nice first steps on Amiga :)
rulez added on the 2017-07-02 10:25:32 by mlc mlc
The effects were cool, that big rotating box, colorful bars, cool music and final picture too.
rulez added on the 2017-07-02 11:18:12 by Optimus Optimus
Nice!
rulez added on the 2017-07-02 11:47:56 by Buckethead Buckethead
Really no fan of the music but otherwise this is neat!
rulez added on the 2017-07-02 13:17:12 by Korvkiosken Korvkiosken
Very nice, love the GFX.
rulez added on the 2017-07-02 13:35:58 by apx^a1k apx^a1k
Quite liked the music on this one. Suspect the chippy-ness of it is either intentional or by (memory) design. Nice effects, although the alcatraz bars we're screwed on the WinUAE A1200 config I was using.
rulez added on the 2017-07-02 14:12:53 by djh0ffman djh0ffman
One small step for a baby, one giant leap for Booze Design :)
rulez added on the 2017-07-02 14:24:12 by magic magic
djH0ffman: this is an OCS/ECS release, not AGA. The bars uses an illegal HAM6-mode not compatible with AGA. Please use the indended HW.
added on the 2017-07-02 14:36:01 by JackAsser JackAsser
Alcatraz stole the Kefrensbars :)
added on the 2017-07-02 14:43:49 by Virgill Virgill
Whoops, the other way around. My fault :P. Anyway. Good idea to use the ham mode, JackAsser :)
added on the 2017-07-02 14:55:07 by Virgill Virgill
Quote:
djH0ffman: this is an OCS/ECS release, not AGA. The bars uses an illegal HAM6-mode not compatible with AGA. Please use the indended HW.


Wow, yeah that looks much better!
added on the 2017-07-02 15:33:20 by djh0ffman djh0ffman
Really good for this groups first A500 demo
rulez added on the 2017-07-02 15:41:11 by Queen_Luna Queen_Luna
A really good prod, congratz! Actually, I really like all the things here - the code, gfx/colour schemes and also the SIDish msx. Knowing the roots of Booze squad, IMO it all fits well. I'm really excited to see your another prod for Amiga =)
rulez added on the 2017-07-02 18:00:13 by sachy sachy
Good!
rulez added on the 2017-07-02 18:35:08 by Soundy Soundy
Welcome to Amiga - Jackasser - Well done - Slash Approves!
rulez added on the 2017-07-02 18:36:01 by sLASH_1 sLASH_1
Such a pleasant demo. Well done!
rulez added on the 2017-07-02 19:11:27 by Blueberry Blueberry
Quite lovely!
rulez added on the 2017-07-02 19:12:50 by Alpha C Alpha C
Pretty nice!
rulez added on the 2017-07-02 21:32:19 by ok3anos ok3anos
Well done, welcome!
rulez added on the 2017-07-02 21:41:40 by noname noname
Haha Boozebars > Alcatrazbars ;)

Not going say firstie bla bla, you're already off and running :)
rulez added on the 2017-07-03 00:32:21 by Photon Photon
Very nice effects especially loved the rotating cube. Does it use 102 trick ?

The music isn't for me.
rulez added on the 2017-07-03 00:48:21 by Toffeeman Toffeeman
What the heck is 102 trick?!
added on the 2017-07-03 03:10:26 by JackAsser JackAsser
I assume you refer to zooming by manipulating x-scroll, then yes ofcourse. I re-invented the wheel and had Axis/Oxy and Toni Wilen to confirm my approach and help me with depleting shift-registers.
added on the 2017-07-03 04:16:42 by JackAsser JackAsser
I like everything in it, very nice one.
rulez added on the 2017-07-03 04:51:06 by Serpent Serpent
great mood, nice stuffje!
rulez added on the 2017-07-03 04:59:08 by gentleman gentleman
Great first attempt, better than most of existing stuff. The roto-illuminated-cube is great and the subdivisions too. About the fractal zoomer, it deserves more contrasted colors IMHO. Keep up the good work!!!
rulez added on the 2017-07-03 08:32:04 by roudoudou roudoudou
Sweet effects!
rulez added on the 2017-07-03 09:02:11 by rloaderro rloaderro
Very nice amiga start, i am looking forward to more.
rulez added on the 2017-07-03 09:54:45 by slayer slayer
Nice debut! Some good tech already. Next release I'll expect to be at least on par with the top productions on the platform. :-)
rulez added on the 2017-07-03 10:14:59 by Radiant Radiant
Nice one, good music. Keep up the good work.
rulez added on the 2017-07-03 10:25:56 by Sir_Lucas Sir_Lucas
Nice Dolores pic! :) the effects are more of the same old, and the music sounds a bit stuffy to be honest
rulez added on the 2017-07-03 11:11:17 by visy visy
not bad at all! looking forward to more Booze on amiga
rulez added on the 2017-07-03 12:01:14 by Revenant Revenant
Good job Jacky! That x-rotator turned out really hot. Also great music. I like the C64 vibes, that swing with this.
rulez added on the 2017-07-03 13:37:37 by axis^oxy axis^oxy
Neat!
rulez added on the 2017-07-03 13:53:16 by malmix malmix
If these are baby steps, then my Amiga-coding is barely the equivalent of crawling...
Great debut, look forward to seeing more from you, and it was nice discussing some Amiga coding at Gubbdata!
rulez added on the 2017-07-03 14:35:28 by Sdw Sdw
yes =)
rulez added on the 2017-07-03 18:24:04 by HellMood HellMood
visy: yep, music is stuffy in the yt vid.
use this one instead: https://www.youtube.com/watch?v=wb6eldZCEa0
added on the 2017-07-03 20:30:44 by Virgill Virgill
Quote:
I assume you refer to zooming by manipulating x-scroll, then yes ofcourse. I re-invented the wheel and had Axis/Oxy and Toni Wilen to confirm my approach and help me with depleting shift-registers.


Yip. What did you change to re-invent the wheel ?

I hope you are continuing with Amiga.
added on the 2017-07-03 23:56:34 by Toffeeman Toffeeman
@Toffeeman: by reinventing the whell I mean I thought I was smart messing with x-scroll but apparantly this was common practice. The only 'smart' this was a trade-off between bandwidth and consistent timing. By enabling 6bpl you get nice 16px per cooper move but loose bandwidth.
added on the 2017-07-04 10:41:16 by JackAsser JackAsser
The entry bar's so high on amiga, it's intimidating as hell. You've bloody pole-vaulted it though!
rulez added on the 2017-07-04 11:18:22 by Fell Fell
This is absolutely awesome for a first time Amiga release. Keep up the good work!
rulez added on the 2017-07-04 12:05:03 by BlazeB BlazeB
This should be a nice bit of inspiration for people who've done Amiga prods for years without achieving similar levels of quality. ;)
Really nice firstie!

Korvkiosken: don't be so hard on yourself, your prods are nice too ;)
rulez added on the 2017-07-04 12:39:12 by britelite britelite
Quote:
Korvkiosken: don't be so hard on yourself, your prods are nice too ;)
:D
rulez added on the 2017-07-04 14:19:14 by ferris ferris
@JackAsser it's possible 6bpl 102 effect might be a first.

The effect was made popular in 91 by Chaos of Sanity but I'm not sure who discovered it first.

I'm impressed you found it how did you think to try that ? Is there a similar effect on C64 ?
added on the 2017-07-04 22:21:01 by Toffeeman Toffeeman
toffeman: on c64 to zoom you have prescrolled graphics and then step in this to acheive x-shrink. I.e. per char you either keep it, remove a column or keep a column. Live scrolling like this on Amiga acheives exactly the same result but due to how and when DMA fetches and how a word of gfx is backed by a shift register you can only shrink.

To be honest I think Graham (who invented this kind of zoom on the c64 in Deus Ex Machina) was inspired how it was done on the Amiga. It's the logical port of the same trick.
added on the 2017-07-04 22:32:06 by JackAsser JackAsser
ugly.
sucks added on the 2017-07-05 03:08:49 by kimi kardashian kimi kardashian
Don't like the music quality (composition was okay), but the effects are really nice!
rulez added on the 2017-07-05 09:02:40 by Kylearan Kylearan
Amazing production! A lot of interesting content for a first time prod. Not too huge a fan of the music. The composition is really nice and sweet, but the intentional use of SID'ish drums kinda ruins it a bit for me. It's a personal taste-thing, though ;-)

Still plenty of material for a huge thumb up!

PS: Does anyone know of _the_ production for a 2017 demoparty that doesn't feature Virgill's music? Amazing amount of high quality tracks from your hand, mate! :D
rulez added on the 2017-07-05 11:12:15 by Punqtured Punqtured
@Punqtured:
What do you mean by _the_? It is a quite subjective.

Yes, I know.
added on the 2017-07-05 11:18:25 by sim sim
well done.

time to do a firstie, too... ;)
rulez added on the 2017-07-05 12:05:15 by Heaven/TQA Heaven/TQA
EOD on Amiga! \o/
rulez added on the 2017-07-05 15:36:52 by jammer jammer
Thumbs Up JackAsser! But please do s/where/were/ ;]
rulez added on the 2017-07-05 18:08:02 by Hoild Hoild
@Hoild: Gaahh!! :) will fix in the 101% version
added on the 2017-07-05 18:34:22 by JackAsser JackAsser
Very nice! Especially for a first prod. Great work!
rulez added on the 2017-07-06 07:57:25 by Mystra Mystra
@sim By _the_, I meant to make a joke about there only being a single prod in entire 2017 without a magic touch of Virgill :p
added on the 2017-07-06 08:41:12 by Punqtured Punqtured
About Grahams inspiration, from the note to Parts/Oxyron:
Quote:

yes!!! this is a true masterpiece of code! a fullscreen x-y-flexer which runs in 1 frame. it distorts pictures of 32 by 20 characters but is calculated fullscreen so the pictures can be zoomed and flexed to fullscreen!!! this is the fucking best effect ever on the cbm 64! but now for some history: in the beginning of this year (1995) i coded a distorter based on a very nice trick. it worked on a 16 by 16 screen and ran in two frames. some day when i and some other oxyron members (tts,axis...) were at one of the "scala" meetings i talked to chaos/sanity(amiga) about this effect (he rather liked it). while we were talking an idea rised from his head and he explained it to me. due to the fact that he didn't know about the possibilities of the cbm 64's rasterroutines it took us some time to come to the conclusion that the distorter you can see in this demo is possible. (he first talked about x-flex only!) later, when i was at home again i started to code it at once and guess what the result was...
added on the 2017-07-06 09:44:04 by hollowman hollowman
So Graham was inspired by Sanity and I was inspired by Graham. What an odd cross platform circle. :D
added on the 2017-07-06 10:42:09 by JackAsser JackAsser
Effects are cool, the transitions are pretty awesome and smooth as well, the music is kinda mediocre; the melody/composition is nice but the instruments leave a lot to be desired.
rulez added on the 2017-07-07 15:03:44 by ___ ___
It's OK.
added on the 2017-07-07 19:03:29 by AntDude AntDude
What Knoeki said
rulez added on the 2017-07-08 14:35:35 by Frequent Frequent
Excellent Amiga firstie! :) Nice effects, excellent transitions and OK music.
rulez added on the 2017-07-08 17:26:35 by StingRay StingRay
Nice, ok music. Thought I got little sad because HCL wasn't involved. It's like post-Steve Apple. :'(
@Punqtured: =)
added on the 2017-07-09 01:15:17 by sim sim
Very nice effects
rulez added on the 2017-07-09 08:46:04 by Emufr3ak Emufr3ak
Cool
rulez added on the 2017-07-09 09:44:12 by bitl bitl
Good stuff.
rulez added on the 2017-07-09 19:37:04 by YERZMYEY/H-PRG YERZMYEY/H-PRG
Rulez for the effects although not into the visual style really (I mean those fonts...) or the music.
rulez added on the 2017-07-10 11:18:32 by dodke dodke
what britelite said!
rulez added on the 2017-07-12 13:53:37 by bonefish bonefish
Nice one, especially the Vertical bar! :-D
rulez added on the 2017-07-13 15:32:21 by baah baah
nice demo with nice music.. pity, not working on my A1200 :(
rulez added on the 2017-07-26 19:37:05 by DJM/DTA DJM/DTA
nice..
rulez added on the 2017-07-26 20:10:22 by spritus spritus
very promising (even with nostalgia glasses off) design and copper effects!
rulez added on the 2017-07-30 03:08:08 by beefheid beefheid
I'm being nice (in the comments on Pouët).
rulez added on the 2017-09-17 13:57:43 by aki aki
Nice for a firstie! Not sure how many bytes Virgill had memory left to work on the tune, but the drums are "drums" :D
rulez added on the 2018-05-29 13:30:25 by leGend leGend
I like it. Nice effects and good music. Smooth colorful bars!
rulez added on the 2018-11-22 19:57:50 by ham ham
Good thing... the vertical bars look awesome..
rulez added on the 2019-04-20 07:28:50 by kwe kwe
You say please be nice since first demo!!!

Are you kidding me!! One of the better A500 I seen.

Gratz
rulez added on the 2019-08-28 23:24:38 by nikosidis nikosidis
Demonstrates ample coding skills, but I'm not sold on the ceesixtyfourisms in demomaking here - noisy tune, ugly colors, questionable kind of semi-trackmo, my pet peeve kind of screen layout changes that are both unaesthetic and pointless on this platform.
added on the 2022-07-19 15:22:36 by bifat bifat
Lo fi baby, nice!
rulez added on the 2022-11-02 13:51:32 by spkr spkr
Yes!
rulez added on the 2022-12-24 22:49:43 by mccnex mccnex
nice

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