Varroa Destructor by LJ & Virgill [web]
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popularity : 65% |
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alltime top: #2074 |
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added on the 2016-12-28 23:34:39 by LJ |
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comments
Damn, that was awesome! Still working on my jaw to get back up! Props to Virgill for firing the audio side up in about no time!
rulez added on the 2016-12-28 23:40:55 by Triace
this one takes a looot of gpu power but its a very atmospheric 4k. I dont know if a city like this has ever been done in this category and the soundscape is amazing too!
Impressive geometry in 4k!
Pros: an ENTIRE FRICKING CITY, good pacing, gradual introduction and removal of shader features kept things interesting.
Cons: Kinda gritty around the geometry edges, could have ended 10-15s earlier, and the LJ style of dark geometry with lots of fog artifacts around it starts to get old. Try something new, mate, you're a shader ace, you can do it! =)
Pros: an ENTIRE FRICKING CITY, good pacing, gradual introduction and removal of shader features kept things interesting.
Cons: Kinda gritty around the geometry edges, could have ended 10-15s earlier, and the LJ style of dark geometry with lots of fog artifacts around it starts to get old. Try something new, mate, you're a shader ace, you can do it! =)
Fucking Bladerunner in 4k.
LJ and Virgelis did it again.
LJ and Virgelis did it again.
Great show.
Gorgeous!
Awesome 4K!
Great!
Chilling. Good taste. Great sounds and atmosphere.
LJ dreaming of electric sheep.
Virgelis playing CS-80klang.
Virgelis playing CS-80klang.
60 fps cap was done 15 minutes after release. So why not release ? Because a certain someone, will most likely try to take it down with at fake copyright claim.
eagerly awaiting the updated binaries :)
Shame it ends just as I was about to get into it. Not 100% about the motion trail and some of the music was slightly off tune, but it's trying to be different which is badly needed in 4ks nowadays.
nice
what gargaj said about trying new things (camera was good), but the visual artefacts and stutter was just way too heavy for what it does, sorry.
First time ever virgill is off tune! ;) I had to listen again with a headphone, but it is...i guess you did it on purpose?!
The Geometry isn´t that impressive...i did about the same scene once and had it running 60fps+ allover....artefact-free! ;)
I leave a pig for now...waiting for final! (low fps and artefacts would let me thumb it down normally!)
The Geometry isn´t that impressive...i did about the same scene once and had it running 60fps+ allover....artefact-free! ;)
I leave a pig for now...waiting for final! (low fps and artefacts would let me thumb it down normally!)
Aah, one question: do you have the shaders precompiled in those binarys? Or is it just because there ain´t much shader-code at all to be compiled at runtime? I am just wondering about the intro starting immediately without any precalc-time! (maybe i should lower my crinkler-settings?!...my 4k in the making needs 30secs+ precalc already...for 3 different scenes!)
Beware of hardy's thumbdown
Love the theme and soundtrack. Gloomy as hell :)
Well done!
...but you really need to address those raymarching artifacts and poor performance.
...but you really need to address those raymarching artifacts and poor performance.
I bet my house, job and dogs that the before mentioned slightly detuned music was intended..
bravissimo! cool 4K!
wow!
Nice one! :) GPUs made a long way since Micropolis. :)
Nice and moody. The cars/whatever don't really work for me - maybe the artifacts could have been hidden better. I don't know! Certainly good enough for a thumb anyway, and the music's ace as always though that bass drum feels a bit boring.
Looks like someone tried to make a sequel of Total Control (like variform 3 by ekspert)
But still, very nice!
But still, very nice!
Excellent work.
too short, looks and sounds awesome.
This is simply brilliant work. Again, as with the other coops between you two, I really feel you bring something new and refreshing every time. I'm not really following people asking for more. This is 4k, and there's only so much you can do. And I'd rather have awesome streams of lava graduately getting cold than a 100 % artefact free city rendering. I know there's of course varying takes on this, and that some prefer a flawless single-effect thing, while others are more into multiple minor flaws but more content. And I'm definitely into the last category :)
The visuals and music fits so well together, creating this eerie feeling all through the intro. I'm pretty amazed at the horn instrument. I think perhaps the pitch-vibrato is what causes the out-of-tune impression other people mention. I love it, though! Gives a more organic touch to the instrument. Did I spot a bit of reuse of the booming bass/kick-thingie from Rhodium? ;)
Overall, this is fantastic work, and I'm sure looking forward to see what you guys bring in the future. Hopefully, we'll be able to compete neck-to-neck at future parties' 4k compos!
The visuals and music fits so well together, creating this eerie feeling all through the intro. I'm pretty amazed at the horn instrument. I think perhaps the pitch-vibrato is what causes the out-of-tune impression other people mention. I love it, though! Gives a more organic touch to the instrument. Did I spot a bit of reuse of the booming bass/kick-thingie from Rhodium? ;)
Overall, this is fantastic work, and I'm sure looking forward to see what you guys bring in the future. Hopefully, we'll be able to compete neck-to-neck at future parties' 4k compos!
simply superb
Beautiful <3
nice idea
norm
i like it (esp. the music)
Epic 4K tune! Visuals didn't do too much for me.
Great!
Nice
c'mon hardy, thumb this shit up!
Looks nice and music is good (and very fitting) too. However, for some reason it doesn't really keep me interested. Pig for now, might change when I have watched it a few more times.
the music was very good. hats off!
Ok, seems you took my first comment very serious. Don´t do that! ;)
I really really liked all of your prods so far. I even asked Virgill to ask you if you´d like to join TRSI just some days ago! ;) (You are still very welcome if you want to join!)
I also see you made further progress.
But the prod itself is not to my liking this time, that easy! I watched the final now from the 720p-executeable!
I mean, comeon, those cars are halfcut spheres/cubes and the spheres have red backlights but no frontlights, while the cubes have white frontlights but no backlights...the Lava-thingamabobs don´t look that nice at all...the windows are just whitecolored pixels...the whole thing has only one real scene plus the very nice intro-scene which should be quite small in final bytesize.
Just take it, i don´t thumb prods down that often (~20%) but i have to, as i really dislike it!
Sorry!
Maybe take this as a remedy: After having witnessed The Timeless live at Revision i went back home and coded a similar scene (the one i talked about in my first comment already!) ...and guess what: once i had implemented the cars lights i started to dislike the whole thing and never touched it again...it just looked as bad as your approach here! ;)
I really really liked all of your prods so far. I even asked Virgill to ask you if you´d like to join TRSI just some days ago! ;) (You are still very welcome if you want to join!)
I also see you made further progress.
But the prod itself is not to my liking this time, that easy! I watched the final now from the 720p-executeable!
I mean, comeon, those cars are halfcut spheres/cubes and the spheres have red backlights but no frontlights, while the cubes have white frontlights but no backlights...the Lava-thingamabobs don´t look that nice at all...the windows are just whitecolored pixels...the whole thing has only one real scene plus the very nice intro-scene which should be quite small in final bytesize.
Just take it, i don´t thumb prods down that often (~20%) but i have to, as i really dislike it!
Sorry!
Maybe take this as a remedy: After having witnessed The Timeless live at Revision i went back home and coded a similar scene (the one i talked about in my first comment already!) ...and guess what: once i had implemented the cars lights i started to dislike the whole thing and never touched it again...it just looked as bad as your approach here! ;)
The final is a huge improvement, good job in getting rid of most of the raymarching artifacts :)
great
city fly by in 4ko ;) like it ! in this city vehicles are indestructible :)
cu in 2017 ! :D
It was OK.
looks good
It may be technically nice, but is very boring and the music is off...
music was incredible for 4k, half spheres moving sideways looked weird, the lava twister also looked kind of strange, having a storyline of somesort was nice though.
direction wise was LJs best work yet. really nice mood overall.
yummy
This is quite something!!
Love the soundtrack, and the mature/cinematic touch of the intro.
Really cool! I love it!
Love the soundtrack, and the mature/cinematic touch of the intro.
Really cool! I love it!
Cool
Nice, impressive for 4k, most impressive, especailly with the cool bladerunner music.
sehr stark =)
The rate at which these guys are pumping out new content is mesmerizing, and so are the visuals and music in this intro! Although the soundtrack is not nearly long enough to be fully immersive, it is still beautiful :)
The ending scene is also very cool when the lava columns suddenly grow cold and dark and put all city activity to sleep.
The ending scene is also very cool when the lava columns suddenly grow cold and dark and put all city activity to sleep.
Stunning.
Amazing.
looks great but feels empty. music is not my cup of tea. 4k piggie.
wow
Seconding what dojoe said about the ending, but otherwise this was incredible. The music even sounds a bit Vangelis-ish.
awesome stuff as always \o/
AWESOME! Got the chills there at the end. Fantastic production and perfect soundtrack!
GREAT!
Great work!
obvious:
I had to get used to the artifacts and strange low-fi looks at first, but then loved it. The slow pacing and atmosphere are great!
Nice music. Massive city! I like it!
Bit meh. Basically what Hardy said
looks like blade runner :D <3<3<3<3
kinda nice.
welcome to ljs lava in virgills volcano!
Is nice.
Neglected commenting on this. The concept is ambitious and this pulls it off, albeit just barely. The rendering quality along with some questionable artistic decisions (focal lengths, colors...) are the weakest links, no question, but of course you can only do so much with the allotted bytes. But like I said everything in the visual side is still sufficient. The music steals the show though, it's so goddamn clean, inventive and elaborate...
yes
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