Cardamon by Frantic | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||
|
popularity : 57% |
|||||||||
alltime top: #9535 |
|
|||||||||
added on the 2005-01-08 04:05:36 by hitchhikr |
popularity helper
comments
Harri K laid down some serious polygons :)
rulez added on the 2005-01-08 10:19:46 by break
Greatness
Rulez !
Fabulous Logo !
Flyby. ;)
Nice
Good.
Very good 3D and soundtrack
Excellent vector routine show off with nice music. :)
yeah... quite fast ...
https://www.youtube.com/watch?v=Lx83NjsMVKI
https://www.youtube.com/watch?v=Lx83NjsMVKI
what StingRay said.
Also contains a very funny hidden message from the coder :)
Nice vectors and logo with ok music.
Amazing 3D routines for the time, good gfx, ugh.. music.
Are these fastest vectors on A500? Maybe even faster than.. FINAL VECTORS? :D
We may never know...
Are these fastest vectors on A500? Maybe even faster than.. FINAL VECTORS? :D
We may never know...
At least the coder found and used a (very neat) trick to deal with the "special case pixel" when drawing filled lines, I never saw this used in any other demo. So at the time the code was indeed very fast. :)
Less bugs in the 3D (maybe even faster?), better music than Cardamom, but it's very similar.
The Zarch/Virus part is still great!
StingRay, what is the "special case pixel"?
The Zarch/Virus part is still great!
StingRay, what is the "special case pixel"?
nice
Classic, a nice watch with energetic spacey music. <3
@baah: It uses only Blitter line mode, and sensible CW/CCW draw order. Harri K. realized he doesn't have to rewrite screen src/dst pointers and can save a few cycles, and the Blitter closes the polygon as by design, so no Slayer plots needed ;) (CW/CCW is not compatible with all filled vector types and can force buffering, which is why the vectors are not the fastest.)
But a very enjoyable release at the time, and a 'keeper' in terms of very expensive floppy disks for this teenager. :)
@baah: It uses only Blitter line mode, and sensible CW/CCW draw order. Harri K. realized he doesn't have to rewrite screen src/dst pointers and can save a few cycles, and the Blitter closes the polygon as by design, so no Slayer plots needed ;) (CW/CCW is not compatible with all filled vector types and can force buffering, which is why the vectors are not the fastest.)
But a very enjoyable release at the time, and a 'keeper' in terms of very expensive floppy disks for this teenager. :)
Nice! I'm guessing all the objects were handmade on graph paper or something. Must have been a lot of work :)
Cool polygon meshes for the time
Cardamon/m: Yummi Yummi! Delicious!
Yeah, I can remember the Frantic vector world/landscape. Really nice.
The other vectors are not my cup of tea.
I am wondering if Harri K was looking for an alternative approach to
Slayer's pixel xor'er or if he made a "stupid" mistake and forgot to set
chD and stumbled more or less by accident upon this "how-to-
persuade-the-blitter-to-skip-the-first-pixel" trick ;-)
Yeah, I can remember the Frantic vector world/landscape. Really nice.
The other vectors are not my cup of tea.
I am wondering if Harri K was looking for an alternative approach to
Slayer's pixel xor'er or if he made a "stupid" mistake and forgot to set
chD and stumbled more or less by accident upon this "how-to-
persuade-the-blitter-to-skip-the-first-pixel" trick ;-)
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !