Unhallowed by Pyrotech
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popularity : 59% |
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alltime top: #7949 |
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added on the 2011-08-07 18:05:22 by v3nom |
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comments
great graphics, as always from pyrotech. My favourite part were the birds. But it's not the best pyrotech-demo design-wise i have to say. feels a bit incoherent.
rulez added on the 2011-08-07 18:25:46 by v3nom
Nice! Pyrotech seem to improve their demos from time to time and did not let me down this time. Great demo!
really liked it
not bad i guess, but not my cup of tea it seems
Well put together. Liked the birds, the cmyk greets part and the endpart with the previous scenes running together, that was cool.
Not bad at all
Nice one
Much better than the Division demo but I wouldn't want to watch this one third time. I really wanted to feel the oomph but never quite managed to bring myself into honestly enjoying it. It somehow reeks of being unfinished, like the basic stuff and sequencing is there but the polish that really makes the demo is still missing. And what's with the scaling numbers?
The graphics, design and colourscheme are poor.
There are a couple of half-decent scenes, but as whole it just felt thrown together and had no identity or stand out moments.
There are a couple of half-decent scenes, but as whole it just felt thrown together and had no identity or stand out moments.
I like the demo, it should took 5th place, IMHO.
Its better than other pyrotech demos that came before. Still kinda empty, nice tech and stuff..
solid
solid
"*Electromotive* force", guys...
Could be a great demo if it wasn't so rushed.
This has me totally ambivalent. Strong intro scene, then the bloody usual with the plasma ball and the distortions (didnt like the music here). When it slows down and we come to the birdlike part, its again looking awesome and has a extremely great mood and a shitload of potential, but it goes back to the distorted dance plasma part..sadly.
Decent, nothing new but nothing bad
solid
ok+
good stuff. nice track!
Cool demo, nice different parts and good soundtrack.
Nice abstract birds. It should continue in that awesome direction instead of put boring stuff again.
Anyway, thumb up!
Anyway, thumb up!
hmm, didnt get me
It ain't run. And what in the doomed earth is Microsoft.DirectX.Direct3D.dll...in the root folder????...Can't you just use d3d10.dll without all these bloated failing wrappers.
wow, this was rather uninspired, incoherent rubbish with awful music.
the birds safed it from a double thumb down! :(
the birds safed it from a double thumb down! :(
what pro said. i really liked the ASD vibes that pyrotech had, but this is so not that.
A stunning series of constructions, each beautifully executed.
I'm getting tired of references to ASD. We make demos for fun, and with our own style. ASD demos are marvelous, as are all demos. IMO this was our best demo so far, no matter how we were ranked. Our 1st, 2nd and especially 3rd was all fluke. Crowd pleasers, no.
Personally I respect all the effort everyone puts for demoscene. The field of demoscene has become hostile to newcomers. How is it fun for anyone, pro or am? How you do in any compo should not be the measure.. you should release a production to keep party alive. Commercial bullshit?
Birds scene and the explosion were pretty awesome. The rest was fine as well. Should've ranked higher.
nice one with convincing blurb fx
ok
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