Whirlsphere by Adok
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popularity : 54% |
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alltime top: #66048 |
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added on the 2015-10-05 16:48:17 by Adok |
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comments
some not so fresh but also not bad idea ruined by those yellow spikes, way too fast movement and really ugly colors. too bad. but i'm in the mood for a weak motivational thumbs to fuel your enthusiasm ;)
Adok: It is obviously very simple stuff, but if you are in the mood to learn more I recommend some prototyping environments, so its easier to experiment. For example: PolyDraw or of course bunch of online tools like Shadertoy/GLSLSandbox etc... With online tools you can additionally get proper feedback faster from people that also learn/try out things and you can do more iterations / improve your skills without a risk of usual pouet bashing.
Monday releases ftw \o/
IQ of 160, aesthetics of -100!
Needs some music and more parts and polishing, but it's good to see you are getting into democoding.
Demoscene. Pushing the hardware limits with maximal artistic expression.
Try harder.
Try harder.
every (code) legend has it's beginning.. :)
motivational thumb.. keep it up!
motivational thumb.. keep it up!
tomkh: that's some very cool advice! nice of you!
what Maali said.
motivational oink :P
motivational sucks!
people improve because they don't want to be crap, right adok?
people improve because they don't want to be crap, right adok?
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if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !