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added on the 2015-04-11 04:06:17 by algorithm |
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comments
Don't really care for the video but the music quality is awesome!
very interesting, but if you're able to do "unrestricted non-looping audio", why choose such repetitive style of music? ;) hey, you could have recorded a protracker module! or a c64 chiptune?
Amazing.
Dragon's Lair could be redone with it :P
Dragon's Lair could be redone with it :P
algo rules
Ace!!!!! Moar!
:)
another nice tech demo from algorithm.
Technical Details? :D is it an evolution of audio-vq?
Briliant!!!
Algo pushing the boundaries.
Great!
Great stuff!
Here's the original video btw: Masoud feat. Aneym - No More :)
Here's the original video btw: Masoud feat. Aneym - No More :)
Clearly, there is no limit to Amiga limitations.
nice
Yes, this is awesome !
Impressive.
love the idea, but wish the video has more movement into it.
Awesome as always
Very nice as always. But I have some questions:
Wouldn't it be better quality to just generate a 64K codebook, instead of a 4K codebook * 16 permutations?
Quote:
From a 4k dictionary, its possible to gain 4088 8 byte unique sample data. combined with one of 16 ampitudes, this gives 15x4088+zero amplitude=61321 8 byte pieces that are used to recreate the audio.
Wouldn't it be better quality to just generate a 64K codebook, instead of a 4K codebook * 16 permutations?
very very geil
@Algorithm : makes my dream come true, I Would like "Bad Apple 4 Amiga" PLEASEEEE ;)
Very good job
Very good job
Haha.. crazy.... :D
Impressive tech demo (at least for a layman with no in-depth knowledge of such compression), terribly cheesy music though :)
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
It has been tested on other configurations as well (using Winuae) from 68000 to 68040 AGA - Let me know if there are any bugs on other configs on the real thing.
The data rate in the demo is the equivalant of a 28kbs stream (3.5k a second). The audio is at 2.5k per second stereo while the video is running at over 12 frames per second using 1k per second.
The main magic comes from my pc based video and audio encoders that utilise some state of the art genetic algorithms and meta-heuristics to generate the data.
The video leaves a lot to be desired, treat this more as a swirling motion effect with emphasis towards audio quality instead.
The demo for flashback was complete two months before schedule and due for release in June 2015. I was rather bored the last couple of days, hence decided to put this quick audio/video stream demonstration together.