pouët.net

8088 MPH by Hornet [web] & CRTC & Desire [web]
[nfo]
screenshot added by phoenix on 2015-04-05 19:22:51
platform :
type :
release date : april 2015
release party : Revision 2015
compo : oldskool demo
ranked : 1st
  • 225
  • 9
  • 1
popularity : 81%
 81%
  • 0.95
  • 3
alltime top: #78
added on the 2015-04-05 19:22:51 by phoenix phoenix

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comments

♥ black magic ♥
rulez added on the 2015-04-05 19:23:36 by HellMood HellMood
Crazy.. and cool like ice :) One of my favs from the stream yesterday!
rulez added on the 2015-04-05 19:27:45 by Sapphire Sapphire
Dominating.

Insane feat, perfect blend of hacking and aesthetics.
rulez added on the 2015-04-05 19:29:41 by noby noby
rulez added on the 2015-04-05 19:30:36 by psenough psenough
this is some craaaaazy stuff! major rispect!
rulez added on the 2015-04-05 19:31:19 by MuffinHop MuffinHop
People at various forums had big difficulties understanding the tech behind this. :) I don't know if the intro text could have been clearer or more "for dummies". Anyway, thumb up, it would be great to see this on actual hardware, but that stuff is very rare around here, and I guess it was never popular. I don't recall knowing anyone who had 8088+CGA+NTSC composite display.
rulez added on the 2015-04-05 19:32:30 by yzi yzi
Madness!
rulez added on the 2015-04-05 19:35:28 by ham ham
Nice 8088 magic from the US
rulez added on the 2015-04-05 19:40:17 by Queen_Luna Queen_Luna
mega awesome.. one of my fav!!!!
rulez added on the 2015-04-05 19:43:03 by sINk sINk
I was shouting my bewilderment at the screen by the time the "copper" bars came on. And 1000 colours... madness. Hard to tell from the composite video but are your highcolour modes dithered or are you using some other absurd trick?

Music was a little busy at first, but what can you do with 1bit? The jazzy melody later on worked really well though.

KICK ASS prod all. Tops.
rulez added on the 2015-04-05 19:52:02 by jmph jmph
Unbelievable show, insane prod!!!
rulez added on the 2015-04-05 19:57:34 by BackSpace BackSpace
!!
rulez added on the 2015-04-05 20:03:08 by provod provod
Magical! (except the effin beepin' :D)
Waiting for "how it was done" article.
rulez added on the 2015-04-05 20:05:26 by leGend leGend
+
rulez added on the 2015-04-05 20:09:51 by bartman bartman
impressive
rulez added on the 2015-04-05 20:19:57 by EviL EviL
Mega ultra RESPECT! This production RULES! Unbelievable for me! 8088 and CGA... I don't even imagine is that is possible with CGA and 4.77MHz 8088 CPU. Guys, you are rules!
rulez added on the 2015-04-05 20:28:23 by seban seban
I'm super impressed!
rulez added on the 2015-04-05 20:56:11 by norecess norecess
Really crazy!

@jmph, yeah having less busy visuals (takes less processing power/time) allowed a different method of sound production for the end scroller.
rulez added on the 2015-04-05 21:05:15 by Starchaser Starchaser
CoooOOOool!! PC suxx, but still cool.
rulez added on the 2015-04-05 21:10:43 by Emod Emod
Fuck yeah! A winner for the Oldschool compo here.
rulez added on the 2015-04-05 21:14:14 by CiH CiH
No, I won't try that with DOSBox!
Great stuff!
rulez added on the 2015-04-05 21:18:51 by torn torn
I haven't seen so much colors before and still think it's CGA. Wow!
And many effects are very good for 8088. The colorful plasma, the rotozoomer and even smooth flat polygon torus! This is the first true 8088 demo!
rulez added on the 2015-04-05 21:38:33 by Optimus Optimus
Exceptional show, congratulations guys.
rulez added on the 2015-04-05 21:52:02 by superplek superplek
Great stuff guys! Great show seeing it life on stage!
rulez added on the 2015-04-05 21:55:36 by Heaven/TQA Heaven/TQA
Wow. didnt think this was possible, really impressive work.
rulez added on the 2015-04-05 21:57:17 by mantratronic mantratronic
Prod of the year! Absolute kick ass!
rulez added on the 2015-04-05 21:57:37 by Tronix Tronix
If this doesn't win, there's no justice in the world.
rulez added on the 2015-04-05 22:01:56 by Trilkk Trilkk
nuff said about this. Awesome Wizardry all over the place and hey, you not already got music for the follow-up in Stock, Scali ;)
rulez added on the 2015-04-05 22:05:38 by Triace Triace
brilliant work :D
rulez added on the 2015-04-05 22:21:46 by ne7 ne7
Already said that I loved every poor performing cpu cycle of this intel inside misery.
rulez added on the 2015-04-05 22:29:44 by Ramon B5 Ramon B5
wow.
rulez added on the 2015-04-05 23:30:57 by distance distance
VileR, so glad that your 8088mph artwork made into the demo. Here's a time-lapse of that guys: https://www.youtube.com/watch?v=9VPn5gkG_Qo
Watched this demo at least ten times already! Respect!

TDC FTW!!!
rulez added on the 2015-04-05 23:46:08 by P4R4D0X P4R4D0X
Great overall, but the music is wtf at time. Thumbs up overall
rulez added on the 2015-04-05 23:57:03 by Tjoppen Tjoppen
tnx 4 keeping it so secret, amazed the shit out of me during the compo!
big up to the whole team!
rulez added on the 2015-04-06 00:10:13 by daison daison
ossom from the beginning to the end!
rulez added on the 2015-04-06 00:15:54 by wullon wullon
Awesome! Heard all the details from Scali, which made it almost personal. Very nice job and great to see how enthousiastic everyone is about this one!
rulez added on the 2015-04-06 00:19:53 by hammerfist hammerfist
I am so looking forward to a write-up.
rulez added on the 2015-04-06 00:25:12 by Preacher Preacher
Great!
rulez added on the 2015-04-06 00:40:42 by bitl bitl
rulez added on the 2015-04-06 01:09:49 by gorgh gorgh
are you a wizard
rulez added on the 2015-04-06 01:13:45 by pigpenpete pigpenpete
Top notch.
rulez added on the 2015-04-06 02:21:34 by slack slack
Guys, deepest respect for your work. Technically stunning and inspiring. It is almost perfect, except for the beeper; please do some research on ZX Spectrum beeper, I am sure that you must be able to do much, much better.
rulez added on the 2015-04-06 02:21:41 by introspec introspec
i have no clue what was going on, but it simply looked (and sounded!) like a giant leap forward into the impossible! great!
rulez added on the 2015-04-06 02:35:24 by wertstahl wertstahl
Techinically, this is just mindblowing. I want more of this!
rulez added on the 2015-04-06 05:36:31 by BarZoule BarZoule
Really awesome work, guys.
rulez added on the 2015-04-06 07:29:13 by Jerware Jerware
Best in all compos.
rulez added on the 2015-04-06 07:36:53 by dixan dixan
wooooooooow
rulez added on the 2015-04-06 07:51:25 by fyrex fyrex
..
rulez added on the 2015-04-06 08:20:43 by g0blinish g0blinish
Out of this world! Amazing.
rulez added on the 2015-04-06 08:46:53 by homecoded homecoded
Part of my Revision thumb up series campaign : look at the name of coders and stop thinking this happened "by chance". Congratulations for this awesome release...And please keep updating your respective technical blogs.
rulez added on the 2015-04-06 09:07:32 by Baudsurfer Baudsurfer
fantastic!
rulez added on the 2015-04-06 09:08:16 by sLASH_1 sLASH_1
Looking forward to articles about the tech =)
rulez added on the 2015-04-06 09:29:07 by sol_hsa sol_hsa
Yes, I like magic!
rulez added on the 2015-04-06 09:52:09 by NYYRIKKI NYYRIKKI
Hey. That's impossible.
rulez added on the 2015-04-06 10:05:49 by andr00 andr00
Ouch! this one rulez.
rulez added on the 2015-04-06 10:05:51 by Overflow Overflow
You win the scene, this was incredible.
rulez added on the 2015-04-06 11:10:00 by break break
TRUE JAWDROPPER!
pity that it breaks ALL my emulators and real machines, but it still rules! ;)
rulez added on the 2015-04-06 11:18:46 by wbcbz7 wbcbz7
I owned a CGA PC and as 11 yo kid programmed in ASM for it. I never dreamt of this :)
rulez added on the 2015-04-06 11:32:37 by _-_-__ _-_-__
In my eyes it didn't just win the oldskool compo, it won the whole Revision.

I'll have to collect 'em glops to give you a <3 for this.
rulez added on the 2015-04-06 12:25:44 by TomoAlien TomoAlien
Kick ass..best of party for me
rulez added on the 2015-04-06 12:30:44 by Premium Premium
Respect :)
rulez added on the 2015-04-06 12:41:12 by Dbug Dbug
I rarely like PC stuff but this one was superb! Keep them comming :).
rulez added on the 2015-04-06 13:03:11 by 4pLaY 4pLaY
This went out awesome! Very well done, congrats to all being involved! And thanks for the greet. ;)
rulez added on the 2015-04-06 13:11:38 by Dascon Dascon
yup
rulez added on the 2015-04-06 13:54:36 by sm sm
Never seen anything like it for the hardware, great design and an amazing technical achievement. Impossible has just been redefined.
rulez added on the 2015-04-06 13:58:51 by matja matja
It's always nice to see your favorite demo winning the compo. I really admire the work behind this demo. I haven't given any CDCs for a long long time. I think this demo is the reason why CDCs exist.
rulez added on the 2015-04-06 14:01:24 by Skate Skate
PC wins oldschool compo. Great!
rulez added on the 2015-04-06 14:42:35 by JTZ JTZ
Rulez
rulez added on the 2015-04-06 14:46:28 by Buckethead Buckethead
HOLY SHIT
rulez added on the 2015-04-06 15:22:50 by neoman neoman
you are demomakers
rulez added on the 2015-04-06 15:32:15 by med med
Nice!
rulez added on the 2015-04-06 16:08:17 by sapperlott sapperlott
Totally awesome scenes. Only wished the text between the scenes would have been a bit more readable.
rulez added on the 2015-04-06 16:14:11 by Harekiet Harekiet
Hard to believe that it took almost 35 years since the launch of the machine to be able to see what the hardware is capable of!

I hope that this is only the beginning for the 8088 IBM PC...
look forward to see that demo on a real hardware one day... :)

I am curious about how the 1k color would get render... I guess there is some flicker? :)
rulez added on the 2015-04-06 16:14:42 by F-Cycles F-Cycles
Wow, jesus really came back from the dead on easter. Incredible stuff.
rulez added on the 2015-04-06 16:15:57 by elend elend
The ending music is so cool.
Well the code is great as well.
rulez added on the 2015-04-06 16:36:23 by Manwe Manwe
Nice job! Let the 8088+CGA scene finally rise!
rulez added on the 2015-04-06 18:07:49 by z-nexx z-nexx
Very cute!
rulez added on the 2015-04-06 18:34:19 by prowler prowler
+1 :)
rulez added on the 2015-04-06 18:39:18 by dila dila
Bloody awesome! :)
rulez added on the 2015-04-06 18:54:51 by StingRay StingRay
whaaat?
rulez added on the 2015-04-06 18:56:44 by madMixx madMixx
Setting new records, establishing new boundaries, pushing uncommon scene hardware to the limit: this is EXACTLY what I was talking about recently. This is genius stuff!
rulez added on the 2015-04-06 19:20:39 by ramon ramon
Absolutely rocked guys, your long work paid off! :)
rulez added on the 2015-04-06 19:24:23 by Subi Subi
fucking cool. no more words.
rulez added on the 2015-04-06 19:26:26 by diver diver
yeah!
rulez added on the 2015-04-06 20:21:09 by spritus spritus
I missed this prod at the party. Amazing stuff..
rulez added on the 2015-04-06 20:28:40 by rage rage
i expected this to be released but not the awesomeness of it.
keep on pushing those buttons, please
rulez added on the 2015-04-06 21:15:53 by wysiwtf wysiwtf
badass
rulez added on the 2015-04-06 21:16:11 by alk alk
Seriously awesome!
rulez added on the 2015-04-06 21:59:56 by xeron xeron
This will be the BEST CGA-Demo for a long time.
GREAT DEMO!

The next target could be a 10Mz 80286 with EGA.
Show us, that there is more possible than this:
https://www.pouet.net/prod.php?which=3972
rulez added on the 2015-04-06 22:18:36 by drzeissler drzeissler
...I forgot...as you mentioned: does not work on tandy 1000. some parts where bw other parts flicker and do not work...what a pity that I do not own a real 8088 with CGA...oh I forgot..I have a euro-pc... I will test it with this machine instead, because there will likely be no andy-1000 fix of this one right?

would be nice, if your crew manage to set the ultimate demo for EGA too :)
borderline crazy
rulez added on the 2015-04-07 00:07:16 by d0DgE d0DgE
Guys, thanks for all the kind words -- it really means a lot to reenigne, VileR, Scali, and myself. We worked on the code for 6 months together, but separately it was roughly 100 man-years of appreciation and deep research into the capabilities of the machine and the video card over the past three decades. You grow up with this stuff and it leaves a deep impression on you.

It was also a deep honor to compete against such very strong entries in the compo, which you can see in the results -- it was practically a 4-way tie! If you haven't checked out the other three, please do so, they're great (although I don't know why Oxyron complained about only one disk... ever heard of compression?)

Technical blogs are forthcoming, but until then, here's some quick answers:

yzi: If you have real 4.77MHz 8088 and RGB, the demo will run but without correct colors, so you can still enjoy it somewhat. The kefrens bars, moire/interference, and end credits parts look nearly identical to composite out.

jmph: No dithering, no pageflipping, real 1024 colors from the display over composite output. VileR's core discovery, refined by reenigne to have double the colors.

introspec: Have already done mega research on ZX Spectrum beeper but you can't use 1-bit multi-chan engines as background music; they take up too much CPU time. Besides, reenigne came up with something much better than ZX Spectrum 1-bit engines, which you can hear in the end credits: It is a 16KHz 4-channel protracker chiptune player. It takes up 99.99% of CPU which is why the end credits are fairly simple.

Baudserver: We plan to update our blogs in the next few days :) I'll link to mine here when it's done.

F-Cycles: No flicker; 1024c mode is stable.

drzeissler: Sorry, make your own :-) 286+EGA is too "powerful" for us.

There may or may not be a final version. There are visual bugs in the party version which you can spot viewing the video multiple times (they're all my fault, actually :-), but we're fairly tired and burnt out, as is to be expected.
added on the 2015-04-07 01:33:25 by trixter trixter
holy shit, it's motherfucking wonderful. <3
Soundtrack was a real highlight for me, although the whole thing is freaky good.
rulez added on the 2015-04-07 01:45:25 by Gaia Gaia
hell yeah!
rulez added on the 2015-04-07 11:29:28 by gopher gopher
A true winner, too bad the musical quality of the melody was not so good at times.
rulez added on the 2015-04-07 13:25:33 by Exin Exin
Insane!
rulez added on the 2015-04-07 13:52:41 by toxie toxie
Must have been a hell of work doing a demo on that platform.
rulez added on the 2015-04-07 14:49:28 by axis^oxy axis^oxy
PC SUXX! ;]
rulez added on the 2015-04-07 15:16:36 by Hoild Hoild
What... what... what was that?! :O
rulez added on the 2015-04-07 15:37:52 by TheT(ourist) TheT(ourist)
BB Image
BB Image

:P
added on the 2015-04-07 15:57:12 by TomoAlien TomoAlien
I now understand the meaning of the word "Wizardry".
rulez added on the 2015-04-07 18:27:05 by Blueberry Blueberry
+1 oldskool cred. technically impressive.
The beeper music hurt my ears (although I can appreciate the difficulty in putting together anything that resembles music). The rest was really cool, even for someone who doesn't know all the details about the hw capabilities.
rulez added on the 2015-04-07 19:46:45 by mic mic
I don't know anything about the hardware other than it literally weighed 18kg+ so it had to be pretty old and slow ;)

Gut gemacht!
rulez added on the 2015-04-07 21:51:30 by megmeg megmeg
Holy fucking shit awesome! What the hell! How that was done?
rulez added on the 2015-04-07 21:52:13 by speeder speeder
Sound would probably have been more pleasant if it was a "live recording" from a PC case instead of being directly taken from the beeper, as it would no longer sound like pure square waveforms.
Anyway, there's no point in criticizing, this is mega awesome.
rulez added on the 2015-04-07 22:07:11 by Saga Musix Saga Musix
As a former owner of an XT clone I didn't think some of this stuff was even possible on that platform, let alone the significantly less powerful original IBM PC. So awesome to be blown away by a demo like that!

The beeper music was indeed hard to listen to at times, but the musicians involved clearly gave their best considering the limitations.
rulez added on the 2015-04-07 22:23:15 by Alpha C Alpha C
mindblowing. whole party-winner for me.
killer soundtrack, can't stop listening it on endless repeat. no kidding.
i'd give it cdc, if i had one more ;)
rulez added on the 2015-04-08 00:15:57 by sq sq
technically impressive.
rulez added on the 2015-04-08 00:16:44 by iks iks
Impressive and surprise of the party! You coded the hell out of an old machine that I thought wasn't capable of much.
rulez added on the 2015-04-08 01:21:22 by Kabuto Kabuto
This is ridiculously good. I'm looking forward to reading the technical details.
rulez added on the 2015-04-08 02:10:53 by Zavie Zavie
Technical details are online. This is only my perspective, though; others may write more detailed parts of their various contributions.
added on the 2015-04-08 05:57:17 by trixter trixter
Best release of Revision 2015 and probably most impressive thing I've seen for years. It is stuff like this that the scene is really about left me awestruck.
rulez added on the 2015-04-08 08:06:47 by bonkers bonkers
Quote:
Technical details are online.

Probably a noob question: Link?
added on the 2015-04-08 08:42:18 by JTZ JTZ
About time! <3

Now, next up: non-classic effects on "expanded" CGA modes?
rulez added on the 2015-04-08 09:32:59 by visy visy
Totally amazing, guys. You definately should give us some lessons :D
rulez added on the 2015-04-08 09:49:20 by ronaldo ronaldo
coda <3
rulez added on the 2015-04-08 12:41:06 by jintake jintake
Watching this on the big screen at the Revision was mind-blowing.

You guys are great. *bows down in reverence*
rulez added on the 2015-04-08 13:12:20 by MaV0910 MaV0910
this is really cool!
rulez added on the 2015-04-08 13:20:47 by blala blala
Cool!
rulez added on the 2015-04-08 13:27:21 by Gouafhg Gouafhg
Just crazy.
rulez added on the 2015-04-08 16:46:28 by Serpent Serpent
phoenix, I'd like to get ending mod, please, because I just like it ;)
added on the 2015-04-08 17:06:34 by wbcbz7 wbcbz7
coda did the end mod. Trixter or reenigne should have it. You could also check his website at coda.s3m.us or find him on IRC (#mod_shrine I think).
added on the 2015-04-08 17:15:22 by phoenix phoenix
I already pinged coda on IRC. ;)
thanx for info :)
added on the 2015-04-08 17:22:30 by wbcbz7 wbcbz7
Total destruction.
rulez added on the 2015-04-08 17:23:49 by Gargaj Gargaj
full on! I am now on a uest to find the real hardware needed to watch this 'for real' :D
rulez added on the 2015-04-08 20:12:59 by spiny spiny
Very noob question above ndeed. :|
added on the 2015-04-08 20:15:35 by JTZ JTZ
JTZ: You don't know how to click on a link? :D
rulez added on the 2015-04-08 20:43:02 by tomaes tomaes
This is the very core of the demoscene - making the impossible by breaking the hardware limits with unfathomable tricks. My ultimate respect!
rulez added on the 2015-04-08 22:45:05 by rutra80 rutra80
wow
rulez added on the 2015-04-08 22:46:54 by nap nap
Madness... Really, really cool!
rulez added on the 2015-04-08 23:50:58 by McVenco McVenco
WHAT HAS SCIENCE DONE?!?!
added on the 2015-04-09 02:52:53 by miker00lz miker00lz
Huge respect for pulling this off. The 5150 was my first computer. It was already over 10 years old when I pulled it from the garbage, but that's what I learned on and dealt with. Finally it becomes a contender! ;)
rulez added on the 2015-04-09 04:47:28 by velusip velusip
Limits were broken. Minds were blown.
rulez added on the 2015-04-09 08:31:37 by erkin erkin
That's a real breakthrough!
rulez added on the 2015-04-09 09:48:03 by Alone_Coder Alone_Coder
Painfully good
rulez added on the 2015-04-09 14:06:33 by evilpaul evilpaul
The music lack in comparison to C64, but what you could squeeze out of one channel is quite amazing. As is the rest. Thumbs up!
rulez added on the 2015-04-09 14:20:42 by raer raer
This is insane! Deep respect, guys! Thanks for reminding why we did demos in the first place.
rulez added on the 2015-04-09 18:28:59 by Simm / Analogue Simm / Analogue
This prod should not exist.. Ok thats iT! Trixter u are Officially insAne ;)
rulez added on the 2015-04-09 18:32:41 by magic magic
a demoscene demo!
rulez added on the 2015-04-09 19:24:09 by Igoronimo Igoronimo
expected to see alley cat jumping on shit or something, but this is way beyond awe!
rulez added on the 2015-04-09 21:33:59 by egz egz
Super impressive for the hardware it's running on. Who would have thought this could be possible?
rulez added on the 2015-04-09 23:51:27 by exocet exocet
Nice. :)
added on the 2015-04-10 00:41:19 by AntDude AntDude
The definition of mindblowing.
rulez added on the 2015-04-10 06:03:02 by Frost Frost
That's exactly the point :"This is insane! Deep respect, guys! Thanks for reminding why we did demos in the first place."

that's why we do demos...
Quote:
JTZ: You don't know how to click on a link? :D

Worse! I didn't even recognize the link. :D
added on the 2015-04-10 09:06:38 by JTZ JTZ
Well deserved first place! This is awesome!
rulez added on the 2015-04-10 17:03:48 by PotcFdk PotcFdk
soooo... is this that cgademo scali been talking about for 5 months? :P
rulez added on the 2015-04-10 19:07:20 by post malone post malone
He might have been talking about the actual "cgademo".
added on the 2015-04-10 19:10:05 by phoenix phoenix
Discovered this on /r/retrobattlestations and I was speechless the first time I watched it. The 8088 scene really needs more recognition IMO, especially you guys. Way to go, you really outdid yourselves here!
rulez added on the 2015-04-10 19:13:58 by Calvador Calvador
Seriously insane. Respect!
rulez added on the 2015-04-10 19:18:34 by Rob Rob
This is completely insane! You have done the impossible.
Now I just need to figure out if it would run on my own old PC (that I think has slightly newer hardware). I have some graphics adapters I could switch for the CGA/EGA card currently installed, but it ought to work on that card as it can run games that only work with a CGA card (and nothing else).
I shall have to experiment. And kickstart another older computer into which I can install a 5.25" floppy drive...
But it will be worth it if I get the demo to work.

Once again: amazing job! My mind is blown into little pieces.
rulez added on the 2015-04-10 23:01:16 by Hattmannen Hattmannen
Worthy winner for sure, the essence of demomaking on display here - making cool-looking stuff on hardware that really shouldn't be able to do it!
rulez added on the 2015-04-10 23:18:58 by Sdw Sdw
great!
rulez added on the 2015-04-11 08:39:58 by sensenstahl sensenstahl
saw the youtube video on DESiRE facebook, very nice prod.
rulez added on the 2015-04-11 11:51:05 by Xyl2k Xyl2k
Quote:
More writeups from reenigne:

http://www.reenigne.org/blog/1k-colours-on-cga-how-its-done/
http://www.reenigne.org/blog/8088-pc-speaker-mod-player-how-its-done/

Unfuckingbelievable. I wonder what engineers of original hardware would say if they saw that.
added on the 2015-04-11 13:38:57 by rutra80 rutra80
Best CGA demo currently in existence.
rulez added on the 2015-04-11 20:58:56 by FreeFull FreeFull
Good!
rulez added on the 2015-04-11 21:20:14 by okkie okkie
Very nice!
rulez added on the 2015-04-11 21:45:07 by Kylearan Kylearan
i'm not familiar with this hardware, but thumbs up for pushing the envelope and making a good demo with it!
rulez added on the 2015-04-11 22:13:56 by keito keito
Wow
rulez added on the 2015-04-12 05:29:55 by keops keops
unbelievable what can be done with such a limited machine,
that has moved the barrier lightyears away...
as you said "there is always room for improvement" :)
The best!
rulez added on the 2015-04-12 22:40:50 by dimouse dimouse
This is freakin' ace. Thanks for the interesting writeups!
rulez added on the 2015-04-12 22:58:52 by cce cce
I wish that all authors of major new demos would write at least half this much about their work. Many thanks to the authors for this, in my opinion, your write-ups added a whole new dimension to the demo.
added on the 2015-04-12 23:04:48 by introspec introspec
Quote:
Many thanks to the authors for this, in my opinion, your write-ups added a whole new dimension to the demo.


Well, we're trying to get more people to make oldskool pc demos :-)

While there are a ton of limits for this platform, the most annoying one IMO is lack of a decent sound device. And it's not as simple as "just add an Adlib" because 1. that likely wouldn't qualify for a pure oldskool compo if we did, and 2. Adlib writes are quite slow; updating FM music @ 60Hz can take upwards of half the raster time :-O so that's right out. Simpler devices like the C/MS (game blaster) don't take as much time to control, but those are even harder to find than Adlib/SB.

BTW I'd just like to say it has been an honor getting thumbs from some of my long-term scene heroes in this and other threads. Makes teenage Trixter extremely happy :-D
added on the 2015-04-12 23:24:27 by trixter trixter
WOW. I am still in shock after watching it 30 mins ago. I was expecting it to be an average demo that was okay but this really was no ordinary demo! Every single part pushed the computer to its limits! One thumb just isn't enough, so here are three more! BB Image BB Image BB Image
rulez added on the 2015-04-13 09:16:58 by PROSM PROSM
great job! demoscene started to feel like wine.
rulez added on the 2015-04-13 09:32:55 by SSG SSG
This is truly awesome guys. Write ups are a fantastic insight too.
rulez added on the 2015-04-13 13:52:15 by cTrix cTrix
Pure magic.
rulez added on the 2015-04-13 14:29:19 by resonate resonate
thumbs up for pushing the envelope on oldschool hardware!
rulez added on the 2015-04-13 15:04:18 by juice juice
Respect!
rulez added on the 2015-04-13 23:32:16 by Soundy Soundy
Awesome Work guys and many thanks for the kind words in the end scroller...Scali, now go and make a sequel, music is already finished ;)
added on the 2015-04-14 00:10:06 by Triace Triace
I want to cry.
rulez added on the 2015-04-14 00:21:25 by stage7 stage7
Can we get our hands on the Monotone modules from the soundtrack? :D
added on the 2015-04-14 00:44:47 by jmph jmph
Oh! Sure, one sec... Ok, check the github repo for SWINGIN1.MON (first tune, Phoenix) and NO_ROADS.MON (second looping tune, virt).

You may be tempted to listen to them in Adlib mode so you can hear all channels properly, however that wasn't how they were composed. virt did that and wrote me this:

Quote:
I just realized I can listen to my own track in Adlib mode too, WOW THAT'S WEEEEEIRD, I actually prefer it monophonic because hearing the notes in a "plain" polyphonic arrangement takes away the rhythmic arp tricks like snare fills, guitar riffs, tremolo strings in the "orchestra" sections, etc.

Man, they should teach monophonic beeper composition in college, this might actually be tied with "Your only sample is a hihat cymbal" compos for most challenging way to make listenable music, haha.
added on the 2015-04-14 05:09:22 by trixter trixter
Quote:
Oh! Sure, one sec... Ok, check the github repo for SWINGIN1.MON (first tune, Phoenix) and NO_ROADS.MON (second looping tune, virt).

Which github repo would this be? =)
added on the 2015-04-14 07:48:07 by sol_hsa sol_hsa
Amazing production.
rulez added on the 2015-04-14 23:40:27 by _10b0 _10b0
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rulez added on the 2015-04-15 03:12:08 by SiR SiR
It's like those movies where a guy dumps a girl because she's scrawny and has braces, but then five years later he meets her and she looks like a smokin' hot supermodel.

"CGA? Is... is that you?"

"Do I know you?"

"I'm Charlie, we dated in high school together. Hey, do you maybe wanna get a coffee some time?"

"Oh, I'm sorry, look, I'm late for a photo shoot. But it was good to see you again, Chauncey."

Sad trombone.
rulez added on the 2015-04-15 04:49:06 by yesso yesso
Quote:
Which github repo would this be? =)


Why, monotone of course.
added on the 2015-04-15 06:17:23 by trixter trixter
On a 1981 CGA PC… [headshake]
rulez added on the 2015-04-15 10:40:15 by netpoet netpoet
speechless, a new standard
Amazing surprise! Just great!
rulez added on the 2015-04-15 16:13:09 by MKM MKM
Great!
rulez added on the 2015-04-15 17:26:49 by mccnex mccnex
This is awesome!

...and what a surprising reference to "Sleeping waste" by my friend Meo ;-)
rulez added on the 2015-04-16 01:04:18 by RufUsul RufUsul
broken me.. O_o
rulez added on the 2015-04-16 22:22:02 by aGGreSSor aGGreSSor
Wow!
rulez added on the 2015-04-17 14:32:15 by Mystra Mystra
killed me. one the very few awesome productions from this years revision
rulez added on the 2015-04-17 14:48:16 by Ragnarok Ragnarok
So awesome what you managed to pull out of that machine :)
rulez added on the 2015-04-17 16:50:44 by [jERRY] [jERRY]
congrats on the win guys, very much well-deserved!!!
rulez added on the 2015-04-17 19:15:19 by ferris ferris
Happy to have seen this one! :D
rulez added on the 2015-04-17 21:20:58 by baah baah
Yes!
rulez added on the 2015-04-17 22:30:34 by violator violator
Fabulous. Hats off!
rulez added on the 2015-04-19 22:40:07 by argasek argasek
rulez added on the 2015-04-20 13:37:14 by moqui moqui
This has the entertainment factor of a pre-1990 megademo.
And the "music" makes it a real torture to watch it again.

But it's still great as a plain show-off of your technical achievement!
rulez added on the 2015-04-20 19:20:03 by hfr hfr
What hfr said with a piggy.
added on the 2015-04-20 20:43:10 by shock__ shock__
This is pretty damn much my reaction to this:
https://youtu.be/Dp1FoY3kENA?t=49
rulez added on the 2015-04-21 10:03:53 by Negostrike Negostrike
Another article, this time about sprites and scrolling.
added on the 2015-04-22 09:33:41 by Scali Scali
mindblowing.
rulez added on the 2015-04-23 19:20:19 by utz utz
And the last article from me, the polygon part.
added on the 2015-04-23 22:37:25 by Scali Scali
Yes, you have carefully set the rotation values to generate ~45 frames of data and wrap, so you can run each object anim 3-6 times before switching. Don't want to make it too obvious now do we.

And after all, it's only for the compo, not for vector lovers, so it only has to last so long.

Animation players are the great platform equalizers, aren't they? Make demoshock to scener brain.

Sorry, animation-presented-as-effect equals thumb down for me.
sucks added on the 2015-04-25 00:08:53 by Photon Photon
Effect wasn't really for vector-lovers, but rather an exercise in how to show large polygons while dealing with the abysmally slow memory speed of CGA.

If animation-presented-as-effect equals thumb down from you, then I guess you thumb down Planet Rocklobster as well? Oh well, I think there were plenty of cool parts in both demos that had nothing to do with animation.
added on the 2015-04-25 01:32:24 by trixter trixter
Nice demo, and I wish I could give another thumb up just because Photon is acting like a dipshit
rulez added on the 2015-04-25 11:05:04 by britelite britelite
woa....
rulez added on the 2015-04-26 12:52:20 by Frequent Frequent
Trixter: Yes, the thumb down was unfair to the other work. You didn't announce that part or the other such parts as data replay exercises, though. And that's fine. It's unfair to call them just exercises after release and write-ups after that work, and strange that you should.

I take it back, we should all do nothing but write generators of single-cased code lumps that play data lumps. After all, nothing else will use the platform fully. But that's not good effects. That's cynical and desperate effects.

So I take it back again. I think there's every reason to never go full cynic, and to promote creative, native effects. On that note: really good Wayne bars!
added on the 2015-04-26 18:30:50 by Photon Photon
Brilliant!

Also what britelite said.
rulez added on the 2015-04-29 13:44:39 by lug00ber lug00ber
unbelievable what you guys managed to squeeze out of this old junk!
rulez added on the 2015-05-03 16:02:19 by v3nom v3nom
\w/ \w/ \w/ \w/ \w/ \w/ \w/ \w/ \w/ \w/ \w/ \w/ woohoo! excellent, guys! :D
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added on the 2015-05-05 12:12:21 by wbcbz7 wbcbz7
Excellent job by everyone involved here!
Even the "music" doesn´t sound like "teh Beaker" at all!
I could go on inventing phrases of how awesome this is, but i won´t! :p
Just love to see how every platform gets what it deserves...even if it takes decades...
SPLENDID! OSSOM! OuttaWords!
rulez added on the 2015-05-05 18:07:11 by ɧ4ɾɗվ. ɧ4ɾɗվ.
I didn't suspected a CGA card could do that many colors. I need to understand how this is possible. Thumb up.
rulez added on the 2015-05-08 15:01:36 by __sam__ __sam__
__sam__: do check out my writeup (linked to in phoenix's last comment) and reenigne's articles too.
A belated thanks to everyone who voted - both at Revision and here :)
added on the 2015-05-08 17:40:21 by VileR VileR
Yes I did. I don't understand most of it (I'm no PC/CGA/Composite expert), but I Think I have caught up a few interresting things. Thanks :-)
added on the 2015-05-08 18:59:47 by __sam__ __sam__
The doc from the artist contains much less technical info, and is more suited for a broader audience like me who doesn't know a lot about CGA tricks.
added on the 2015-05-08 19:35:23 by __sam__ __sam__
Brilliant demo is brilliant.
rulez added on the 2015-05-17 08:23:34 by guyfrost guyfrost
Just impressive!!
rulez added on the 2015-05-18 22:05:17 by RA RA
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rulez added on the 2015-07-17 21:05:01 by cxw cxw
Imressive!
rulez added on the 2015-07-22 20:17:21 by neophyte neophyte
Hornet, CRTC and DESiRE are pleased to announce a final version of 8088 MPH which can be downloaded at http://www.reenigne.org/8088MPH_final.ZIP . Also a capture of the final version can be seen and heard at https://www.youtube.com/watch?v=hNRO7lno_DM . This final version has some new graphics, minor bug fixes and compatibility improvements, but it still breaks all your emulators.

Thanks for all your kind words about our demo!
added on the 2015-08-01 08:27:46 by reenigne reenigne
Guys, the final is just perfect. No words, except for two: You rule.
added on the 2015-08-01 22:53:45 by introspec introspec
The changes to the final version are really cool, and awesome to see that last bit of polish put on this amazing prod. Nice job guys!

..BUT, my enjoyment of the VIDEO CAPTURE suffered a bit because the end of the second music track doesn't sync up perfectly to the beginning of the credits track as it did in the party video. That perfect sync & instant transition into the mod player blew me away the first time. Isn't it possible to fix this?
added on the 2015-08-03 21:22:14 by jmph jmph
Article explaining what was changed and new in the final version: https://scalibq.wordpress.com/2015/08/02/8088-mph-the-final-version/
added on the 2015-08-04 12:02:58 by Scali Scali
jmph, I'm afraid there is no easy way to fix the audio sync - basically the 1-channel audio is not synchronized at all with the effects (except for the start of the first tune music when the title screen rolls down). We just happened to get lucky with the party capture, but the exact changeover point depends on the exact speed of the floppy drive's spindle and stepper motors. I suppose we could wait for a specific point in the music but we'd have to limit how long to wait in case somebody tries to run it on a machine with a very slow drive and we miss the right spot in the music.
added on the 2015-08-04 15:26:37 by reenigne reenigne
I need a second thumb up :) so BB ImageBB ImageBB ImageBB ImageBB ImageBB ImageBB ImageBB ImageBB ImageBB ImageBB Image
added on the 2015-08-04 15:59:40 by wbcbz7 wbcbz7
Quote:
jmph, I'm afraid there is no easy way to fix the audio sync


Well, there is the ghett0-fix we used at the party: adjust the timing of effects until it looks good on a specific system.
In this case, we could adjust the 'mugshot' to appear shorter, so that the endpart should start at about the same place as before.

Quote:
We just happened to get lucky with the party capture, but the exact changeover point depends on the exact speed of the floppy drive's spindle and stepper motors.


Yes, but I think the biggest impact is that by adding the new CGA graphics, some parts are now larger than before, so they take longer to load/decrunch/preprocess. Also, this may have changed the position of the files on disk (there are now more files as well), which may have resulted in larger seek times for certain parts.
added on the 2015-08-04 16:12:13 by Scali Scali
up
rulez added on the 2015-08-04 16:17:04 by MC68k MC68k
Incredible work!
rulez added on the 2015-08-04 19:35:54 by jametsi jametsi
Here's the CDC I've promised!
Also, the demo looks way better now with those fixes, especially the rotozoomer!
added on the 2015-08-05 17:25:14 by TomoAlien TomoAlien
More graphics-related verbiage, about the final version and other gory details: http://8088mph.blogspot.com/2015/08/8088-mph-final-old-vs-new-cga-and-other.html
added on the 2015-08-07 03:19:47 by VileR VileR
nerd alert!!
rulez added on the 2015-08-10 13:12:38 by nula nula
Great final!
I really love this one!!! Well done dudes...
rulez added on the 2015-08-29 13:52:34 by ast ast
what the actual!!
rulez added on the 2015-08-29 14:29:38 by Fell Fell
Jaw dropping
rulez added on the 2015-09-20 17:09:24 by Inorix Inorix
I giggled like an idiot the first time I watched this because it was so awesome to see all of the hardware limits come crashing down. You guys are crazy in the best way possible! Easily the best prod to ever grace the original IBM PC.
rulez added on the 2015-11-23 23:50:38 by fseidel fseidel
Thought I thumbed this already. It's pretty epic.
rulez added on the 2015-11-27 14:49:31 by drift drift
.
rulez added on the 2015-11-27 16:40:18 by TropicalTrevor TropicalTrevor
great music, can see the tight cycle exact coding, and beautiful & smart art.
added on the 2016-02-05 23:33:52 by neuro_sys neuro_sys
nice
rulez added on the 2016-03-10 21:36:58 by Blast! Blast!
Couldn't write here until after the awards show. I clearly saw the datalump philosophy which I abhor regardless of platform, and vectors are a fetish of mine. This was put aside when it was time for us to select the most impossible effect. 8088 MPH was nominated for the That's Not Possible on this Platform award for the 256 colors solution, and won!
added on the 2016-03-25 22:31:29 by Photon Photon
And also nominated for Best Low End Demo! Just for correctness.
added on the 2016-03-26 00:49:17 by Photon Photon
I would like to make a short comment on the vectors.
Clearly we make use of some precalc/shortcuts, as every 8-bit platform does for complex shaded vectors at reasonable framerate. However:
1) We felt like people would expect to see vectors like this, and would not be impressed with anything less... "Hey, it's a PC, and you have 4.77 MHz! It should be way better than a C64!". In reality, it is far worse than a C64 because of the limitations of CGA (You need to draw every pixel, no shortcuts with custom character sets or sprites or such. You have no backbuffer, so you have to think of something clever to avoid flicker/tearing/etc. You have these horrible waitstates on CGA memory writes. And the pixel addressing is not linear, with even and odd scanlines in different pages).
2) It is actually sorta realtime, just probably not how you think. Eg, the pyramid object is actually drawn from a timer interrupt routine, while the data for the other objects is prepared in the background (the rules state that the entire prod has to run from a single 360K floppy, so the budget for the vector part was about 70K-80K, and had to include 4 sets of border graphics as well, two palettes and old/new CGA). We had to fight both the size limit and the time limit here. We couldn't put too much pre-cooked data on the floppy, and we also couldn't take too long loading/decrunching/precalcing, because our whole demo had to fit into 8 minutes, so parts had to follow eachother quite rapidly.
3) The loop is 64 frames, not ~45.
added on the 2016-03-26 10:02:17 by Scali Scali
nothing less than great
rulez added on the 2016-03-26 10:35:47 by CONS CONS
entertaining.
rulez added on the 2016-03-26 12:29:45 by kimi kardashian kimi kardashian
It was amazing when I watched it for the first time and it is amazing now.
rulez added on the 2016-08-08 02:07:25 by SkyLyrac SkyLyrac
well that was cool
rulez added on the 2016-09-07 04:40:14 by 1in10 1in10
Late thumb was late.
rulez added on the 2016-09-09 23:27:30 by gaspode gaspode
Magic.
rulez added on the 2017-01-24 23:09:33 by venex venex
Fucking unbelievable ! What an excellent tech demo and awesome style ..
rulezcdc added on the 2017-09-18 22:24:16 by Asato Asato
Wish I could see this demo on a real HW
rulez added on the 2017-10-01 00:20:42 by lvd lvd
Absolutely stunning!
rulez added on the 2018-03-24 10:38:48 by nollkolltroll nollkolltroll
Must be fake. Not possible ;-)
rulez added on the 2018-08-28 12:54:12 by Emufr3ak Emufr3ak
Limits taken to the new level. Seriously, no one could beat this unless someone found a new CGA trick..
rulez added on the 2019-03-04 16:27:21 by pitapoto pitapoto
Nothing but mad! :O
rulez added on the 2019-03-18 19:53:52 by jammer jammer
Oh yeah.
rulez added on the 2019-04-30 16:14:45 by moozooh moozooh
Waya never saw that one before, great work!
With some really cool advanced beeper tracks.
rulez added on the 2019-04-30 21:09:42 by Dma-Sc Dma-Sc
Quote:
Yes, you have carefully set the rotation values to generate ~45 frames of data and wrap, so you can run each object anim 3-6 times before switching. Don't want to make it too obvious now do we.

And after all, it's only for the compo, not for vector lovers, so it only has to last so long.

Animation players are the great platform equalizers, aren't they? Make demoshock to scener brain.

Sorry, animation-presented-as-effect equals thumb down for me.


ahahah jesus christ, I had to trawl through the comments three times to find the only down thumb on this! XD

Saw this referenced in this which is cool!
added on the 2019-07-17 17:07:02 by okkie okkie
This was and still is groundbreaking. It set the bar, and it has been standing ever since.
rulez added on the 2019-07-18 22:22:51 by ThePiloseOne ThePiloseOne
Sorry if I sound retarded, but does ANYONE know how to activate composite CGA mode in DOSBox 7.x.x? I heard that beautiful images can be made with it.

Please respond, and thanks!
rulez added on the 2019-08-19 13:41:00 by PixelCrunch PixelCrunch
Helt jäla schuukt!
rulez added on the 2020-06-15 23:49:13 by lennart lennart
This is so impressive! How didn't I thumbed it up yet?
rulezcdc added on the 2020-06-21 15:54:24 by SoDa7 SoDa7
I wonder if this actually killed future 8088 demos by being TOO good?
added on the 2020-08-31 12:27:35 by sol_hsa sol_hsa
What the hell did I just watch? I'm glad this wasn't released back in the days. It would have made me buy an IBM!
rulez added on the 2020-08-31 13:45:49 by Daniel Daniel
not only technically impossible, but also very entertaining thanks to the interludes. i still can't believe what i've seen :)
rulez added on the 2020-10-21 09:44:50 by chuinho chuinho
what I never commented on this?? time to correct that. epic prod! great collection of effects and art well done!!
rulez added on the 2021-01-29 18:42:52 by blackpawn blackpawn
When you manage to display more colors than the hardware designers had imagined then I guess you pretty much won the oldschool scene awards! Brilliant stuff!
rulez added on the 2021-01-29 22:14:43 by rloaderro rloaderro
Here's my delayed thumb up
rulez added on the 2021-02-13 14:21:17 by grip grip
seems, that it doesn't break all emulators any longer https://www.youtube.com/watch?v=CWDRSx1LYTU
added on the 2021-03-06 20:52:14 by Asato Asato
asato: uh oh...

btw, this demo is really great
rulez added on the 2021-03-06 21:34:16 by Flashira Flashira
i m p r e s s i v e
rulez added on the 2021-03-06 21:56:07 by 100bit 100bit
jup
rulez added on the 2022-01-04 10:58:57 by adkd adkd
you did what now
rulez added on the 2022-03-30 21:11:32 by wrighter wrighter
Perhaps my favorite demo pretty much ever. Always find myself coming back to this one!
rulez added on the 2022-05-16 23:30:19 by system128 system128
just perfect, i love it
rulez added on the 2022-05-25 18:48:13 by nhan nhan
This demo is utterly, mind-bogglingly good! 8088 has no business being this capable! The end-credits music had my jaw on the floor; making a CPU bit-bang a speaker to play protracker mod music using 1-bit PWM is galaxy brain stuff... if only you could tolerate the loud 16.5 kHz tone, haha

Is there any chance we'll see a .mod version of that part of the soundtrack?
rulez added on the 2022-07-28 06:54:18 by Lynn Xternal Lynn Xternal

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