pouët.net

Chiptracker by Anarchy
screenshot added by am-fm on 2007-03-04 20:45:13
platform :
type :
release date : 1992
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popularity : 55%
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  • 0.91
alltime top: #14561
added on the 2007-03-04 20:45:13 by am-fm am-fm

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another Pro/Noisetracker hack with Synthesized Samples too.
The GUI seems to be ripeed from StarTrekker. Runs only under OS1.3.
rulez added on the 2007-03-04 20:46:44 by am-fm am-fm
this tool is also called "Chiptracker"....
added on the 2007-03-04 20:48:20 by am-fm am-fm
Arranging by track rather than by pattern. That could be nothing other than a thumbs up.
rulez added on the 2008-12-17 05:50:35 by bob^da almighty bob^da almighty
great
rulez added on the 2009-03-29 12:20:02 by bumble-bee bumble-bee
chiptracker <3
rulez added on the 2011-09-03 23:50:04 by rez rez
:)
never used it but sounds very useful!
rulez added on the 2013-07-12 04:12:55 by ɧ4ɾɗվ. ɧ4ɾɗվ.
This is the one I did all my game tracks with. The compaction routine saved so much memory. (and the player was about 6 raster lines or something)
rulez added on the 2013-07-12 10:25:25 by 4mat 4mat
roxx :)

guys, any docs to read more about this?
rulez added on the 2013-11-15 19:43:51 by mccnex mccnex
I don't think there are any docs online, or the driver source. Among the features it has are:

Pattern to tracks compactor, if you click on the Compact button it'll convert all patterns to their separate tracks and remove any duplicates. You can use the arrows above each channel to select which 'track pattern(?)' to use on that channel.

Synthetic sounds feature. Like chipmodule small waveforms but the instruments have more features. Click the SwapType button to change an instrument to a synthetic sound. The Edit Synthetic button will go to the editor where you can draw and setup your sounds. I can't remember how much of the features were completed, though the ADSR seems to work when I tried using it again recently.
added on the 2022-10-15 14:03:57 by 4mat 4mat
Kris was in the year below me at school, and he gave up his demoscene activities fairly quickly when he went to work for Argonaut Software (he moved out to Japan to work on Starfox for the SNES).

I may have the replay source somewhere on a disk
rulez added on the 2022-10-16 12:48:57 by DanLemon DanLemon
Go find it dan :D
rulez added on the 2022-10-16 13:06:49 by Virgill Virgill
Have never seen this one in action =/. Just heard some tunes ;). They are in what format? Not MOD I suppose...

@Dan
Krister? Did he code something more on SNES or MD?
And yes Dan, I second Virgill, please find it =D!
added on the 2022-10-16 13:28:36 by sim sim
@sim I'm not sure if he continued with any more console games. He's now working at Meta
added on the 2022-10-16 15:09:12 by DanLemon DanLemon
2022-10-16 12:48:57 by DanLemon
Quote:
Kris was in the year below me at school, and he gave up his
demoscene activities fairly quickly when he went to work for Argonaut
Software (he moved out to Japan to work on Starfox for the SNES).


sounds like an early, exciting, and steep career
rulez added on the 2022-10-18 16:12:08 by ROG_VF ROG_VF

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