pouët.net

Stella Lives! by Tjoppen
[nfo]
screenshot added by Tjoppen on 2012-04-09 01:19:57
platform :
type :
release date : april 2012
release party : Revision 2012
compo : oldskool intro
ranked : 1st
related :
  • 53
  • 1
  • 0
popularity : 63%
 63%
  • 0.98
alltime top: #3017
added on the 2012-04-09 01:19:57 by Tjoppen Tjoppen

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Ridiculous amount of content for a VCS!
rulez added on the 2012-04-09 01:43:31 by moozooh moozooh
Nice!
rulez added on the 2012-04-09 02:18:08 by Exin Exin
although i know not the machine, I liked this 4k a lot!
rulez added on the 2012-04-09 02:19:43 by voxy voxy
as voXfReaX said. I liked.
rulez added on the 2012-04-09 02:21:53 by Super-Hans Super-Hans
Totally awesome!
rulez added on the 2012-04-09 07:37:46 by Sixx-GP Sixx-GP
Doesn't contain anything technically outstanding (apart from the plasma), but a well-executed VCS demo is always worth thumbing up!
rulez added on the 2012-04-09 09:26:10 by viznut/pwp viznut/pwp
Good amount of stuff for the size, and it looks and sounds good as well.
rulez added on the 2012-04-09 13:31:38 by Dbug Dbug
Absolytely incredible!
rulez added on the 2012-04-09 16:22:35 by moredhel moredhel
Best VCS fullscreen plasma, Effect in the screen shot is simple but looks nice - that's what VSC is about, and ...
Quote:

1st Atari VCS
2nd Amiga OCS/ECS
3rd Amstrad CPC
4th Commodore 64
6th ZX Spectrum


Happy birthday Stella!
rulez added on the 2012-04-09 17:14:55 by JAC! JAC!
Ossom!
rulez added on the 2012-04-09 19:25:38 by Emod Emod
Plasmaaaaaaaaaaaaaas
rulez added on the 2012-04-09 19:30:51 by BackSpace BackSpace
Hammer
rulez added on the 2012-04-09 21:51:13 by decca decca
as voxfreax said
rulez added on the 2012-04-09 23:39:19 by krusty krusty
this blew my mind, very impressive. I had no idea this platform could do a plasma like that.
rulez added on the 2012-04-10 00:03:19 by neu / metoikos neu / metoikos
Auto-platform-thumb up + it was actually good, now just find a musician for your prods ;-)

Good that you remembered the anniversary! And yeah, we should definitely do that co-op prod you discussed with oasiz!
rulez added on the 2012-04-10 10:18:05 by visy visy
yeah
rulez added on the 2012-04-10 10:19:07 by Serpent Serpent
roxx!
rulez added on the 2012-04-10 10:19:45 by mad mad
Lots of text and effects. Platform sucks; this doesn't. :-)
rulez added on the 2012-04-10 10:55:11 by Radiant Radiant
Worthy winner of the compo.
rulez added on the 2012-04-10 11:43:58 by CONS CONS
nice
rulez added on the 2012-04-10 11:56:37 by sasq sasq
GREAT!
rulez added on the 2012-04-10 13:09:32 by ltk_tscc ltk_tscc
awesome i hope to see a 2600 megademo in the future
rulez added on the 2012-04-10 14:21:34 by Queen_Luna Queen_Luna
Best VCS prod I've seen :D.
rulez added on the 2012-04-10 17:53:55 by elfan elfan
cool!
rulez added on the 2012-04-10 17:55:28 by gentleman gentleman
some obvious vcs tricks but still an extremely nice beam-racer
rulez added on the 2012-04-10 19:32:41 by franky-- franky--
You did it again :) Great stuff !!!
rulez added on the 2012-04-11 08:10:39 by grey grey
Cool :)
rulez added on the 2012-04-11 08:39:32 by ferris ferris
Leider geil. Sehr geil!
rulez added on the 2012-04-11 14:22:38 by Hopper/SquoQuo Hopper/SquoQuo
What they said.
rulez added on the 2012-04-11 17:49:11 by Mystra Mystra
ATAAAARIII
rulez added on the 2012-04-12 00:38:50 by wysiwtf wysiwtf
Great job! And nice meeting you at the airport in Denmark Tjoppen :)
rulez added on the 2012-04-12 15:36:47 by xerxes xerxes
Nice!
rulez added on the 2012-04-12 18:40:51 by svo svo
The end part with the fast switches was impressive to me. I didn't thougt this was possible with the limited ammount of memory.
rulez added on the 2012-04-12 19:02:24 by René Madenmann René Madenmann
Thanks for all the kind words :)
I'd have let some effects ride for a bit longer if it weren't for that risking the music getting too repetitive.
Fun fact: the plasma uses generated code, but the limited RAM means it can only store enough for the visible part of one scanline. The code generation also keeps track of the carry flag so downward sloping parts don't lead to horizontal stretching.
Quote:
The end part with the fast switches was impressive to me. I didn't thougt this was possible with the limited ammount of memory.

It doesn't take any extra RAM at all - just more ROM (entries in Measures/Logics/Kernels, see main.asm). I simply switch scene based on the current measure.
Oh, and I found a stupid case of premature optimization in roto28.asm:
Code: lda angle ;clc adc #16 sta angle jmp DoneRotoSetup

The lack of CLC is the reason why the end part seems to go ever so slightly out of sync.
added on the 2012-04-13 11:11:04 by Tjoppen Tjoppen
In thewords of Elaine Benes: STELLAAAAA
rulez added on the 2012-04-13 11:17:13 by grip grip
Good code.
Lots of content.
Visually unappealing.
rulez added on the 2012-04-13 11:30:23 by ilmarque ilmarque
.
rulez added on the 2012-04-13 11:35:49 by xeen xeen
Nice effects, especially the "kefrensbars"
rulez added on the 2012-04-13 13:01:21 by cruzer cruzer
Awesome!
rulez added on the 2012-04-13 21:10:13 by Philsan Philsan
What Ilmarque said.
rulez added on the 2012-04-13 23:13:33 by Alpha C Alpha C
Keep the 2600 alive!
rulez added on the 2012-04-13 23:25:51 by Sdw Sdw
Great prod, especially since it's a 4k!
rulez added on the 2012-04-13 23:44:34 by rez rez
O_O
rulez added on the 2012-04-16 10:11:18 by sensenstahl sensenstahl
yeah!
rulez added on the 2012-04-16 20:52:53 by Iapetus Iapetus
Sweet plasma
rulez added on the 2012-04-16 21:26:08 by p01 p01
2600 demomakers don't stop to amaze me
rulez added on the 2012-04-27 02:18:24 by fiveofive fiveofive
wow, thats really ace!
rulez added on the 2012-05-10 18:49:01 by ɧ4ɾɗվ. ɧ4ɾɗվ.
V cool :)
rulez added on the 2012-05-26 15:08:28 by Fell Fell
What ilmarque said.
rulez added on the 2012-06-12 15:46:47 by raer raer
+
rulez added on the 2012-12-21 21:42:52 by T$ T$
them vertical bars
rulez added on the 2013-01-05 19:09:11 by RawBits RawBits
awesome <3
rulez added on the 2013-01-16 12:25:27 by nekomono nekomono
cool
rulez added on the 2015-03-10 13:14:39 by Blast! Blast!
yes

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