pouët.net

Angry lonely coder by woorlic [web]
[nfo]
screenshot added by T$ on 2011-10-29 23:43:56
platform :
type :
release date : july 2011
release party : Edison 2011
compo : combined intro
ranked : 2nd
  • 5
  • 3
  • 13
popularity : 57%
 57%
  • -0.38
alltime top: #59844
added on the 2011-10-12 21:12:26 by ekoli ekoli

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Whizzter! <3
rulez added on the 2011-10-12 21:19:50 by ekoli ekoli
nice
rulez added on the 2011-10-13 09:17:41 by Queen_Luna Queen_Luna
No. Not really.
sucks added on the 2011-10-13 11:00:39 by raer raer
Nope
sucks added on the 2011-10-13 14:15:29 by BackSpace BackSpace
You have some serious issues with the depth buffer. On my machine I get Z fight like it's 1998.
added on the 2011-10-13 16:27:46 by Zavie Zavie
ouch :(
sucks added on the 2011-10-13 17:06:26 by post malone post malone
nope
sucks added on the 2011-10-13 17:32:18 by las las
Hmm, it looks like some crazy counter strike mod
sucks added on the 2011-10-13 19:37:42 by indigo indigo
what Maali said
sucks added on the 2011-10-13 23:03:03 by Alpha C Alpha C
SCHEISSE!
sucks added on the 2011-10-13 23:10:46 by Joghurt Joghurt
It should ask you if it contains severe z fighting artifacts when you submit the prod so stuff like this never happens
sucks added on the 2011-10-13 23:38:21 by xpansive xpansive
Aweful.

Please set your near / far planes to something withing the scene limits next time. And if your textures are procedural why not making them bigger?
sucks added on the 2011-10-14 00:06:18 by xernobyl xernobyl
Had to follow this up immediately with a round of Whitenoise Voidspace to heal the wounds I suffered from watching this.
sucks added on the 2011-10-14 00:48:01 by noname noname
Zavie/xpansive: Didn't have time or bothered about that part since i was fighting with the synth to get it running, also the engine was coded for compability with crappy machines that only had 16bit depth buffers (almost of the age mentioned)

xernobyl: The textures are not procedural (the scene was just compressed and downsampled from a few megabytes of scene/textures for a proper demo i was doing a while back that never got finished), could've made them bigger if i hadn't been late (I submitted the party version after the compo had started :))

Seriously i'm a bit disappointed by the lack of hate on the music since i was intending to take revenge upon the scenes ears for not getting music from one of my faviourite artists :)

Production summary: Make stupid softsynth for a week, crunch in an old 3dscene at the last second, then fight with softsynth replayer bugs in release mode until compo starts.
sucks added on the 2011-10-14 16:16:18 by whizzter whizzter
Hey, no selfvoting dude!
added on the 2011-10-14 23:49:02 by revival revival
(Didn't run here, btw)
added on the 2011-10-14 23:49:36 by revival revival
depth buffer issues all over the place and the sound needs more muting!
woorlic, thumbs up
rulez added on the 2011-10-15 15:41:18 by 4mat 4mat
revival: I don't think anyone minds some self-downvotes :)
added on the 2011-10-16 21:23:06 by whizzter whizzter
revival: DX11 ? The engine is written with DX 8 and PS 1.2
added on the 2011-10-16 21:36:21 by whizzter whizzter
for the effort
rulez added on the 2011-10-16 21:51:30 by Defiance Defiance
Ungh.
sucks added on the 2011-10-16 23:59:01 by lug00ber lug00ber
strange =)
rulez added on the 2011-10-29 23:44:12 by T$ T$
WTF man!
sucks added on the 2012-01-29 12:18:29 by epsilon epsilon

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