H2O by Extremly Kriminal Organisation [web]
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popularity : 60% |
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alltime top: #8643 |
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added on the 2005-06-26 11:02:27 by ltk_tscc |
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comments
At long last!
=)
great game, great idea, super fun! addictive! on PC we see remake of old classic games (almost) every day but this is something completly different, true atari spirit!
haven't played it yet! but i'm so fucking glad this is released!!! =) now let's wait for the new lazer demo ;)
can't wait to get the oldschool vibes back =)
can't wait to get the oldschool vibes back =)
Oh wow, this is almost exactly the same as something I started in Turbo Pascal in like 1988 but never finished! I remember sending the source code off to some PD company so they could make it available to others. Awesome stuff.
yep, it really does rule. great music. graphics don't demonstrate the falcon's capacities but they are stylish, anyway. the gameplay is really okay, although i would have preferred that a level would be finished directly when all drops are saved as well..
but, this is definitely a cool game!! one of the best on falcon.
but, this is definitely a cool game!! one of the best on falcon.
nice game, but ugly gfx which looks more like ST than Falcon
too bad its so late
I always thought it will went to vapour ware... one of the best Falcon games and worth a try!
Oh, this one i would like to see!
Late, but great ;)
The particle system seems intriguing. What is the game about?
baah (if you ever read this ;)) you can see the main concept in flash games like sugar, sugar. Basically it's like lemmings, but you have to guide particles around.
I could nitpick a few things on the gameplay side, but in general it does its job and remains fun :).
I could nitpick a few things on the gameplay side, but in general it does its job and remains fun :).
Forgot to say, there's also a port for DOS :)
Thanks George!
I've not played this, but based on sugar,sugar analogy, it's definetely worth a thumb!
I've not played this, but based on sugar,sugar analogy, it's definetely worth a thumb!
at long last!
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Code + Level Design: Benjamin Lalisse
GFX + Design: Cédric Deproyart
Music + FX: Reynald Deliens
Additionnal GFX: Jg Theres & N Wisniewskl