Exodus by Foobug [web]
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popularity : 66% |
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alltime top: #3574 |
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added on the 2001-08-06 16:14:08 by ld0d |
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comments
Hmmmm, some 3D scenes but only in software engine, it is look like intro from 1997. 003 was very very better intro from Foobug
added on the 2001-08-06 22:16:21 by Trauma Zero
i think i would appreciate it alot more if it was accel
mm yeah accel or atleast being able to choose screen resolution
a bit eventless intro all in all (as opposite to 003:))
altho the music is superb and really sets you in the right mood to watch these kind of scenarioflyby'thingies
+water-in-pool-scene was cute :)
a bit eventless intro all in all (as opposite to 003:))
altho the music is superb and really sets you in the right mood to watch these kind of scenarioflyby'thingies
+water-in-pool-scene was cute :)
oh, forgot to mention that seeing this intro is very similiar to 3state's 'sonnet' in style, i have to say that this one should've won asm01 for the music alone (sonnet soundtrack kinda sucked :))
all i can say is - GREAT music. never heard something compareable in a 64k before. turn off your screen (the visual things aren't that impressive) and listen...
The music is very good, but that's pretty much it. Nothing very impressive visual stuff. That underwater scene is nice, but nothing else really impresses me. Just another 3d-flyby.
Some nice 3d scenes, some poor ones, some nice particles, good music but generally very slow in a Celeron 350hz I tried it. Ok,.. I think I will try to run it again in some monster machine just to enjoy it..
Well.... Good intro !!!
But, little slow on my PIII 500 / GeForce 2 MX / 256 Mo ???
Accelerated version ????? ;-)
But, little slow on my PIII 500 / GeForce 2 MX / 256 Mo ???
Accelerated version ????? ;-)
but it's borring!
more of that 003 stuff please!
what superplek said.
+
faster or not faster, it would have looked tons better in opengl with some proper shading/light sourcing.
+
faster or not faster, it would have looked tons better in opengl with some proper shading/light sourcing.
Yeah! But I love software :)
If it runned smoothly as it is in software it would be more impressive and exciting for me than if it runned accelerated where it should be much easier to make it smooth and I wouldn't be excited at all unless it has something else to offer than just 3d..
If it runned smoothly as it is in software it would be more impressive and exciting for me than if it runned accelerated where it should be much easier to make it smooth and I wouldn't be excited at all unless it has something else to offer than just 3d..
The intro it's good, and the engine is acceptable. (It runs quite smooth on my PII 300 + g200)
The only *noticeable* lack is the design... for example the opening scene is quite..
herm...
strange.
For the rest, the pyramid scene with the water pool it's fine, also the underwather scene (my preferred) and the voxel too.
With just a bit more design it could be a good intro.
Who cares if it's accell or not ? And why ?? But mainly : did some1 seen my tapiro storm ?
The only *noticeable* lack is the design... for example the opening scene is quite..
herm...
strange.
For the rest, the pyramid scene with the water pool it's fine, also the underwather scene (my preferred) and the voxel too.
With just a bit more design it could be a good intro.
Who cares if it's accell or not ? And why ?? But mainly : did some1 seen my tapiro storm ?
I like the music and the underwater-scene. The rest looks a bit too chunky for my taste and the stuff in the pyramid doesn't really add anything. Still, pretty good!
"just to clear some things:
making a 3d-hardware accelerated version wouldn't speed up the intro at all, as it's the synth that's eating all the cpu time. and don't even bother trying to run this one with <450MHz processors :)"
ehm.. i want those 0% cpu taking pollyfillers!
or atleast write a tutorial for flipcode!
making a 3d-hardware accelerated version wouldn't speed up the intro at all, as it's the synth that's eating all the cpu time. and don't even bother trying to run this one with <450MHz processors :)"
ehm.. i want those 0% cpu taking pollyfillers!
or atleast write a tutorial for flipcode!
seriously, the only good thing is the underwater part. The rest looks way too goofy (expecially the pyramid and the textures there). The synth is ok also...
Some nice transition ideas here, but the pacing is sloooooow... I fell asleep.
an intro wich looks like a demo
particules + scene, a little travel
i like the end isle
music is good
particules + scene, a little travel
i like the end isle
music is good
I liked advance of the scene of this demo.
However, the advance speed of a scene was a little slow.;)
I think that only it is very sorry.:)
(I will want to look at, if accel version is also made.)
However, the advance speed of a scene was a little slow.;)
I think that only it is very sorry.:)
(I will want to look at, if accel version is also made.)
Hey, it seems we had the same idea (see my first intro - 3GYPT)!
I love the island scene: the green-noisy texture gives a perfect image of forestry (even at that low resolution).
I love the island scene: the green-noisy texture gives a perfect image of forestry (even at that low resolution).
this prod makes me wonder if the coolness of 003 design was not intentional, but luck.
music is good.
music is good.
I don't get it...everybody is cheering when a sorry-assed HW intro fails on nearly every aspect of greatness, but when a nicely done SW intro comes along everybody starts whining that it's not HW.
Wonderful music. Graphics are bit lowres, but it beats some other HW intros silly.
Wonderful music. Graphics are bit lowres, but it beats some other HW intros silly.
and still i think it sucks :)
This was great. And I can't imagine this being any better in accelerated...
ld0d can code what ever and how ever he wants...
ld0d can code what ever and how ever he wants...
Just reviewing stuff for my next demoshow(s) and this is definitly a nice intro :)
+ very nice soundtrack
scene with 'em fishies
- crappy design
ugly textures
non-accel
scene with 'em fishies
- crappy design
ugly textures
non-accel
rockz !
yes
cool... but pixels are very big...
is it a C64 adaptation ?
is it a C64 adaptation ?
Mellow music.
i liked that. it's pretty lowres (especially the voxels - 160x200 or what?), but the engine is really nice (bilinear interpolation, not many software renderers do that). it's also cool that everything's just one scene (no cuts). the flying dot gives the intro some kind of coherence.
Forgot to thumb up. Now it's a really nice watch in a modern fast PC!
its rather ugly, also lores shows and its not even smooth on my c600 but awesome muzik and nice demoish atmosphere.. so, me likes and thats it..
well hmm... underwater scene and music rocks!
..rest of the intro is horrible.. :X, well, the intro is ok (?)
..rest of the intro is horrible.. :X, well, the intro is ok (?)
The little story and the well done tune in one corner, the cpu burning and some slightly ugly textures in the other... fight... uhm, the positive aspects win. :)
Nice engine. Nice water. Nice synth. But I still miss something...
cant be better
Nice varied effects. And I just love voxels :)
mwah, piggie
Average.
Thumb up for the voxels.
Thumb up for the voxels.
i love voxels :)
excellent work!
GREAT !!!
weehaa. very cool intro. i remember watching it several times because i likedi t that much ;)
Great Feelin intro - Just need to sit back some cuz of the low screen res
OMG, the softsynth!! it sounds Really well and the music is very nice!
Good hangover music
This is actually really nice!
I love the soundtrack and synth, but I feel there is quite a contrast in the quality of the scenes. The water and ending isle are pretty good for example, but the pyramid is kind of ugly. Oh, and the textures suck :-)
Overall a pretty nice intro.
Overall a pretty nice intro.
dizain by diamondie!
Moozic!
<3
The undersea scene and the music quality amazed me back then. Still watch it.
quite decent
nice!
pretty cool
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