Butterfly Effect by Smash Designs [web]
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added on the 2006-08-13 12:15:38 by Gargaj |
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link does not work so I save my thump for after I have seen this demo..
boring, but some nice dominos
They´re getting better every time, but it still looks like a SDS demo ;)
there's lots of stuff i could write here, but i'll just stay with "boring".
domino day
Smash Designs.
Those "dramatic" bits with the breakdown in the music and the first domino falling were particuarly hilarious :)
Those "dramatic" bits with the breakdown in the music and the first domino falling were particuarly hilarious :)
A thump up ffor all the work
but it about 5 minutes before the demo started at my P4, 3,2ghz x700 ati
After the butterfly his that car the screen went black and stayed black while the music continued..
Nice domino and greetings
those scene could have well been from a new pc game ;-)
but it about 5 minutes before the demo started at my P4, 3,2ghz x700 ati
After the butterfly his that car the screen went black and stayed black while the music continued..
Nice domino and greetings
those scene could have well been from a new pc game ;-)
Definitely not what I would enjoy.
A thump up ffor all the work
but it about 5 minutes before the demo started at my P4, 3,2ghz x700 ati
After the butterfly his that car the screen went black and stayed black while the music continued..
Nice domino and greetings
those scenes could have well been from a new pc game ;-)
but it about 5 minutes before the demo started at my P4, 3,2ghz x700 ati
After the butterfly his that car the screen went black and stayed black while the music continued..
Nice domino and greetings
those scenes could have well been from a new pc game ;-)
We watched the compo over the stream and we kept asking wtf the loading time was for..
Other than that, this is yet another boring 3d demo, and I'm really starting to hate those, especially the ones that makes no sense, like this one clearly doesnt..
Other than that, this is yet another boring 3d demo, and I'm really starting to hate those, especially the ones that makes no sense, like this one clearly doesnt..
loading is a little bit too long... also on FX-55 system
but at all, very cool work...
domino effekt is very cool at all....
keep on doing nice work!!!!
but at all, very cool work...
domino effekt is very cool at all....
keep on doing nice work!!!!
everything's way too static, lighting is obviously not realtime and the dominos does not fit the chaos theory concept (which was presented again with butterflies, how creative).
Precisely what elbee said.
and my thumb was intended to point the other direction.
it took me about 4 minutes to load this bitch and less than 1 to esc it.
saksalaista_laatua(c)
This prod needs mainly three things:
+Decrease Loading time
main reason because nobody will put it on a demoshow or show it to anyone, I can't believe that I was able to wait that long.
+More cameras
U're not halcyon. Doing a single camera scene requires a lot of time working on the path of the camera. And only people like halcyon, nytrik do them in a way that entertains. However, it would be easier if you use different cameras syncronized with the music to show different parts, it also requires time to make everything work, but not that much time I think. It just makes everything boring and monotonous right now.
+Domino idea, wrong place
It's a cool idea, but I don't think it fits on that scenario, I enjoy a lot the shows on TV about that (not sure when do they do them now)...
So, I won't thumb down the prod because the amount of work, which looks like a lot to me, but it just need a little bit more to get a thumb up.
+Decrease Loading time
main reason because nobody will put it on a demoshow or show it to anyone, I can't believe that I was able to wait that long.
+More cameras
U're not halcyon. Doing a single camera scene requires a lot of time working on the path of the camera. And only people like halcyon, nytrik do them in a way that entertains. However, it would be easier if you use different cameras syncronized with the music to show different parts, it also requires time to make everything work, but not that much time I think. It just makes everything boring and monotonous right now.
+Domino idea, wrong place
It's a cool idea, but I don't think it fits on that scenario, I enjoy a lot the shows on TV about that (not sure when do they do them now)...
So, I won't thumb down the prod because the amount of work, which looks like a lot to me, but it just need a little bit more to get a thumb up.
Solid Smash Designs quality - ok 3d models, huge loading times, 100% boring flyby crap.
nigga plz!
nigga plz!
sorry.
loading too long. (this is suck)
and some domino idea ain't good.
and boring flyby demo.
loading too long. (this is suck)
and some domino idea ain't good.
and boring flyby demo.
the loading time was horrible.. this is a demo? why need 15 hours of precalc? just use disk space.
some of the domino stuff was cool, albeit too repetitive. it clearly took alot of effort to build the scenes.
some of the domino stuff was cool, albeit too repetitive. it clearly took alot of effort to build the scenes.
I agree with Trace.
I like a lot of Smash Design demos, but this had too many faults.
I also got real bored with the dominoes after the 1st scene.
I like a lot of Smash Design demos, but this had too many faults.
I also got real bored with the dominoes after the 1st scene.
Unfortunately this prod is boring and too flybyish... Precalc is too long and at the end it doesn't quit but music loops and screen stays black. Just piggy for making an effort of creating 3d stuff.
En el invierno no se pasa nada.
good modeling gone to waste on a ridiciously tedious demo..
Smash Design have the talent, but not the creativity...too bad...
Loading tooooooooooooooo long
no scenario
i don't like dominos :)
no ending black screen and music continue
just a piggy for the work you've done
no scenario
i don't like dominos :)
no ending black screen and music continue
just a piggy for the work you've done
The precalc took forever and by the time that this demo started I was going to thumb it down, it was useless even as an egg timer because I don't like my eggs hard boiled or even hatched ffs.
The I saw the demo, I still can't figure out why it took so long to precalculate but there was such an obviously high amount of work in this and the modelling is cool and I dig the dommino effect that I reluctantly have to thumb it up.
The I saw the demo, I still can't figure out why it took so long to precalculate but there was such an obviously high amount of work in this and the modelling is cool and I dig the dommino effect that I reluctantly have to thumb it up.
how many stones? :)
Jesus Christ on a bouncing glenz vector, why won't you guys stop making things mediocre?
The domino idea was remotely okay, but overall scenery, the lack of any decent lighting and direction on xanax made it look like a pretty fucked-up demo from the dawn of hardware 3d demos. Loading time was a joke, what the hell were you calculating anyway, the cure for AMIGA=CANCER?
The domino idea was remotely okay, but overall scenery, the lack of any decent lighting and direction on xanax made it look like a pretty fucked-up demo from the dawn of hardware 3d demos. Loading time was a joke, what the hell were you calculating anyway, the cure for AMIGA=CANCER?
I was a bit bored in the middle but there was lots of beauty to see - huge amounts of work that I have to respekt too. Thanks guys.
I like it. nice work
i second nuey
it got a bit repetitive, personally i would have liked to see this realized with a physics engine, with a greater variation of stones.
No thumb down because of the amount of work. But just like many other Smash Designs demos this has no rewatching value at all, especially due to the insane loading time.
Quote:
Smash Design have the talent, but not the creativity...too bad...
I think that's a perfect summary right there Zplex!
Just to remind you, there is a much better domino effect in this demo...
http://pouet.net/prod.php?which=10548
http://pouet.net/prod.php?which=10548
loading galore
+domino effect, nice physics
+soundtrack
-loading time
= thumb up.
just a question, has anyone ever seen a temple with vitrals on the roof? ;)
+soundtrack
-loading time
= thumb up.
just a question, has anyone ever seen a temple with vitrals on the roof? ;)
"physics"?
Not my cup of tea demowise, thumb for the effort in it and for the human-beatbox show at Evoke while loading.
Incredibly lame precalc time. From what I remember, no 64k intro precalculations ever lasted that long on my pc and this one is a demo. If at least the demo was more than a boring flyby...
nystep: I fail to see any physics here. Delayed 90 degrees rotations of dominos around one axis are far from being physics.
nystep: I fail to see any physics here. Delayed 90 degrees rotations of dominos around one axis are far from being physics.
I liked it, and it rocked on the big screen.
Domino effect was a nice and new (?) idea.
Domino effect was a nice and new (?) idea.
- what the hell are you doing for 5minutes? If you're actually calculating collisions, why not use it for something real - like having the dominos fall from heights and stuff. Also, for a flyby, the camera-paths suck! Oh, and you really should do split-screen when the dominios fork :)
Very pretty. Loads of work. I was bored in the middle so shorter would have been better for me, but overall I thought this was a hell of a lot better than the current pouet rating would indicate. Thanks.
there is the collision detection, and this would require a good partitioning routine to run realtime considering the number of dominos, unless it's done during loading as hornet said..
all in all, if your point gargaj was to flame me, you should say "fuck you nystep" straight away, this way it'll be clear and it'll enable you to be respectful towards their work...
all in all, if your point gargaj was to flame me, you should say "fuck you nystep" straight away, this way it'll be clear and it'll enable you to be respectful towards their work...
Nystep: this kind of basic domino thing can be done without any collision at all. The final angle formed by a fallen domino and the floor plane is more or less always the same. Each one only needs a delay/timeindex to initiate its rotation sequence, a simple float which can be stored along with the former position and orientation of each domino...
keops, this sounds like a good idea to do it, but you discard the collision detection excuse for the loading time.. ;) where does it comes from then?
My intention wasn't to flame, I'm merely doubting there's any phyiscs code involved - see Keops' explanation.
according to tobi, the dominoes (sp?) are keyframed, and the long loading time is due to a bug in the scenefile loader.
Well the dominos movement could be calculated realtime with a shader... :D
ok i guess that ryg has brought the final point to the pure technical discution (: thanks :) .
on my side i feel sorry and i didn't want to flame either gargaj. maybe there's something about the way i write post that makes it irritating for others, i'll try to take care of that in the future, because i don't want to look like an irritating moron and it's not even the way i am..
so, what about going for a beer at the next party? :)
on my side i feel sorry and i didn't want to flame either gargaj. maybe there's something about the way i write post that makes it irritating for others, i'll try to take care of that in the future, because i don't want to look like an irritating moron and it's not even the way i am..
so, what about going for a beer at the next party? :)
Works for me :)
(We could've cut to the chase is SOMEONE would've showed up at Assembly ;)
(We could've cut to the chase is SOMEONE would've showed up at Assembly ;)
boring camera paths... zzz
underrated. and thumbs up for the music.
hm, ok
typical sds stuff, 3d flyby and thats it...
typical sds stuff, 3d flyby and thats it...
bla bla bla flyby
Dunno what's wrong with me but I love this. The camera paths could be better but it kept me entertained throughout the entire demo (minus the loading time). The domino shapes ruled.
visual is beautiful and track is good.
concept is not bad.
but loading is so long that i evaluate ok.
concept is not bad.
but loading is so long that i evaluate ok.
I did not dare to run it, as I fear the long loading time will exceed my attention span.
The idea with the dominos displaying credits and pictures was GREAT!!! Finally a good use for dominos in demos!
Pitty about the big loading time..
Pitty about the big loading time..
Phew, that loading time was the longest I've ever seen. I only waited because it was from Smash Designs.
The music is great, as usual. And the scenery at the beginning looks great, too. But the rest of the demo doesn't really appeal to me. I really like YAB3DFD and stuff, but this one was a bit lengthy...
The music is great, as usual. And the scenery at the beginning looks great, too. But the rest of the demo doesn't really appeal to me. I really like YAB3DFD and stuff, but this one was a bit lengthy...
nice domino usage . although its rather boring .
i like stars and t-rexs
bit boring in the end but still
precalc was fun at party
bit boring in the end but still
precalc was fun at party
i second preacher
Very nice gfx, good concept. And hey, the loading time forced me to learn for the history test tomorrow so it wasn't just bad ;).
One good effect: The greetings part. The rest of the domino effect I could have done without, thank you.
The music is above average. Nice and cozy.
The precalc has been mentioned, but I'd like to mention it again: WTF are you doing?????????
The music is above average. Nice and cozy.
The precalc has been mentioned, but I'd like to mention it again: WTF are you doing?????????
okay, some unrealistic domino effects, but very nice grafix (although they are a bit choppy on my gf4 ^^) and nice music! I like the beginning very much!
loader is too long --> CTRL + ALT + SUP --> kill task !
Boring + not that pretty + music sucks + ... Boooooring !
So much time wasted modeling.
So much time wasted modeling.
Pretty boring but I like the beginning (well, the beginning of the demo actually, not the insane loading time :D) and the greetings part. Pretty nice modelling as usual in SDS demos.
Liked the greets much... kept me from falling asleep tho. The loading time is sick! Call Guinness, i guess thats a record.
It's ok
nice ideas and modelling, but too long and boring
when you see it you´ll shit domino bricks
Something bothers me concerning the lighting, I can't say what it is, though. The rest is pretty cool.
domino d-day!
Totally underrated demo, but too long and repetitive.
It´s 2018 and this demo still needs 5 min loading time! o_O
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Again, this is typical SDS. Insanely detailed scenes with no fun-factor at all :(