david copperfield by Muleteer Effect
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added on the 2001-06-05 01:31:36 by 216 |
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Kicks ass, especially when watched on a slow 386 =)
I'm sure that 216 cheated somehow once again. Would be atleast 10 thumbs up if he wouldn't have cheated. I'm sure that this is again just some vector engine.
doesn't explain anything..but
edit -320 data.001
edit -320 data.001
I was amazed by this because of some of the weirdest hardware tricks it uses to cheat very well for some effects.
I almost don't remember on PC many demos using interlace trick in ModeX for software effects: The RGB bump map was marvelous, but if you pressed pause you would see the trick! ;) Also it's used in a tunnel to give a translucent view..
Also two effects were really sick! The one with the rotating stripes, where first my eyes said it's in high res and secondly my screen grabber told me it's in 640*480 and a pure hardware (rasters, bars, splits??? Dunno/haven't thought yet how these fx are been done by hardware..) trick! And especially another part with some zooming plasmas, which though are again produced totally by something that could be cooper, raster or anything,. but don't blame since I don't know! :)
In both effects if you press pause, you see black screen. Pure hardware fx at all with rasters/cooper? (This happens in such effects) And so high res with the stripes..
I didn't beleive some things run in a 386 (Bump map, calculate 3 iR,G and B images to page flip after that, is it possible?) so well detailed hardwrae fx? Heavy use of 320*400 for interlaced effects? Wow!
It run in my 386Dx/40, only negatives: 1) in the transmition from the grey bump map to the RGB, it looses speed and so everything flickers and the trick is revealed. 2) Black screen and lot of decrunching before the tunnel part..
Also at the end scroller, it's a bit wicked, if you press pause or slow down, the scroll lines are spoiled..
Oh,. and it's really crazy to read that scrolltext =)
I didn't knew that demo before, it's not that great as overall (design, etc..) but the use of interlace and also wicked hardware fx (that plasma zoom and highres stripes!) is one of the best (Except if I have seen very few PC demos..) and still running great in my 386!!!
Sorry,. I wrote too much,.. but that was a big interesting (or my ass?) review I guess =)
I almost don't remember on PC many demos using interlace trick in ModeX for software effects: The RGB bump map was marvelous, but if you pressed pause you would see the trick! ;) Also it's used in a tunnel to give a translucent view..
Also two effects were really sick! The one with the rotating stripes, where first my eyes said it's in high res and secondly my screen grabber told me it's in 640*480 and a pure hardware (rasters, bars, splits??? Dunno/haven't thought yet how these fx are been done by hardware..) trick! And especially another part with some zooming plasmas, which though are again produced totally by something that could be cooper, raster or anything,. but don't blame since I don't know! :)
In both effects if you press pause, you see black screen. Pure hardware fx at all with rasters/cooper? (This happens in such effects) And so high res with the stripes..
I didn't beleive some things run in a 386 (Bump map, calculate 3 iR,G and B images to page flip after that, is it possible?) so well detailed hardwrae fx? Heavy use of 320*400 for interlaced effects? Wow!
It run in my 386Dx/40, only negatives: 1) in the transmition from the grey bump map to the RGB, it looses speed and so everything flickers and the trick is revealed. 2) Black screen and lot of decrunching before the tunnel part..
Also at the end scroller, it's a bit wicked, if you press pause or slow down, the scroll lines are spoiled..
Oh,. and it's really crazy to read that scrolltext =)
I didn't knew that demo before, it's not that great as overall (design, etc..) but the use of interlace and also wicked hardware fx (that plasma zoom and highres stripes!) is one of the best (Except if I have seen very few PC demos..) and still running great in my 386!!!
Sorry,. I wrote too much,.. but that was a big interesting (or my ass?) review I guess =)
Yep. No need for explaining, just see it for yourself.
yeah, this sure does kick ass.
Some of the effects are too much for DOSBox :) I wish I had seen it back in the day with crappy hardware. It would've surely deserved it.
it rules hardly. unbelievable stuff!
colorfull light bump mapping
jungle music
vertical rasters zooming in/out
car and girl picture with 3D transparent polygons object on it
vertical colorfull lines plasma effect
...
jungle music
vertical rasters zooming in/out
car and girl picture with 3D transparent polygons object on it
vertical colorfull lines plasma effect
...
it's been a while since i saw this on proper hardware. some of the effects are really amazing.
There was a special hacked version of dosbox able ot run many of the demos that do effects which sync with the retrace. I can't find it right now though. I had found a link in the forums of dosbox.
I'm still trying to figure out how the "animation" part is so fast. Pointers welcome, 216!
Best endscroller ever (with nice tips!), the second half of the demo was quite alright too, especially that last effect
Someone with the hardware please make a video?
Yeah, those "vertical rasterbars" didn't seem quite right in dosbox...
Still fucking rocks! (:
VIDEO PLEASE!!!! ;(
wait nevermind, i watched it.
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loads a bit between parts. endscroller screwed (wraparound issue). precalcs annoyingly in the middle of a demo.