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Pinball Dreams C64 (Preview) by Xenon
[nfo]
screenshot added by mSW on 2006-04-17 11:17:53
platform :
type :
release date : april 2006
release party : Breakpoint 2006
compo : 96k game
ranked : 1st
  • 59
  • 5
  • 2
popularity : 70%
 70%
  • 0.86
alltime top: #1297
added on the 2006-04-17 10:36:17 by magic magic

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Very good and colorful graphics, excellent coding and playable preview. I'll be waiting for a version with score table.
rulez added on the 2006-04-17 10:48:34 by Skate Skate
yes
rulez added on the 2006-04-17 11:01:02 by oldaccount oldaccount
looks very promising!
rulez added on the 2006-04-17 11:07:13 by ruuvari ruuvari
Great stuff!!
rulez added on the 2006-04-17 11:12:06 by mSW mSW
I've been following this project for a long time, and I must say that it is amazing! The graphics look great and the ball-physics is really well done.
Kudos to WVL for sticking with it!
rulez added on the 2006-04-17 11:37:37 by Sdw Sdw
Superb Grafix and *playable*, what can you want more from a flipper?
rulez added on the 2006-04-17 12:27:04 by vscd vscd
sweet! :)
rulez added on the 2006-04-17 12:34:14 by Bhl! Bhl!
*Nearly* the best pinball on c64, imho.
rulez added on the 2006-04-17 13:24:31 by wrthlss wrthlss
It played surpricingly well.
rulez added on the 2006-04-17 13:52:58 by evil evil
Awesome!
rulez added on the 2006-04-17 15:41:11 by elend elend
ripped content
sucks added on the 2006-04-17 18:12:19 by raymon raymon
Raimo, it's supposed to be the C64 port of an existing game, so it obviously have "copied content".
Or did you meant something else by "ripped" ?
rulez added on the 2006-04-17 18:27:40 by Dbug Dbug
great game and lol@raimo
rulez added on the 2006-04-17 18:34:22 by britelite britelite
WELL ripped content, you want to say.
added on the 2006-04-17 18:37:33 by wrthlss wrthlss
Well done! Feels very much like the Amiga version. And great UFLI intro pic. But the bg gfx should have been UFLI too. :o)
rulez added on the 2006-04-17 19:28:28 by cruzer cruzer
rulez added on the 2006-04-17 21:36:23 by RRR RRR
Whoa.
rulez added on the 2006-04-18 02:17:51 by Preacher Preacher
Well ripped content, but why the worst table of the game first? Works as a teaser I guess. :)
rulez added on the 2006-04-18 08:54:36 by break break
Unbelievable how the manage to squeeze more and more out of that old and beloved commodore 64 . Can there be Higher limits ?
My thump is up!
rulez added on the 2006-04-18 12:02:46 by magic magic
unbelivable !!!
rulez added on the 2006-04-18 15:22:01 by AbcuG! AbcuG!
Yeah
rulez added on the 2006-04-19 01:33:04 by shash shash
Awesome GFX and all!
rulez added on the 2006-04-19 02:47:04 by iks iks
I don't really like the idea of cover versions winning song contests.

Then again, this has been in the making for years (with public betas available) and I think it's pretty cool that they keep working on it.

So, you guys get your thumb whenever the game is actually finished. :)
added on the 2006-04-19 09:06:04 by tomaes tomaes
raimo: you're a pathetic looser, you dont have the slightest idea of the work behind this.
rulez added on the 2006-04-19 09:36:50 by Oswald Oswald
so the "no previously released material in the compo"-rule doesnt apply to this project, which has had several previews released?
gfx++;
rulez added on the 2006-04-19 11:53:41 by chenmy! chenmy!
rulez added on the 2006-04-19 13:36:23 by prm prm
Wow, just wow.
This looks really great, please finish this game!
rulez added on the 2006-04-19 13:42:52 by Hopper/SquoQuo Hopper/SquoQuo
Nice to see that people still do creative stuff on c64.
rulez added on the 2006-04-19 14:06:35 by Cj Cj
lol@raimo for the moronic comment of the month
what really impressed me was the physics of the ball
the rest is good, looks good and sounds good
keep the good work guys :)
rulez added on the 2006-04-20 11:02:15 by EviL EviL
slummy: as long as previews are just that, there's no problem with me. the rule is there to prevent people from entering the same thing in different compos again and again; this is the first release on a demoscene party, enough for me.
added on the 2006-04-20 11:33:16 by ryg ryg
amazing work!
btw: f*#kings to the screen-team (NOT bitbreaker!) who showed this entry ~20 seconds and omitting the second table!
rulez added on the 2006-04-20 12:39:02 by toxie toxie
what slummy said. still it deserves a thumb ofcourse!
rulez added on the 2006-04-20 15:46:35 by malmix malmix
Oswald: and you're an AOL speller and therefore lose at the internet.

Nice stuff, but slummy and raimo have leading :|
added on the 2006-04-20 16:01:27 by Shifter Shifter
toxie: it was played by WVL (i think) himself, who just played that one ball then left.
added on the 2006-04-21 00:33:46 by ryg ryg
this was scary to the deepest level... 64ers owned the game compo really hard \o/
rulez added on the 2006-04-21 01:24:00 by winden winden
Only entry in the game compo I managed to see, but I bet this still is a worthy winner.
rulez added on the 2006-04-21 07:44:33 by teel teel
Ryg : not true, I actually played both levels, but only the first got shown. (they left Nightmare out, even while it was recorded). You could even see the decrunch of the nightmare level during compo, but it was cut short :)

Anyway, I _always_ claimed that I would compete in the BP06 game compo, so nobody would have to be surprised I competed..
added on the 2006-04-21 12:27:00 by WVL_KsZeN WVL_KsZeN
very impressive
rulez added on the 2006-04-21 19:07:47 by vermillion vermillion
Well, considering last year we had 'ripped content' winning as well - tho that was impressive as well... and yeah most of us have known this was coming out. I wanna see it final, sure. And I don't have a problem with it winning against the compition it was up against. But if it had won OVER something stunning, then I'd complain.

So yeah, slummy and raimo have a point but I think I'd rather stress the 'this category could use some more clever entries' part.
simply awesome. eagerly waiting for the final.
rulez added on the 2006-04-24 19:34:01 by Krill Krill
Great graphics and ball physics. Quite well done conversion!
rulez added on the 2006-04-28 13:00:33 by Optimus Optimus
Respect!
rulez added on the 2006-04-28 13:32:04 by StingRay StingRay
fuckin' ace!
rulez added on the 2006-05-03 00:08:02 by teo teo
should I say something about making it work on AmigaOS 4.0 ? NO! great stuff :)
rulez added on the 2006-05-06 13:56:46 by loaderror loaderror
ripoff. the demoscene is supposed to be creative. i really can't understand why something as 100% uncreative, unoriginal and obviously unfinished as this can win a compo at any decent party.
sucks added on the 2006-05-26 16:25:05 by skrebbel skrebbel
Because making it possible on a C64 needs a LOT of creativity codewise...
rulez added on the 2006-05-26 21:21:17 by ninjadrm ninjadrm
Nice work on the code - great port of the original! I was blown away with how smooth the scrolling was. My only complaint is the intro tune (originally called "light of day" by Olof Gustafsson) Regardless of SID limitation, it does not contain the correct chords (especially sus chords, which are so important; you can appegiate them without the tonic note BTW) and has "approximate" notes in parts of the bass line and melody. I'm sure you'll fix this in later versions - if you want a full breakdown track me down & email me and I will happily point out where the tune is slightly incorrect :-) Good luck!
rulez added on the 2007-04-30 14:52:18 by cTrix cTrix
one word: amazing.
rulez added on the 2007-09-27 21:03:34 by Saga Musix Saga Musix
LOVE IT
rulez added on the 2007-09-27 21:10:06 by _H2o_ _H2o_
no thumb from me yet?
rulez added on the 2007-09-27 22:42:21 by psenough psenough
Absolutely impressive in terms of playability, gfx, physics, and just generally running so smooth. What is the status of the project, btw?
rulez added on the 2008-01-14 01:06:32 by Alpha C Alpha C
I've played this just once again and I'm still impressed... when new tables? Or any update?
added on the 2008-02-25 17:53:25 by wrthlss wrthlss
rulez added on the 2008-05-29 00:47:38 by Queen_Luna Queen_Luna
That's a damn impressive conversion.
rulez added on the 2009-01-04 01:49:25 by micdune micdune
No thumb yet?
Shame this seems dead by now :/
rulez added on the 2010-07-19 06:28:49 by shock__ shock__
gotta thump this
rulez added on the 2011-09-29 20:32:23 by alk alk
Cool and what ninjadrm said!
rulez added on the 2011-09-29 20:43:58 by baah baah
does anybody have the source of this ?
rulez added on the 2012-06-28 21:21:11 by Tigrou Tigrou
:)
the c64 would have deserved its own version :/
rulez added on the 2012-06-28 21:29:06 by ɧ4ɾɗվ. ɧ4ɾɗվ.
Great! Hope it gets released!
rulez added on the 2012-09-09 00:32:46 by Sir_Lucas Sir_Lucas
Another preview :)
http://noname.c64.org/csdb/release/?id=111246
added on the 2012-10-30 11:02:57 by Sir_Lucas Sir_Lucas
Obvious thumb up.
rulez added on the 2012-11-19 13:35:02 by v3nom v3nom
awesome.
rulez added on the 2012-11-19 20:37:18 by kimi kardashian kimi kardashian
That's really !! :O
rulez added on the 2013-12-13 22:35:26 by Buckethead Buckethead
Really nice :D
rulez added on the 2014-02-09 23:16:43 by rez rez
The preview rocks hard. Great work!
Have it ever been finished or even seriously planned to be driven to the final?
rulez added on the 2014-02-23 00:37:07 by sim sim
Would be very pleased to see the complete game. This preview rocks! Come on, man, finish it! :)
rulez added on the 2016-04-18 11:51:08 by lvd lvd
I wish C64 version had as much luck as the Amstrad version. Love the c64 music here.
added on the 2019-02-20 21:00:37 by Sir_Lucas Sir_Lucas
Looked very very promising. Sad, that it never got a full release so far. Could be a superb full-game on the C64 with different tables.
rulez added on the 2020-06-11 07:58:21 by AW87 AW87

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