Stadin Brankkari by amuQ Creations [web]
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popularity : 58% |
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alltime top: #54116 |
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added on the 2001-08-13 05:38:34 by lai |
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comments
i never understood why the screen with the red bubbles had such a jerky movement, guess i'll have a look at that when i get home :)
anyway the lake java applet ph0x ported to gameboy would've looked good, if it hadn't been for the corrupt gfx at the bottom., so sorry gonna thumb it down. :(
anyway the lake java applet ph0x ported to gameboy would've looked good, if it hadn't been for the corrupt gfx at the bottom., so sorry gonna thumb it down. :(
It's a 64KB intro released at MS2001, here's a working URL: http://people.inf.elte.hu/ph0x/proj/stadin.zip. It's not _that_ bad, but I have to agree about the laggy movement of the red spheres. The water scene would be nice but even without the bug I couldn't make sense of the GFX. Music is ok.
some of the effects only work correctly on real hw iirc, and it looks a bit unpolished but it was the first prod that i got my music on, and the first tune ever i composed for gbc (rather a test of what kind of tone generators and trackers there were available for it) so thanks for not bashing the music ;-)
logotype distorter,
concentric circles moving nervously,
city background with water effect,
end text scrolling upwards, font
concentric circles moving nervously,
city background with water effect,
end text scrolling upwards, font
Looks bad, no real effects. Annoying music.
boring
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others gfxs are convertions
not very good prod