polarfield by Fuzzion [web]
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popularity : 68% |
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alltime top: #912 |
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added on the 2006-07-25 13:10:57 by bp |
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comments
stylish :)
yeah, looks quite well, i missed some other scenes tho. But, yeah, great! :)
precalced ambient occlusion, eh? good shit.
It would have been cool to somehow know the loading part was actually loading.
This seriously kicks some ass, best Fuzzion release in many time. The synth should be improved though, it dated long ago :)
Bigs thumbs up!
This seriously kicks some ass, best Fuzzion release in many time. The synth should be improved though, it dated long ago :)
Bigs thumbs up!
yep, that rocks.
You need better sound ;)
The visuals are inspired in Ocean Machine, right? :)
The visuals are inspired in Ocean Machine, right? :)
I also missed some more scenes... anyway Fuzzion is back in style! \o/
top notch!
beautiful
Nifty. But soooo long to load with that synth playing.. torture!
Ambient occlusion in 4k...a first? Thumbs up for that! Lots of clicking on the synth...no bytes for envelope left? I can believe that :-)
loved it :-)
Superb as usual... design and hq plus music in 4k, guys, you roolz!
AO <3
quite cool too fit all this code into 4k!
good looking stuff
Ambient concussion !!
ID3DXPRTEngine? ;)
4k is enuff for everyone.
This is so going to be a trend :)
(This isn't really the first though afaik)
(This isn't really the first though afaik)
Nice... A weak thumb down. Optimize your precalcs :)
When seeing the precalc, I thought the 4k messed up. But then... ;)
Beautiful in its simplicity.
beautiful
extremly long precalc. but looks quite good. especially the cube.
Pretty messed up precalc screen. The intro looks pretty nice but I miss some more effects here.
Very nice looking rendering!
I didn't think the precalc was so extreme that some claims, well below 30 seconds on my computer.
Worth the wait!
I didn't think the precalc was so extreme that some claims, well below 30 seconds on my computer.
Worth the wait!
what all said! good job :D
great stuff :)
AO in 4k!
this is great.
and stylish style.
this is great.
and stylish style.
Looks damn good.
Quote:
I didn't think the precalc was so extreme that some claims, well below 30 seconds on my computer.
Then either you have a fusion reactor built on top of a ferrari under your desk, or the precalc is done by the videocard. It was like more than five minutes here, at 2ghz
Good stuff
niiiiice
Now I understand why bp spends so many hours at his job. Precalc rulez!
both technically impressive and visually stylish. thumbs up.
once again very good fuzzion prod
bestest 4kb ever, congrats fuzzion \o/
And the music is nice! It's perfect! =)
good to see fuzzion back to shape :)
some objects are not very nice but the rendering is, so a good intro :)
some objects are not very nice but the rendering is, so a good intro :)
killer 4KB
respekt to Fuzzion
respekt to Fuzzion
As always you are great. Nice to see again a 4k intro from you at euskal.
excellent!
great!! :D
During the loading time, my thumb started drifting downward, but it went right back up after seeing the pretty AO. Still, a very slow precalc.
sucks, made my pc crash...
Nice!
sweeet! great work bp!
and of course to the rest of fuzzion. would be cool to calculate scenes while displaying one so you don't have to wait as long to get into it. but maybe you're already doing some of this.
It immediately crashed with a white screen and some black pixel. No clue what went wrong.
I don't think was a bad choice to do an original loading bar :P
Long precalc.
I don't think the white screen with black pixels is a bad loading screen if you do know that it is a loading screen :D
Anyway, great production, happy to see you come back to powerful code and original content! Great AO!
On the bad side, a bit repetitive (lack of scenes) and the synth is quite obsolete :)
Anyway, great production, happy to see you come back to powerful code and original content! Great AO!
On the bad side, a bit repetitive (lack of scenes) and the synth is quite obsolete :)
Who votes that´s a piggie intro?
Polarfield RULEZZZ
Polarfield RULEZZZ
Wow! A really smooth and clean graphics on 4k.
Greets!
Greets!
\o/
doesnt run on 2 complete different machines :/
wahhhh - fucking rox...^^
(i always failed at the strange "loading screen"..)
(i always failed at the strange "loading screen"..)
really great work! nice style.
looking really nice ^_^
great !!
Style and innovation, nice music. Good Work.
good work
Excellent!
Jesus. Awesome.
It took too long to start. I like the grey scale usage and models though. Demo seems to have ended quickly.
precalc takes much too long, but intro is really good.
Really nice looking stuff in 4k.
tooks so much time to load but it was worth waiting for...nice work
It load very very fast in my computer (AMD 64 3200, 1Gb, Gf6600)
Very beaufitul scenes specially the cube. But you seriously must improve your synth for your next prod :)
Very beaufitul scenes specially the cube. But you seriously must improve your synth for your next prod :)
No effects just 3d scenes, but somehow I liked this a bit. Maybe it's because of the music and white designs and smooth shadows, elements I always like.
boring :(
clean and fresh
cool, fantastic!
But don't stick to pure OpenGL 1.1. Put the geometry into a VBO and precalc will be 10 seconds.
Pain, now you need to generate some HDRI reflections...
But don't stick to pure OpenGL 1.1. Put the geometry into a VBO and precalc will be 10 seconds.
Pain, now you need to generate some HDRI reflections...
Ouch, I forgot the thumb up!!!!!!
pretty nice, about 1 minute pre-calc on my 1.8ghz athlon
Very pretty, the object quality seemed a lot higher than the usual 4k (I'm thinking of, say, Go4) and the synth was pretty good! ...except for the mind-numbing precalc. For a while I thought I was trying to view something using shaders or something I don't have. Well, that and the worst music ever.
OMG! A really nice one
Good gear.
Long precalc, but worth it. I can see why smash was annoyed at the thunder-stealing ;) Definitely inspirational.
The loading screen shows each of the pre-rendered shadow textures, right? I think it would have been more obvious it was loading if each texture stayed on screen, giving a more obvious build up.
The loading screen shows each of the pre-rendered shadow textures, right? I think it would have been more obvious it was loading if each texture stayed on screen, giving a more obvious build up.
Rulez! The only issue is that the intro is actually shorter than the precalc :)
crashed my computer
P4 2.4ghz + radeon 9800 pro
P4 2.4ghz + radeon 9800 pro
worked after reboot
Pretty 4k. With an "almost endless" precalcing.
Rulez so much
so fuckin' beautiful!!
Good try :). Now more conten! : D
You are werri guut.
hui.... very c00l
Quote:
ID3DXPRTEngine? ;)
hah, those patterns in the beginning, now I get it.
one of fzn's best works. uber impressive.
superb
Screenshot doesn't make justice to what's inside of this. Loader music could at least be synchronized to the "real" start of the intro, if not removed or improved a bit. For the rest... enough said!
That was nice
crashes here, the fix also refuses to work..
p4 3,2 / x1950pro
p4 3,2 / x1950pro
short but two of the scenes were very pretty and I liked the music towards the end :)
Was this the first AO in 4k? Its the first I remember anyway.
Nice and clean !
nice !
Very stylish. Synth & Music could have been better though.
fb style ;)
simple and pretty. though a weak thumb here 'coz of surprisingly low FPS (around 10-15)
better than ok)
last fuzzion prod ?
nice
If only for the loading screen where the whole demo passed in front of my eyes in slices :)
Still quite stylish, though with nauseating editing and cameras.
won't run here but from the YT, nice one! for me it could be slightly shorter just to avoid scene repetition near the end. as noby says still a pretty stylish look.
nice
huh... it's impressive. guess I have to dig more pre-raymarcher 4ks
Ha! The patterns at the beginning of the demo are basically the loading screen which is longer than the demo, in time, on some machines even on today's standards! As for the demo it's pretty well made for a 4k but somehow I feel that it could have been better optimized! Maybe for a modern day fixed version?
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