Luland by MoonHazard [web]
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popularity : 56% |
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alltime top: #11859 |
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added on the 2005-01-17 12:04:08 by Dma-Sc |
popularity helper
comments
overal framerate seems somewhat weird (could be the emulator) Last scene with the robot had nice shadowmap though :)
rulez added on the 2005-01-24 22:06:31 by the_Ye-Ti
It is quite clear that this was done in a hurry, but I must say I really like some of SerialThrill's models here. And also the code is way above average on GBA.
neat code and really nice models!
Good demo! I like those 3d objects, even though a bit more consistency between the scenes wouldn't have hurt...
good
even though it's slow as fuck, i really like this :)
shadez: more 3d-scenes on gba, plz!
shadez: more 3d-scenes on gba, plz!
here's for the self-voting:
(fuckings to nagging people)
(fuckings to nagging people)
ofcourse. let me illustrate it with some thumbs.
SHITZ: Cybertrash music and crap quality texturework
SAUCE: probably the best effort in rendering a human in realtime, which even SFC hasn't!!
FINAL VERDICT:
(it has realtime humans, for a GBA prod)
SAUCE: probably the best effort in rendering a human in realtime, which even SFC hasn't!!
FINAL VERDICT:
(it has realtime humans, for a GBA prod)
Nice. Skips a bit on my emulator.
some very nice visuals here, unfortuantely demo is awfuly slow.
3D head
light tunnel effect
music
yellow, 3D Rubik cube, rotating
distorted, texture mapped, vertical roll
3D man figure, seated, rotating
grey tunnel effect, blue 3D blob morphing, credit words
3D robot, rotating
noise screen effect
light tunnel effect
music
yellow, 3D Rubik cube, rotating
distorted, texture mapped, vertical roll
3D man figure, seated, rotating
grey tunnel effect, blue 3D blob morphing, credit words
3D robot, rotating
noise screen effect
Awesome, 3d and kick ass music
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