pouët.net

Scooby by Chut
[nfo]
screenshot added by p01 on 2005-10-09 17:11:18
platform :
type :
release date : october 2005
release party : Function 2005
compo : pc 256b
ranked : 6th
  • 23
  • 0
  • 1
popularity : 58%
 58%
  • 0.92
alltime top: #7848
added on the 2005-10-09 16:33:07 by 301 301

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really nice
rulez added on the 2005-10-09 17:14:37 by p01 p01
very good
rulez added on the 2005-10-09 19:01:33 by Skate Skate
One of the better "picture in 256b" intros
rulez added on the 2005-10-09 19:22:13 by Preacher Preacher
REELP! :D
rulez added on the 2005-10-09 20:11:50 by Gargaj Gargaj
ah nice indeed :)
rulez added on the 2005-10-10 02:22:04 by Buckethead Buckethead
Preacher: ahm. :) [mind you that my purpose was truly original in 256b (I hope...): displaying an arbitrary pixelmap, like "Carlos is possible" but in a larger size] Oh, and <<One of the better "picture in 256b" intros>> would be Insomniac's Image, the bilinear filtered naked women. IMHO ;-D

Well, it _does_ look nicer in vectors, (I've thought of something like this a year ago or so, but haven't implemented it as I've seen that Chut has already achieved that before) but I warn you that a VERY similar code has been entered by him called something like "WINNIE THE POOH", I don't remember the party, but I have it at home in my 256b archive. If Baze would modify a few colors, could he participate Tube over and over again, and defeat other intros all the time? Or for that matter, exceed could modify the map a bit and send in hell again... Period.
This is not nagging of a soar looser, these were only my first honest thoughts.
sucks added on the 2005-10-10 19:02:46 by bkil bkil
2d dot spirit!
rulez added on the 2005-10-10 20:01:42 by got got
http://www.haxor.me.uk/asmcompo/view.php?id=7
added on the 2005-10-11 09:10:40 by bkil bkil
I like these kind of ideas, well yes winnie the pooh was before that, you may be right but I still ike it, very curvy curves =))
rulez added on the 2005-10-11 09:18:13 by Optimus Optimus
bkil: actualy it was Smurf, I think at SceneCON. But IMHO if you STILL can't beat it, that's not his problem. He managed to make a piece of code that can be modified in a way that it looks different enough all the time - I think it should be fair enough that it's not considered a "re-release" or anything. Basically he has his "werkkzeug" for 256b intros.
added on the 2005-10-11 14:28:25 by Gargaj Gargaj
I agree with Gargaj. It's an "new" well-done prod.
rulez added on the 2005-10-11 15:17:36 by 301 301
Gargaj: no, that was his third intro that had the same code... :(
The www.asmcompo.org server seems to be down quite often, you can check the link with the wayback machine if you'd like to. (That's the site where they store kintsmef ;->)

>>I think it should be fair enough that it's not considered a "re-release" or anything<< well, if you insist... but that still won't change _my_ opinion. - I think that's the way it should be. Ah, never mind :-/
added on the 2005-10-11 18:49:50 by bkil bkil
Another aspect: when the amount of submission increases, the quality of the compo improves, so on second thought: it might be forgivable in a scene as small as ours. Everybody's welcome to write 256b-ers! If we keep it up, parties may (re-)open the 256 byte game category! :-D
'Guess I was just jealous when started this discussion :)
added on the 2005-10-11 19:01:05 by bkil bkil
here is chut's previous work. nicer than scooby :)
http://web.archive.org/web/20040417080146/www.haxor.me.uk/asmcompo/view.php?id=7
bkil: there's a similarity as you say, but your opinion is a bit extreme.
can't you warmly watch over his continuing challenge?
added on the 2005-10-11 20:52:42 by 301 301
url above didn't work.
www.haxor.me.uk/asmcompo/view.php?id=7
i'm not sure whether bbcode works or not.
added on the 2005-10-11 21:15:38 by 301 301
rulez added on the 2005-10-11 21:36:16 by apricot apricot
Well, now it's working again! :)
Warmly watch: ok, I'll try to do that from now on.. :)
added on the 2005-10-12 08:17:26 by bkil bkil
szkúbi dúbi dúúúúú
rulez added on the 2005-10-13 19:16:20 by AbcuG! AbcuG!
nice, but it shoulda had some fx too :)
rulez added on the 2006-01-20 18:13:51 by cruzer cruzer
muhahahaha i like it !
rulez added on the 2006-08-02 15:10:08 by wie8 wie8
great.
rulez added on the 2007-05-11 01:15:34 by bdk bdk
Cool.
rulez added on the 2008-11-06 21:47:55 by Pirx Pirx
Fantastic stuff!
rulez added on the 2008-11-06 21:56:40 by d3pth d3pth
Impressive image / paths compression.
rulez added on the 2009-02-26 00:43:48 by xernobyl xernobyl
i like it.
rulez added on the 2011-01-09 10:54:26 by sensenstahl sensenstahl
Impressive.
rulez added on the 2012-10-03 16:47:39 by Zavie Zavie
Cool!
rulez added on the 2012-10-03 16:53:25 by frag frag
Very good...
rulez added on the 2014-01-12 21:55:51 by baah baah
Better late than never.
rulez added on the 2014-01-12 22:41:22 by Baudsurfer Baudsurfer
funny + really good for the size
rulez added on the 2014-01-12 22:47:10 by whizart whizart
wow, it actually fits in just 256 bytes!?
rulez added on the 2017-04-02 12:55:50 by no longer active no longer active

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